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January 31st 2019 Update


General Updates * Add galaxy configuration screen when creating a new game or regenerating the world. Allows players to change the size of the galaxy, number of agents, and, if the Fields Expansion is installed, the number of gravity wells and slow zons. * Show which block is causing the "locked" status for imported ships. * Fix particle effect related crash (std::bad_alloc) * Big projectile physics optimization - can now have significantly more projectiles before the game slows down. * Number of optimizations for AI and plant mechanics * Fix a number of missing translation strings and update Chinese translation (thanks tanghao, Song Jiang, Uiharu, and other members of the Chinese community). * Optimize rendering of the ship editor, upgrade, and fleet screens * Fix bug where players can't get credits immediately after regenerating th world * Allow modded map regions to load in a more order-independant way * Add file browse option to make locating save files easier * Don't pan the camera when using the arrow keys in the ship name widget in the ship editor * Optimize R tractor beam code and fix bug where R packets were sometimes not picked up when a bunch of ships are nearby. Fields Expansion * Push stations out of neutron stars if they get stuck in there * Afterburner now allows the ship to turn more tightly when activated * Disable stacking of afterburner with regular thrusters * Fix typo in audio config file. * Reduce the amount of stuff that spawns inside gravity wells somewhat. Modding Updates * new FIN feature and finForce parameter allows blocks to use more steering behavior type movement. Try it on missiles. Negative finForce acts as drag. Also works with ACTIVATE. *ACTIVATE compatibility with TRACTOR, PHOTOSYNTH, ASSEMBLER * fix crash when using the "reload" command to load mod data


[ 2019-01-31 17:50:01 CET ] [ Original post ]

Reassembly
Anisoptera Games Developer
Indie Voyage Publisher
2015-02-19 Release
Game News Posts: 40
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (3432 reviews)
The Game includes VR Support
Public Linux Depots:
  • Reassembly Linux [100.13 M]
Available DLCs:
  • Reassembly Fields Expansion
And through the Kickstarter gauntlet we have arrived. Yes, we have a procedurally-generated universe to explore. Yes, we have eye-gogglingly gorgeous vector-based gameplay coupled with particle effects so effortlessly effervescent that you won't have time to wonder if "effortlessly effervescent" means anything coherent. And yes, we have noises and musical moods that take a warm soapy sponge to your brain and massage it into cerebral splendor.

BUT YOU DON'T HAVE TIME FOR THAT!!!

You're too busy crafting the perfect vessel, a spaceship pristine and precise and, perhaps, powerful, agile, and envy-inducing. Your shapes and colors will induce both fear and wonder into the electronic hearts of whatever insectoid, angley, squarish, plantlike race of alien ships that you come across in your digital safari.

And then you grow. And it changes everything. Now your left wing must become your right wing in a lopsided arrangement of fancy new weaponry and mega-buffed shields. You recall thinking when you last were destroyed (and you will be destroyed), that you really needed to buff up that armor. Right? Definitely.

And then you grow again. And again. And now you're a battleship capable of producing your own fleet, and each member of your fleet can spawn it's own fleet, and you need it. Your enemies are constantly changing shapes, sizes, and intensities as ships created and honed through the experience of a thousand battles find their way from their creator's computer to yours, leaping into your universe with all the mercy in the world of NONE AT ALL.

It's time to visit the electronic tide pool.

Reassembly

  • Gorgeous Vector-Based Graphics
  • Procedurally Generated Universes
  • Ridiculously User-Friendly Spaceship Designer
  • A Beautiful and Haunting Soundtrack by Peter Brown (Peaks)
  • More Particle Effects Than You can Shake a Stick At
  • Very Smart and Reactive AI
  • Physics that Give Weight to Your Creations
  • Asynchronous Multiplayer: Universes Populated by Fellow Players

MINIMAL SETUP
  • OS: 64 bit linux
  • Processor: 2 GHz Dual CoreMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: OpenGL 2.1
  • Storage: 150 MB available space
RECOMMENDED SETUP
  • OS: 64 bit linux
  • Processor: 2.3 GHz+. Quad CoreMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.3+. 256MB+
  • Storage: 250 MB available space
GAMEBILLET

[ 6105 ]

21.99$ (12%)
8.47$ (15%)
4.24$ (15%)
14.23$ (11%)
12.59$ (16%)
4.44$ (78%)
4.44$ (78%)
50.39$ (16%)
29.71$ (15%)
29.56$ (16%)
2.22$ (78%)
22.24$ (11%)
16.96$ (15%)
16.96$ (15%)
9.78$ (11%)
15.95$ (20%)
12.72$ (15%)
34.39$ (-15%)
15.97$ (20%)
12.45$ (11%)
1.77$ (91%)
9.00$ (70%)
4.24$ (15%)
5.03$ (16%)
3.35$ (16%)
16.96$ (15%)
2.22$ (78%)
26.69$ (11%)
13.34$ (11%)
33.17$ (17%)
GAMERSGATE

[ 1170 ]

1.45$ (79%)
20.24$ (33%)
1.28$ (91%)
5.74$ (62%)
0.85$ (91%)
1.28$ (79%)
3.4$ (83%)
7.64$ (58%)
6.38$ (57%)
0.64$ (87%)
0.85$ (91%)
0.68$ (89%)
3.38$ (62%)
0.64$ (87%)
10.19$ (32%)
1.28$ (91%)
12.74$ (58%)
1.02$ (74%)
7.73$ (45%)
2.7$ (77%)
0.34$ (91%)
13.8$ (45%)
0.34$ (91%)
8.49$ (58%)
2.13$ (79%)
1.25$ (75%)
3.32$ (74%)
1.28$ (87%)
3.4$ (83%)
2.0$ (90%)

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