





🌟 Special thanks to our amazing supporters:
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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
New build uploaded! Improved gamepad support, improved mod diagnostics, AI respects weapon bindings, and a bunch of bug fixes. * Improved gamepad support! Introduced a new virtual cursor system that should allow the game to be played entirely with the gamepad - including editing ships and changing settings/keys. Lots of editor/gamepad improvements. * Fix intermittent crash when saving game (hopefully) * Improved diagnostics for mod authors - there is now a new button on the mod screen to access per-mod load errors. Improved error messages for mod parse errors in several cases. * Fix glitch where weapon/particle effects could bleed across screen edges with certain settings. * Fix infinite C R ping-pong exploit * Fix crash when exporting save slot as mod * Station activation radius is proportional to station size (really big stations are definitely activate-able) * Restore tooltips in editor * Allied AI ships will use weapons bound as point-defense as point-defense. * Fix double-upgrade bug, make sure to write save directly after upgrading blocks. As usual, let me know if there are any issues. Have fun reassembling.
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