Added the ability to end the stunned status in the monster form by ditching the body.
- Fixed glitches on certain controllers
- Fixed an oversight where the player could save during a boss battle
- Fixed one untranslated string
- Added Japanese localization
- Added Ukrainian localization
- Fixed freezing caused by acquiring spells.
- Optimized install size.
Hi everyone, We've decided to have a surprise launch for Ringlorn Saga Gaiden. The project was restarted in spring and has been in quiet development since then, and the body possession (reworked into shapeshifting) mechanic is back and better than before, along with new features you'll uncover while playing the game. We'll talk more about the project over the next couple of weeks, but in the meantime -- have fun, and don't forget to tell all your friends! Thank you for your support, --Graverobber Foundation Team
Hi everyone, The project underwent a complete restart in late 2023. After going through an internal review, it became clear that the project suffered from fundamental issues and needed a fresh start. For example: [olist]
Ringlorn Saga Gaiden solidified earlier this year, with the game being about 40% complete, and were aiming to launch the game sometime this spring. We hope that despite these major changes youll enjoy a dark, yet cozy RPG. The Steam page will be updated soon with new screenshots and details, and the devlogs will continue until morale improves. Thank you for your support and interest in our game.
We're excited to announce Demon Lord Reincarnation Gaiden, our new game.
Originally, this scenario was planned for a sequel, but it took off in its own direction and became an Ultima-style game with a new story. However, the initial draft was too good to abandon, so we turned it into a standalone expansion, similar to how Wizardry II was to the original Wizardry.
KEY FEATURES
- Enjoy a new scenario with new character classes and improved game systems
- Survive through brutal turn-based battles, where poor judgment can result in the permanent loss of a party member
- Unlock new skills in the heat of the battle, from devastating attacks to underhanded moves
- Inventory system with a variety of consumable items to buff, improve and customize your characters, including the ability to cheat death
- Come up with new party builds using new character classes and skills
- Find safe spots to regain your health and make sure the monsters won't get a drop on you
- Enjoy stylish visuals supported by atmospheric music and rocking battle tunes
- Read the manual, it's there for a reason!
Das Geisterschiff and Der Geist series turn five years old today.
In these experimental dungeon crawlers, you play as a mech pilot and complete dangerous missions in a dying world.
These games offer unique wireframe-style visuals to simulate the "visual sensor" of your Robotic Combat Suit and atmospheric electronic music in the style of 80's electro-industrial.
The series enjoyed limited success, but these games remain special to me, as they started my career as an indie game developer.
All games are 66% off on Steam right now.
https://store.steampowered.com/app/975230/Das_Geisterschiff__The_Ghost_Ship/
https://store.steampowered.com/app/1217070/Der_Geisterturm__The_Ghost_Tower/
https://store.steampowered.com/app/1581240/Der_Geisterjger__The_Ghost_Hunter/
Also, we are making a new Der Geist game. It's in the early stages of development.
Thank you for your support over the years.
-- Romanus Surt of Graverobber Foundation
Hi everyone!
In this DevLog, we'd like to talk about Ringlorn Saga Gaiden, its design, and the advancements from the previous game. Please note that the game is still in development, so the screenshots may not reflect the final version.
What is Ringlorn Saga Gaiden?
Ringlorn Saga Gaiden is a top-down Adventure RPG with an open world and bump combat system. You play as a spirit of a warrior who died in a battle against the Dark Lord, and you need to possess his minions and free the trapped Five Magic Spirits to exact your revenge. The scenario allows you to reach your goals in any order, and each monster type offers its own set of abilities and nuances that will affect the way you play the game. In fact, if you decide to skip objectives and face the Dark Lord early, even if you end up dying by his hand in a single hit, the game wont stop you. Ringlorn Saga Gaiden is inspired by the Temple of Rebirth dungeon from the original Ringlorn Saga. In this bonus mode, you get to play as monsters and seek to reclaim your body from the top floor of the dungeon. It was added at the last moment for fun and was met with positive reception, and weve decided to make a standalone game out of it, with its own story and revised game design.
Does it play the same as the bonus mode?
No. The original systems were fine for a bonus dungeon that takes about 20-30 minutes to beat, but they wouldnt work in a standalone campaign that lasts several hours. The game design was revised to focus on player agency for example, youll no longer be forced to swap bodies whenever you kill an enemy. Instead, unless you play as a ghost, body-swapping is handled by manually interacting with a corpse of an enemy. After all, if you defeated a boss and took over his body, it wouldnt be fair if you werent allowed to kick some serious ass and look down on monsters that gave you trouble a few hours ago. The rest of the game will feel familiar enough to those who played the original, but with quite a few changes, such as the switch to half-step movement, which offers more tactical options, such as attacking two enemies at the same time, and allows us to create more nuanced maps. On the technical side, the game is running on a new codebase that offers more flexibility, and Ringlorn Saga: Book Two will run on this codebase as well.
How far along is it? When is it coming out?
The main scenario planning is complete. The gameplay, level design, and scenario implementation are underway and were enjoying rapid progress. Ringlorn Saga Gaiden will come out in 2023, but theres no concrete date yet, as were not rushing the game to the finish line. Please look forward to our next DevLog, where well share more information. If theres anything youd like to hear in future DevLogs, please let us know.
We're excited to announce Ringlorn Saga Gaiden, our next game.
Due to the warm reception and interest in the Temple of Rebirth bonus dungeon in the original game, we've decided to make a standalone RPG based on the possession mechanics.
Ringlorn Saga Gaiden is an adventure RPG inspired by the Japanese PC classics. After dying in a decisive battle, your spirit is separated from your body, and you must exact your revenge on the Dark Lord by possessing his minions.
- A short-but-sweet Action RPG that won't hold your hand, nor waste your time
- Fight enemies to get stronger, possess their bodies, and use their abilities to survive
- Explore an open world, find items that will strengthen your spirit, and complete objectives in any order
- Simple but nuanced game mechanics and controls
- MSX-inspired 8-bit sound
- CRT filter for an authentic retro experience
- If you lose your way, pray to Morrigan
Ringlorn Saga Gaiden
Graverobber Foundation
Graverobber Foundation
2023
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 10
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive
(15 reviews)
https://cyberandmagic.com/holdup
https://store.steampowered.com/app/2262980 
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- A short-but-sweet Action RPG that won't hold your hand, nor waste your time
- Fight enemies to get stronger, possess their bodies, and use their abilities to survive
- Explore an open world, find items that will strengthen your spirit, and complete objectives in any order
- Simple but nuanced game mechanics and controls
- MSX-inspired 8-bit sound
- CRT filter for an authentic retro experience
- If you lose your way, pray to Morrigan
- OS: Ubuntu 16.04+
- Processor: Intel Core i3-380MMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Dedicated GPU with OpenGL 3.2 Support
- Storage: 300 MB available space
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