Hi all, Here's a quick announcement listing the patch notes for this final patch before release. It mostly covers small fixes, nothing too major, but all to ensure that we have a smooth launch with a solid version of Zenzizenzic tomorrow! Read on for the full notes. Also, I will be regularly streaming Zenzizenzic over the next few days and handing out Steam keys over at Twitch.tv! Be sure to follow and come hang out when you get the chance. Global:
- Fixed issue with movement speed when gamepad and keyboard controls are mixed.
- Fixed issue with Exit button from Main Menu not responding.
- Mouse cursor settings in Options works again.
- Screenshake now stops when in Pause menu.
- Few issues with Leaderboard statistics not being called are fixed.
- When screenshake is on max it no longer breaks the camera.
- Removed feedback buttons from the interface.
- Fixed issue with menu item growing in size when collided with.
- Increased distance between name and score in Leaderboards displays to give more space for longer names and added cut-off points for the tighter Leaderboard displays.
- Fixed an issue with shortcut icon resizing on desktop.
- Freshened up Loadingscreens.
- Added videos for different weapons to the Weapon Selection.
- Fixed bonus level 1 as when the player was standing still the colliders on the walls weren't getting triggered.
- Added Macro achievements.
- Adjusted the points popups from killed enemies in Macro to be a bit larger and longer lasting.
- Made the boss in level 3 slightly easier.
- Fixed an issue with the score overview display being misaligned.
- Adjusted a few enemies in level 2.
- Increased spawn rate of enemies starting at level 1.
[ 2015-07-22 22:45:12 CET ] [ Original post ]
Hi all, Here's a quick announcement listing the patch notes for this final patch before release. It mostly covers small fixes, nothing too major, but all to ensure that we have a smooth launch with a solid version of Zenzizenzic tomorrow! Read on for the full notes. Also, I will be regularly streaming Zenzizenzic over the next few days and handing out Steam keys over at Twitch.tv! Be sure to follow and come hang out when you get the chance. Global:
- Fixed issue with movement speed when gamepad and keyboard controls are mixed.
- Fixed issue with Exit button from Main Menu not responding.
- Mouse cursor settings in Options works again.
- Screenshake now stops when in Pause menu.
- Few issues with Leaderboard statistics not being called are fixed.
- When screenshake is on max it no longer breaks the camera.
- Removed feedback buttons from the interface.
- Fixed issue with menu item growing in size when collided with.
- Increased distance between name and score in Leaderboards displays to give more space for longer names and added cut-off points for the tighter Leaderboard displays.
- Fixed an issue with shortcut icon resizing on desktop.
- Freshened up Loadingscreens.
- Added videos for different weapons to the Weapon Selection.
- Fixed bonus level 1 as when the player was standing still the colliders on the walls weren't getting triggered.
- Added Macro achievements.
- Adjusted the points popups from killed enemies in Macro to be a bit larger and longer lasting.
- Made the boss in level 3 slightly easier.
- Fixed an issue with the score overview display being misaligned.
- Adjusted a few enemies in level 2.
- Increased spawn rate of enemies starting at level 1.
[ 2015-07-22 22:45:12 CET ] [ Original post ]
🕹️ Partial Controller Support
- Zenzizenzic Content - Linux [1.17 G]
In Classic Mode (single player or local co-op), you'll face five distinctly different levels with their own challenges, theme, bonus level and boss encounter. Arm yourself with two multi-layered weapon systems of your choosing such as screen-filling lasers, homing missile barrages, highly destructive charge shots, time jumps to slow the action down, black holes that warp and redirect immediate threats and more.
High scores don't come to the faint of heart, so test your mettle in multiple training modes. And hey, if you're in the mood for a grueling challenge, try Gauntlet Mode to try and complete all five levels in a single run.
Macro Mode (single player only) is inspired by roguelikes with an open, random and procedurally generated world based on the levels in Classic Mode. Find upgrades to enhance your ship to epic proportions— you'll need to, because you're bound to encounter massive enemies that span multiple screens! It'll take brawn and brains to tackle monsters, uncover hidden secrets and discover varying ways of optimizing your score.
Welcome to the bullet-ridden world of Zenzizenzic. Go on— give it your best shot!
Zenzizenzic is published by Adult Swim Games and currently available for a 20% discount during the first week of release!
- OS: Ubuntu 10.10+
- Processor: Intel Pentium 2.4GHzMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: DX9 supported
- Storage: 1.2 GB available space
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