Pitch Black, Devlog #12
The next monster is pretty much finished, I just need to give him sound and get him to appear all around the next puzzle area. The next thing to work on is a new system for the candle, making the candlestick last for a limited amount of time. Whenever you put out the light, you'll also need to use matches to relight it, making you think more carefully about putting it out when you need to hide. I'm not 100% sure this feature will make the game fairer, but it'll give the player more incentive to search chests.
Soon I'll also improve, in general, the sounds and ambiance. Currently, most of the time, there is complete silence, but I want a sort of very (and I mean very) subtle whistling wind sound through the caves. And then, on top of that, you would occasionally get a larger gust of wind blowing through in larger areas.
One more thing I'd like to mention is that there are now a total of 4 ways to dieyay! So that's all for this post, it'll be a lot longer till the next Devlog post, and there're mainly two reasons for that. First: the game is still so far from being done, that I'm going to be focusing most of my time on the game itself, with less focus on small improvements, music that I can finish later, and anything that I can put off to the side so I can get this game to a finished state. Second: I have three different platforms to publish these devlogs to; give me a break. Don't worry, though, because I will still let you all experience pitch black very soon...
[ 2023-02-24 16:00:53 CET ] [ Original post ]
See all previous devlogs on the Itch devlog Yes, although it was quite a struggle to set up the game's page for Steam with its such high standards (it's a joke, Steam), I was still able to make a lot of progress!
Gameplay
The next monster is pretty much finished, I just need to give him sound and get him to appear all around the next puzzle area. The next thing to work on is a new system for the candle, making the candlestick last for a limited amount of time. Whenever you put out the light, you'll also need to use matches to relight it, making you think more carefully about putting it out when you need to hide. I'm not 100% sure this feature will make the game fairer, but it'll give the player more incentive to search chests.
Atmosphere
Soon I'll also improve, in general, the sounds and ambiance. Currently, most of the time, there is complete silence, but I want a sort of very (and I mean very) subtle whistling wind sound through the caves. And then, on top of that, you would occasionally get a larger gust of wind blowing through in larger areas.
Final Notes
One more thing I'd like to mention is that there are now a total of 4 ways to dieyay! So that's all for this post, it'll be a lot longer till the next Devlog post, and there're mainly two reasons for that. First: the game is still so far from being done, that I'm going to be focusing most of my time on the game itself, with less focus on small improvements, music that I can finish later, and anything that I can put off to the side so I can get this game to a finished state. Second: I have three different platforms to publish these devlogs to; give me a break. Don't worry, though, because I will still let you all experience pitch black very soon...
Pitch Black
Brandon Scott Miller
IronProject
2024
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 6
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews
(0 reviews)
https://ironproject.itch.io/pitchblack
https://store.steampowered.com/app/2323400 
A child is playing in the woods behind their family house. They find a cave, go in without any light, and begin yelling to hear the echo, but then many bats come flying out of the dark. They squeak and flap everywhere, causing the child to lose his balance and fall into a large hole, which at first glance appears to be bottomless. After only a couple of long seconds, the child reaches the ground, with their small head first—but they do not die; the child seems to go straight through the ground and, without hurting themself at all, end up in a weird room with rough walls and moist grounds. They see a table with a candle and a matchbox, and there is a door; what will you do now?
Free Act (Q4 2023)
Run from the watchful eye, stay clear of the crawling corpse, and keep an eye out for any other creature you may run into in this first area of this dark place. Find a way to escape, be it by getting to the end of the dark caves, or meeting someone who may show you the 'right' way…
Full Game (2024)
Enter a calmer—but still quite unnerving—area of this dark universe. Find an escape as quickly as possible through the many bodies of water and get out before you meet a creature you cannot escape and before a masked man, who is not too happy about your presence, catches up…
Full Game (2024)
Reach the strangest area of this so-called pitch black. A place that seems on the surface to be your home, your reality… But in reality, it is not. Meet people you believe are your friends, but are not, then find the real people hiding in the light, although they aren't too friendly themselves.
Gameplay
Go through many caves, rooms, and other strange places; solve puzzle after puzzle, and maybe even solve some mysteries while running from several horrific creatures. Learn of this reality some of the friendlier creatures call the pitch black, and maybe find out how will you escape it.Acts
Act 1 will be available in the full game, but parts of Act 1 will also be available as a demo. Acts 2 & 3 will only be available in the full game.Free Act (Q4 2023)
Run from the watchful eye, stay clear of the crawling corpse, and keep an eye out for any other creature you may run into in this first area of this dark place. Find a way to escape, be it by getting to the end of the dark caves, or meeting someone who may show you the 'right' way…
Full Game (2024)
Enter a calmer—but still quite unnerving—area of this dark universe. Find an escape as quickly as possible through the many bodies of water and get out before you meet a creature you cannot escape and before a masked man, who is not too happy about your presence, catches up…
Full Game (2024)
Reach the strangest area of this so-called pitch black. A place that seems on the surface to be your home, your reality… But in reality, it is not. Meet people you believe are your friends, but are not, then find the real people hiding in the light, although they aren't too friendly themselves.
MINIMAL SETUP
- OS: Linux X11 64-bit
- Processor: 1 Ghz
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