




Hi everyone.
For the past few weeks Ive been chipping away at quite a few different elements across the entire game.
Here's a rundown of what I've been working on:
Progress on complete UI Overhaul
One of the largest improvements that were working on, is a complete overhaul of the UI and UX across the entire game. Our main goal is to make everything look better aesthetically, to be more functional and generally just more cohesive and polished overall. Were also trying to inject some of the games charm and character wherever possible. I started reworking and improving the existing character select portraits, and Im also working on win/loss variations to REALLY let you know how your run went :P (Very rough WIP art shown below)
Lots of other UI improvements are more behind-the-scenes type changes right now, but Ill be sharing more progress in the coming weeks.
Here Comes a New Challenger!
Ive always wanted to develop a more varied and fleshed out roster of playable characters, and this month I was finally able to make a start on the first new addition to the gang!
Meet Larcen Gable, an infamous cat burglar with a hefty price on his head, hoping to make amends by fighting off the hordes of evil. Hes one of many new characters that Ill be bringing to life for the finished game.
Traps, Traps, and More Traps!
This month, weve also been systematically working our way through each of the zones, designing and integrating new traps to make each one feel a bit more interesting and distinct than they are right now (Im looking at you spike traps <_<). This will also give me a lot more to work with when I start fleshing out the room variety for each of the zones.
Thats everything from the past few weeks. Thank you for reading, and well See you all next time! :D
Craig
[ 2020-08-03 22:18:54 CET ] [ Original post ]
🎮 Full Controller Support
- Monsters and Monocles [Linux] [188 M]
Online and Local Multiplayer
Take on the challenge solo, or play with up to 4 players online or locally. Your team shares a single pool of lives so you need to stick together, revive fallen comrades, and watch each other’s backs.
Customize Your Play Style
Search out and use powerful weapons to aid you in battle like the blunderbuss, stake launcher and the crumpet cannon - a steampunk toaster that fires weaponized crumpets.
Find and equip relics to customize your weapons and add new abilities to match your play style, and upgrade them by looting chests and destroying enemies.
Procedurally Generated World
Each level is procedural so you and your comrades will be faced with unique enemy placement, traps, secrets and objectives each time you play. Your trusty airship the HMS Scone acts as your hub and lets you gear up before taking on challenging levels like the haunted mansion, snowy Victorian streets and a cursed Pharaoh’s tomb. Each area ends with a fearsome boss encounter, such as a demonic chimney sweep or a giant cyclops skull.
Features
Features
Features
- 4 player co-op - both locally and online
- Co-op centric gameplay - Revive teammates and shared pool of lives across all players
- Challenging single player
- Every game is different - Procedural levels, enemies, relics, objectives, and secrets
- Customizable abilities - Collect relics that can be upgraded across play sessions to match your play style
- Full Controller support
- Huge bosses
- Sound design & Music by Hyperduck Soundworks
- Dogs wearing smoking jackets
- OS: Ubuntu 14.04 or SteamOS
- Processor: Core i5 or Core i7Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Discrete GPU. Nvidia GTX 400 Series or betterNetwork: Broadband Internet connection
- Storage: 500 MB available spaceAdditional Notes: Additional space required for any mods downloaded
[ 6047 ]
[ 981 ]