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Hello adventurers!
Just a short development update before the next build: On the development side we’ve fine-tuned the previously added core ruleset. From the feedback we received, it seems as though it was already fairly well balanced, so the changes are minor. We have finished the new and improved AI system and have implemented a new set of creature behaviours. You’ll see these in action in the next update, which will also contain the next chapter levels. Old creatures (with the old AI) are going to be replaced soon as well.
On the artwork side of things: beyond working on the new chapters, our 3D artist, Julien, has reworked some key areas of the temple, city and the caves. These changes will also be included in the next update.
Stay tuned, as we expect to put the next chapter into your hands around mid-April. We are currently doing the finishing touches!
Happy dungeon crawling :)
Hello adventurers!
Just a short development update before the next build: On the development side weve fine-tuned the previously added core ruleset. From the feedback we received, it seems as though it was already fairly well balanced, so the changes are minor. We have finished the new and improved AI system and have implemented a new set of creature behaviours. Youll see these in action in the next update, which will also contain the next chapter levels. Old creatures (with the old AI) are going to be replaced soon as well.
On the artwork side of things: beyond working on the new chapters, our 3D artist, Julien, has reworked some key areas of the temple, city and the caves. These changes will also be included in the next update.
Stay tuned, as we expect to put the next chapter into your hands around end of April. We are currently doing the finishing touches!
Happy dungeon crawling :)
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