Hello! Cameron and Gavin here. Thank you for all your feedback on our game. We have carefully reviewed all the comments and reviews on Steam and have updated our game to include more accessibility options and additional bonus content for everyone! Here is the list of changes: -Added full controller support -Added Steam Cloud Saving -Added compatibility with macOS and the Steam Deck -Added different dialogue options for players based on their number of wins -Added more insults for players (thanks for your submissions!) -Updated the Victory Screen -Reclipped the entire map -Players should now bounce off walls when they miss jumps -Fixed the corners to prevent players from getting stuck -Fixed rockets going through walls unintentionally -Players can now check win progress through Steam's achievement stats -Added more achievements, including a special Easter egg for players to find ;) -Made many other minor bug fixes We appreciate your continued support and hope you have a great time playing our game!
[ 2023-03-09 16:51:03 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
- [402.01 M]
“A game I made For a certain kind of person To hurt them.”
-Bennett Foddy
Jump the Gun is a Foddian style, 2-D, shooting, platformer centered around a robot making its way out of an extremely difficult and unforgiving cave. The player uses multiple guns to propel themselves up at angles to perform precise double (maybe triple!) jumps. This game was made for fun by a group of friends and is meant to be an introduction to the Fodian Genre.
-Use a combination of shotgun and rocket launcher shots to perform strategic jumps
-Learn from your mistakes
-Have guidance with that voice in your head
-Lean, Fail, Repeat.
Don’t just jump the gun. Be the gun.
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