Hey friends!
Excited to say that the playtest for Mudborne is launching now on Steam! You can request access over on the the store page here, just scroll down a bit to the "Join the Mudborne Playtest" section and click the big button!
https://store.steampowered.com/app/2355150/Mudborne/
The playtest will unlock starting this weekend <3
This will be a playtest of the full game, limited to the first 3 regions - Spawning Pools, Central Junction, and Kindergarten. If you've played the demo this will still be quite different, as the demo has it's own map.
If you can't wait to play Mudborne this is the time to get a froggy fix!
Why Playtest?
The goal of the playtest is mainly just to see how people find it, both APICO players and new players alike, and check you're all having fun. I have no expectations for anyone who wants to try it out, however there is a feedback form linked in-game that I'd appreciate you filling in when you're done! Any bug reports are also appreciated <3
The playtest is limited to 3 areas and only contains 1/3 of all frogs, mushrooms, and bugs of the full game. I'd say there's maybe 10 hours of content-ish but I genuinely have no clue! If you want to chat with other players, you can use the new shiny channel "mudborne-playtest" channel in the discord to discuss the playtest and help avoid other players getting spoilers.
It's worth noting that playtest saves will NOT be able to be used in the full game, as like the demo they also have their own map.
When Playtest?
I'll be granting access to anyone waiting in the queue starting this weekend! If you're a streamer or content creator it's okay to make streams/videos, just make sure it's clear to your viewers this is part of the playtest not the final release If you're still holding out for release to play everything then 1. I applaud your resolve and 2. you won't have to wait too much longer...
[ 2025-01-22 14:16:59 CET ] [ Original post ]
WARNING...
CONTAINMENT BREACHED...
PLEASE PROCEED CALMLY TO YOUR CLOSEST ESCAPE PODS...
Rift Breach is a "player-cedural" sci-fi dungeon crawler where YOU choose the next room. Your options are rarely beneficial, with random traps, puzzles and enemies lying in wait. Act quickly, for failure to manage your situation will cause a rapidly-spreading, merciless threat to the entire facility itself...
It's your first day at Pocket Rift Inc., what could go wrong? Everything apparently.
While being shown the ropes one of the facilities containment zones is breached, leaving you stranded from the rest of the crew with nothing but a handful of keycards and your wits. The good news is you remember from the training video something about escape pods?
The bad news is you don't exactly know how to get there...
- 2D top-down dungeon crawler
- "Player-cedural" generation, you build the rooms you need
- Fight your way through various enemies and puzzles
- Manage containment across the floor to prevent disaster
- Dynamic music system (music by Mothense!)
Rift Breach is a small game made by me, ellraiser, as part of a personal 1-month gamejam to help improve my game development skills! Taking inspiration from roguelikes, dungeon crawlers, and metroidvanias, I wanted to experiment with having the player decide the proc-gen of the dungeon, and how that would effect "keys" as a resource.
You can read more about why I wanted to make this game and the design process behind it over on Ko-Fi.
Currently this is just a prototype / demo to prove the concept, so there's only one main floor + boss, but future plans include:
- A whole range of friends + foes to meet and fight (or fight and meet who knows)
- Different buffs and debuffs for having certain pods connected or chained together
- Lot's of different melee / ranged weapons plus misc. "weapons" like shields, dodge-roll
- More type of keycards, doors that require multiple keycards, more NPCs
- More puzzle / trap rooms, think LoZ old-school style dungeon puzzles
- Harder, more unforgiving modes: faster breaches, quicker spread, breached keycards...
- Several floors, taking you through Personnel, Engineering, Research and Containment
If you like the demo and want to see more please give it a wishlist so I know! <3
If you want to follow along with the project you can catch me on Twitter, or hit up the TNgineers Discord, links are in the sidebar.
- OS: Ubuntu 20.04 LTS
- Processor: Intel Core i5 (4th Gen)Memory: 4 MB RAM
- Memory: 4 MB RAM
- Graphics: Intel HD Integrated
- Storage: 250 MB available space
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