The first major content patch for Zenzizenzic is live! The most extensive change is the addition of level 3 to the Macro mode. Be wary though, going through level 3 is not for the faint of heart as you'll be chased beyond what seems reasonable by enemies, bullets and all that can pose a threat to you (which is just about everything really). Here is a video from the livestream at Twitch in where I play through this patch! https://www.youtube.com/watch?v=KCNdKQvG3Uc (Be sure to follow the livestream to check out the latest changes and have a chat with me about them when I'm live!) In a few weeks level 4 will be added, and a bit after that the final level 5 will see its implementation in the Macro mode. Now that level 3 is implemented I will start working hard on level 4. In the meanwhile there will undoubtedly be small patches which tweak the world generation in Macro and small fixes. Here are the full patch notes: v091m035:
- Added level 3 to Macro.
- When entering the shop in Macro, nearby enemies and bullets are cleared out (similarly as to how the Enemy and Bullet Clear items do).
- Added a points value to Weapon Upgrade and Shield pickups in both Macro and Classic.
- Slightly adjusted how resource pickups behave in Classic.
- Removed sound effect when a player bullet hits a wall in Macro, it becomes a bit annoying over time and it now is easier to differentiate when hitting an enemy.
- Changed the level 1 boss in Macro to make it more easier to grasp what is going on and how to beat the boss.
- Fixed an issue with the level 1 boss in Macro causing it to attack endlessly when already dead.
- Slightly increased the speed with which you progress through the levels in Macro.
- Fixed large frame drop issue in level 2 in Macro.
The first major content patch for Zenzizenzic is live! The most extensive change is the addition of level 3 to the Macro mode. Be wary though, going through level 3 is not for the faint of heart as you'll be chased beyond what seems reasonable by enemies, bullets and all that can pose a threat to you (which is just about everything really). Here is a video from the livestream at Twitch in where I play through this patch! https://www.youtube.com/watch?v=KCNdKQvG3Uc (Be sure to follow the livestream to check out the latest changes and have a chat with me about them when I'm live!) In a few weeks level 4 will be added, and a bit after that the final level 5 will see its implementation in the Macro mode. Now that level 3 is implemented I will start working hard on level 4. In the meanwhile there will undoubtedly be small patches which tweak the world generation in Macro and small fixes. Here are the full patch notes: v091m035:
- Added level 3 to Macro.
- When entering the shop in Macro, nearby enemies and bullets are cleared out (similarly as to how the Enemy and Bullet Clear items do).
- Added a points value to Weapon Upgrade and Shield pickups in both Macro and Classic.
- Slightly adjusted how resource pickups behave in Classic.
- Removed sound effect when a player bullet hits a wall in Macro, it becomes a bit annoying over time and it now is easier to differentiate when hitting an enemy.
- Changed the level 1 boss in Macro to make it more easier to grasp what is going on and how to beat the boss.
- Fixed an issue with the level 1 boss in Macro causing it to attack endlessly when already dead.
- Slightly increased the speed with which you progress through the levels in Macro.
- Fixed large frame drop issue in level 2 in Macro.
Zenzizenzic
bitHuffel
Adult Swim Games
2015-07-23
Action Indie Singleplayer Coop
Game News Posts 22
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive
(90 reviews)
http://www.zenzizenzicgame.com/
https://store.steampowered.com/app/327500 
The Game includes VR Support
Zenzizenzic Content - Linux [1.17 G]
In Classic Mode (single player or local co-op), you'll face five distinctly different levels with their own challenges, theme, bonus level and boss encounter. Arm yourself with two multi-layered weapon systems of your choosing such as screen-filling lasers, homing missile barrages, highly destructive charge shots, time jumps to slow the action down, black holes that warp and redirect immediate threats and more.
High scores don't come to the faint of heart, so test your mettle in multiple training modes. And hey, if you're in the mood for a grueling challenge, try Gauntlet Mode to try and complete all five levels in a single run.
Macro Mode (single player only) is inspired by roguelikes with an open, random and procedurally generated world based on the levels in Classic Mode. Find upgrades to enhance your ship to epic proportions— you'll need to, because you're bound to encounter massive enemies that span multiple screens! It'll take brawn and brains to tackle monsters, uncover hidden secrets and discover varying ways of optimizing your score.
Welcome to the bullet-ridden world of Zenzizenzic. Go on— give it your best shot!
Zenzizenzic is published by Adult Swim Games and currently available for a 20% discount during the first week of release!
- OS: Ubuntu 10.10+
- Processor: Intel Pentium 2.4GHzMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: DX9 supported
- Storage: 1.2 GB available space
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