What's new in the game play of Inspector Schmidt - The Ebbing?Only a few more weeks until Inspector Schmidt - The Ebbing is released! We're looking forward to it - are you?
We've taken a lot from the feedback on our Ebbing demos and of course A Bavarian Tale. It's really amazing how much you get into a tunnel yourself and no longer perceive things neutrally. That's why your feedback, which reaches us either via Discord or here on Steam, is incredibly important to us! As a result, we've reworked some aspects of the gameplay, added new mechanics, but also let things go. And of course, some things have stayed the same.

At least 5 different endings
In
The Ebbing, your decisions also influence the outcome of the game. Depending on who you make friends with in Havstedt, you will gain information that will help you solve the case.
Even more detective work
With the revised Detective Sweep, you can make sure that you haven't overlooked anything in a room. You can now also inspect elements and examine them for hidden clues, just as you can find important clues in furniture.
Improved stealth mechanics
Our stealth mechanic in
A Bavarian Tale was ... definitely one of our wilder experiments as First Time Game Devs. That's why we completely reworked it over
The Ebbing and built some very nice quests around it that will hopefully keep you on the edge of your seat.
New: Combination and number puzzles
Some information is hidden behind tricky combination and number puzzles. In
The Ebbing, it's no longer just your interpersonal skills that are required in dialogs with the NPCs, but also your deduction skills.
No longer included: Fistfights
Yes, we know you loved the music during the fights in
A Bavarian Tale. However, the fistfights themselves were one of our most buggy mechanics and didn't really add much to the story. Since we know that there are quite a few RPG players who would like to play a game without combat mode, we're going to give it a try. Our Inspector Valentin really isn't a powerhouse - otherwise he wouldn't have become a civil servant.
What is your favorite gameplay element from The
Ebbing demo or the prologue? Play it and let us know on our Discord server!
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[ 2025-03-19 16:00:44 CET ] [ Original post ] 
Right before your eyes, the picturesque, pastoral village turns into a world full of dark secrets, inexplicable events, social tensions and a hostile hush of a village that seems to hate nothing more than a stranger poking around in other peoples’ business. Can you find out who supports you and who is trying to set you on the wrong track without risking your own life?
The most important features at a glance:- Historical crime RPG from the 3rd-person perspective
- Action takes place in the Upper Bavarian State village of Wolpertshofen in 1866
- Skills can be improved freely and are used in pen & paper style
- Decisions have an influence on the outcome of the story
- Complete voice output in Bavarian and English
- German and English subtitles
- Playtime: Approx. 10 hours
- 11 different endings
Lead intriguing conversations: use the dialogue-mechanic to collect information, find out who is hiding something from you and convince the villagers to help you out.
Make difficult decisions: your decisions have an impact on the course of the story, the world and the villagers. Will you find the right words?
Level up your skills: decide wich skills to level up and use them wisely in classic TTRPG / pen'n'paper skillchecks.
Find hidden clues: use the detective-mechanic to find clues and evidence.
Move around in the shadows unnoticed: sneak past enemies and guards to stay unnoticed. Or knock them out from behind.
Defend yourself: if your sneak-mission has failed, you can use the fight-mechanic as a last resort and defend yourself with an old fashioned fist fight.
Craft items to boost your skills: with the things you find in the world you can craft items that will allow you to succeed in difficult skillchecks
Decide how you want to solve the tasks at hand. With charisma, diplomacy, brute force, the art of stealth or strategic escape? The mission, however, is clear: solve this case!