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After all this time, I've finally finished everything needed for Season 1 and have already begun work on Season 2, which you can check out here .
The key update here is the Save Transfer System, allowing you to load your save and export it to Season 2 in anticipation of its release.
The save transfer feature will be located at the very end of Chapter 6, replacing the "SAVE NOW" screen. (In some saves, if you saved too late/early, you may need to roll back a few steps and continue in order to access the Save Transfer System.)
2,000+ Renders
60+ Animations
Probably more than 2 words
This is the final chapter of the first season. I will update the translations as soon as I have them!
Hey, y'all!
Lots of writing done this week (for my standards, which are extremely low, mind you) so progress has been moving in the right at a pretty good pace.
I just finished writing Paige's route, which gave me a nice little morale boost cause it's always a nice feeling to get one of those fuckers over and done with. Gonna miss spamming ass shots whenever she pulls up tho.
The numbers are now up to 394 and 1 fucking animation. Finally beat the bum allegations (not really, but shhhh).
Not much else to say, really. Thats about it for this week.
Stay safe<3
Had some problems with translations taking a bit longer than expected, but they're finally here!
For Walkthrough owners, a new In-Game Walkthrough option has been implemented (English Only) as well as an unlock all rewards and replays option in the preferences menu!
Over 2,000 new images, 40 animations, and a ton of other cool stuff.
Go play it now!
(Translations not yet implemented.)
It's finally here! The new update includes over 2,000 renders and 40 animations!
It will be released on May 1st, so keep an eye out for that!
Hey, y'all!
I just wanna go ahead and say we're super close to release! I'm probably sending testers the beta build in the next couple of days, and if my own test runs were any indication, it's pretty much all set barring some minor typos and such I may have missed.
The numbers are now at 2,130 images and 40 animations. Yes, the animation count went down 'cause I had to scrap the Alyssa scene I mentioned last week and pivot to something else (which I should've done weeks ago).
The preview for this week is a little treat from that new scene.
Thats about it.
Stay safe<3
Hey, y'all!
Sorry for missing last week's dev update, shit kept coming up and I was busy being a bum.
The past 2 weeks have been pretty stressful. Lots of playtesting, rewriting, fixing broken code, and adding the music. So far I've fully tested Athena's route (as well as the main basketball route plot bs) and I'm currently near the end of Paige's content.
The numbers are now up to 2,012 images and 41 animations.
I'm gonna be posting a bonus render set for the $10 tier tomorrow, so stay tuned for that if that's your thing.
That's about it for this week. Stay safe.
Ily<3
Hey, y'all! I finally fucking finished Jordan's scene that had been giving me so much trouble by constantly kicking to CPU rendering, that shit would always go over the VRAM limit and give me 8+ hour render times for a single half-baked render, which is a huge pain in the ass. The numbers are currently up to 1,831 renders and 38 animations. Still got a pretty big queue due to that scene taking so god damn long to render, but those are normal scenes and shouldn't take too long to render. (Ran out of non-spoilery previews, so have this ig) That's about it for this week. Stay safe. Ily<3
Hey, y'all!
Pretty uneventful week if I'm being completely honest. Kinda just been going through the motions hoping to wrap this shit up soon. Every time I think I'm getting closer to the end, my dumb ass goes "Hey! It would be hella funny to write and render this one bit only like 3 people will laugh at!".
The numbers are now sitting at 1,703 renders and 33 animations.
Might work on some animations this week, so expect the number to go up next week.
That's about it for this week. Stay safe.
Ily<3
Fixed a bug where the DLC would crash the game on Linux
Hey, y'all!
I forgot Steam announcements existed, so that's the reason for the long time without posting dev updates and such. Didn't wanna flood the page, so I apparently did the opposite and let it become a ghost town for ages.
I'll grab the latest devlog I posted for supporters and post it here and will continue to do so going forward:)
"Had to get back in the groove of things after the dogshit production from last week. This week was mostly spent doing some tweaks to dialogue and adding more meat to Alyssas route (Alyssa butt attached above). But yeah, Jordans route is still pending, just had to take a small break from it to work on other stuff due to how fucking stressful it is to work with the environment I used lmao.
Anyway, the numbers are now up to 1,619 renders and 33 animations!
Thats about it for this week. Uploaded February wallpapers the other day where I used the two top girls for the month since it ended in a tie.
Stay safe.
ily<3"
https://store.steampowered.com/app/2571870/Westview_Academy__Season_1_Walkthrough/ - Added an "Open Walkthrough" button in the preferences menu for DLC owners.
https://store.steampowered.com/app/2571870/Westview_Academy__Season_1_Walkthrough/ The walkthrough is finally here! Wishlist now to be notified as soon as it is released!
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