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S.C.O.N.E. INTERNAL MEMO # 10002 From: Overlord To: Minions
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INTELLIGENCE REPORT #: 1.4.6199
TOPIC: RELEVANT CHANGES IN ZONES OF ENGAGEMENT
What's New:
* Relic Rework - All relics given new art, new names, and new functionality. Four relics replaced with new ones. Details in a section below.
* Rare Enemies - Pink Eye, Dark Scorpion, Scatter Ghost, and Tesla Turret have joined the enemy forces
* Initial work on contextual button icons. Controller players should now see xbox or ps4 controllers based on their controller type. (Keyboard support still in progress)
* Gun pickup UI now shows what class a weapon belongs to before pickup
* Relic/Item pickup UI now shows what type of item it is before pickup
* Relics now tell you their effect on pickup
* Added the concept of damage types so the system can respond to them differently. Initial type is Explosion, will add new types like Burn etc as needed.
Relic Details:
* Midas Crown (prev. coins+) - new art/name
* Bandit's Glove (prev. coin range+) - new art/name
* Flask of Endurance (prev. dash recharge) - new art/name
* Puma Mask (prev. dash speed+) - new art/name
* Flask of Vigor (prev. health+) - new art/name
* Wings of Icarus (prev. speed+) - new art/name
* Holy Chalice (prev. health regen) - new art/name
* Templar Shield (prev. knockback-) - new art/name
* Enchanted Teacup (prev. health item+) - new art/name
* Janus' Hourglass (prev. combo cooldown+) - new art/name
* Loki's Mask (prev. combo kills-) - new art/name
* Jaws of the Last Wight (prev. revolver dmg+) - now affects Bullet class weapons, new art/name
* Hand of the Last Wight (prev. revolver fire rate+) - now affects Bullet clas weapons, new art/name
* Flames of Ra (prev. flamethrower burn+) - now affects all Fire class weapons, new art/name
* Totem of the Wind Giant (prev. machine gun range) - now affects all Bullet class weapons, new art/name
* Dragon Breath (prev. stake launcher burn) - now adds burn to all Holy class weapons, new art/name
* Ares' Wrath (prev. grenade launcher explosion radius+) - now increases radius on all Explosive class weapons, new art/name
* Khione's Ice Crown (prev. blunderbuss slow) - now adds slow effect to all Spread class weapons, new art/name
* Gungir (prev. revolver max hits+) - now adds additional hits to all Bullet class weapons, new art/name
* Cloak of Houdini (new!) - Reduces movement penalties from slowing effects
* Skadi's Tear (new!) - Slows the rate at which weapons overheat on all weapon classes
* Stone Golem's Heart (new!) - Reduces damage taken from explosive blasts
* Fist of the Titans (new!) - Increases knockback on Spread class weapons
Changes/Fixes:
* Portal modified to not allow for knockback, which previously prevented its firing sequence to occur
* Adjusted enemy generation on town
* Fixed bug where barrier/key objective could be defeated by dashing through the barrier
* Fixed bug where last alive player could drop out from menus
* Removed two beams in the airship where players could get stuck
* Fixed bug where tutenkraben's health bar wasn't appearing if he was shot before initial state change.
* Fixed bug where vase hermits weren't properly responding to player proximity
* Fixed bug where in an online game after a loop levels weren't always correctly cleared out for the next loop.
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