Dungeon Drafters: Our First Update!
Today, I am thrilled to deliver the Day 1 Patch for our game. Before that, though, I want to take a moment to talk about yesterday's release.
Shipping a game is a difficult process and comes with many challenges. Despite the bugs and the things we couldn't do, we are extremely happy and excited about our community. We have received so much love and support from our players, and we appreciate the care and understanding they have shown us.
In this update, we have included major bug fixes and some balance changes. We plan to release more updates in the next few days, with the next one planned to be released between Monday and Tuesday. We will be taking a much-deserved break on Sunday to rest and recharge, but we will continue working hard to make the game even better. Our focus for the next patch will also be on fixing major issues, but we are always open to making quick changes that can improve the game. We hope that these updates will help you enjoy the game even more and continue to be a part of our great community.
[hr][/hr]
[hr][/hr] Lastly, don't forget to join our Discord Server. While we try to respond to everyone on the Steam forums, we may miss some messages. On Discord, we can interact with everyone and keep the conversation going. Thank you so much, from the bottom of my heart, for your support and encouragement. Let's make this first week a great one! Fressato.
[ 2023-04-28 21:33:40 CET ] [ Original post ]
[quote]As translations become available, additional languages will be included in the post.[/quote]
Hello everyone
Today, I am thrilled to deliver the Day 1 Patch for our game. Before that, though, I want to take a moment to talk about yesterday's release.
Shipping a game is a difficult process and comes with many challenges. Despite the bugs and the things we couldn't do, we are extremely happy and excited about our community. We have received so much love and support from our players, and we appreciate the care and understanding they have shown us.
Patch and Future Updates
In this update, we have included major bug fixes and some balance changes. We plan to release more updates in the next few days, with the next one planned to be released between Monday and Tuesday. We will be taking a much-deserved break on Sunday to rest and recharge, but we will continue working hard to make the game even better. Our focus for the next patch will also be on fixing major issues, but we are always open to making quick changes that can improve the game. We hope that these updates will help you enjoy the game even more and continue to be a part of our great community.
Patch Notes!
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Balance Changes and Fixes
- The starting Rune Level Cards of Explorer have been fixed.
- The Stun Effect has been fixed to prevent it from consuming 1 AP from the caster.
- Quests that require a player to clear a floor under certain conditions will now also activate when the player returns to town through Crystal Shrines.
- The probability of getting a booster from all Chests has been increased.
- The drop rate of Basic Boosters from Common Chests has been fixed in Special Combat Rooms.
- Shards will no longer drop from Golden Chests.
- The probability of getting Gemstones from Golden Chests has been increased.
- Modifications have been made to the Strange Rifts in the Special Rift Room.
- All Dungeon Strange Rifts that are Summons now have 1 HP.
Bug Fixes
- The bug related to Jar Shrines has been fixed. Previously, attempting to send loot to town with 0 shards caused all inputs to break.
- The issue related to System Settings not being saved has been resolved. The settings should now be saved properly.
- The bug related to returning to the lobby with certain card, [spoiler]Shadow Warrior[/spoiler], has been fixed.
- The bug related to the keyboard remapping feature has been fixed. Swapping an axis action - horizontal or vertical movement - this should no longer cause issues.
- The music in the fishing minigame can now enter the gold time music segment more than once.
- The bug related to music not playing when transitioning from the beach to the forest in the Misty Grove Ruins has been fixed.
- A small issue with the position of a prop in one of the Dune Dome Rooms has been fixed.
- The issue related to the Draft Arena Exit Colliders has been fixed.
- Inputs will now be correctly locked and unlocked when opening and closing the Dungeon Bag.
- The issue related to the Tower room without the complete puzzle has been fixed.
- The minor text issues have been fixed.
- The description and heal multiplier for the HardBoiled rune have been fixed.
- The issue with the Mind's Eye rune not working correctly has been fixed.
- Fixed French Localization missing key binding text and Torch Shrine name.
- The French localization has been fixed to include the missing key binding text and the correct name for the Torch Shrine.
- The sound effects for some cards have been adjusted and mixed for better audio quality.
- The bug related to missing break sounds for some props has been fixed.
- The issue related to the Lost Wreckage Guardian not acting after splitting has been fixed.
- The issue related to mobs giving effects even after their attack was blocked by a shield or damage immunity has been fixed.
- The bug related to Strange Rifts freezing the game when summoning entities over Chasm has been fixed.
Known Issues
- The camera doesn't set up correctly on some non-16:9 monitors and playing on Borderless Window.
- The game UI ceases to respond after Alt+Tab on Exclusive Fullscreen.
- Generic gamepads not working correctly in the Steam version.
- Fishing sometimes drops one booster when you've actually fished two.
- Reel Hook rope visually stays still while hooking a target.
- Visual Issue with Thermostat Contraption.
- Visual Issue with Bonfire Contraption.
Known Issues with High Priority
- Certain resolutions that are not a multiple of 1080p or not in a 16:9 aspect ratio can cause issues with tile selection and UI responsiveness when playing in Borderless Window or Exclusive Fullscreen (d3d11).
- Slime minigame doesn't work with gamepads.
- Summoning Traps over Chasms may cause the game to freeze.
- Duelist's Drill Breaker freezing the game when Duelist is affected by Root.
Thank you
[hr][/hr] Lastly, don't forget to join our Discord Server. While we try to respond to everyone on the Steam forums, we may miss some messages. On Discord, we can interact with everyone and keep the conversation going. Thank you so much, from the bottom of my heart, for your support and encouragement. Let's make this first week a great one! Fressato.
Dungeon Drafters
Manalith Studios
DANGEN Entertainment
Q2 2023
Strategy RPG Singleplayer
GameBillet
16.24 /
€
Game News Posts 29
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive
(497 reviews)
https://dungeondrafters.dangenentertainment.com/
https://store.steampowered.com/app/1824580 
[1.41 G]
As long as you have the cards, the power is in your hands!
Play as a young adventurer eager to explore ancient ruins in this tile-based dungeon crawler with rogue-lite elements. Choose your character, create your unique spell deck and plunge into the ancient dungeons on a quest to rid the world of evil and forbidden cards.Battle it out in tile-based combat with your spell deck to execute incredible combos that devastate the battlefield. Collect rare cards, loot treasure, rescue lost adventurers, then return to town to prepare for your next run. Dive deeper and work your way toward building the ultimate spell deck that will banish evil from the world forever.
KEY FEATURES
- Magic Cards - Your cards are your arsenal. Split the ground open with earthquakes, hurl white-hot fireballs, and summon powerful allies to eliminate your foes.
- Six Characters - Choose an adventurer, getting a signature starting deck that guides your initial play-style. Regardless of your initial decision, you may branch out and create any deck you want in the game.
- Dungeon Crawling - Venture into any of the six dungeons in the world. In doing so, learn the tricks of each of the area's monster, make adjustments to your deck and seek specific cards.
- Punishing Death - As you explore dungeons, you'll have the opportunity to either dive deeper or return to the Town to secure your spoils. Be careful not to dive too deep and lose your loot!
- Elaborate Deck Building - Whether you're a power gamer looking for the strongest and most broken cards, the lab scientist who loves testing out novel, audacious combos, or the completionist, who yearns to 100% their card collection, you'll find something to love with the deck building system.
- Adventurer's Town - Prepare for your next adventure while exploring the beautiful Town. Trade your cards, shop for new ones, open boosters, talk to NPCs and initiate challenging quests.
MINIMAL SETUP
- Processor: Intel Core i5 4440 or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 760 or better
- Processor: AMD Ryzen 7 1700 or betterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 1660 Super or better
GAMEBILLET
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[ 1903 ]
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