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Hey!
Here we go with another big update which mostly contains stability fixes + a couple updates of the content of the game. Let's go straight to business:
- Fixed full-screen mode for resolutions bigger than Full HD;
- Fixed crashing while trying to load corrupted BMP/PNG textures;
- Fixed crashing while trying to load corrupted WAV files (for Linux/Mac);
- Fixed mouse pointer focusing in Windowed mode (for Mac);
- Fixed video modes loading for Linux;
- Fixed mouse pointer movement in Construction mode when keyboard keys are pressed at the same time;
- Fixed accidental double click in Demolition mode;
- Fixed a lot of crashes by tuning OpenGL context creation (for Mac and Android);
- Fixed full-screen anti-aliasing;
- Fixed full-screen launch for Linux after getting focus;
- Fixed several crashes while processing keyboard presses in different circumstances (for Lunix and Windows);
- Fixed mouse pointer position resetting in full-screen mode (for Mac);
- Fixed RMB click processing for Mac;
- Fixed OpenGL context focusing after switching to Home Screen on Android;
- Fixed crashing after selecting the point of Legion patrolling;
- Fixed incorrect calculation of enemies in your city which led to citizens' migration slowing down;
- Fixed black & white screenshots saving;
- Fixed incorrect calculation of culture level in cities with Oracles;
- Fixed reducing crime bug when unhappy citizens appear in your city;
- Fixed loading configurations of urban services;
- Fixed incorrect counting of legions on the march, if one of the legions is of low morale;
- Fixed crashing when some buildings are being built on the ruins of another;
- Fixed roadblocks availability during missions;
- Fixed position offset in the construction of docks;
- Fixed slow game saving;
- Fixed configuration switch between the new graphics and C3 graphics;
- Fixed a rare crash when running in offline mode;
- Fixed mistakes in calculation of costs / income in Adviser on Finance window;
- Fixed counting working schools for the report of Adviser on education;
- Fixed reduction of discontent in the city when a mugger appers;
- Fixed appearance of animals on water tiles;
- Fixed sound overdrive on Linux, if another pulseaudio device is being used;
+ Added textures for 5-6 levels of Homes and Hospitals;
+ Added new soundtrack by Kevin McLeod;
* Improved textures rendering system accelerating rendering of elements of the game;
* Improved objects selection on the map;
* Festival history added for correct calculation of a new festival influence.
A lot of improvements were done and a lot are on their way, meanwhile, don't hesitate to tell us if you spot something like a bug or a crash or anything else.
And of course any help is appreciated and welcome.
Thank all of you.
- Team Caesaria
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