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It's here! a month after 0.H Herbert has released fully on GitHub, I have had the chance to sit down and add all of the steam code necessary to run workshop and other things that have already been integrated before. I'm not a very wordy person, so I won't really go on and on here in the steam release announcement, but Kevin has written up a very nice 0.H release announcement HERE. I'm still working on my Master's degree, so I haven't really had much development time either here on the steam release or on the main branch. That will be finishing up hopefully this semester, where I will have more time to work on projects that are not school related. I definitely have a lot of ideas for Magiclysm specifically, and even am excited already for the features that will make it in to 0.I such as the new UI features and the work that's being done on the savefile sizes, which should allow me to fix the steam cloud issues for large saves for the 0.I release. I will look into perhaps porting it, but I won't promise it because I don't want to let you guys down. In the meantime, I'm doing my due diligence and serving up the stable release as promised back when I started the Steam releases. A warning about saves and workshop content: This is a major release, so some workshop content may have errors if it is for the previous version. Some workshop content may function despite the errors, but there is not a guarantee. Additionally, I recommend starting new saves with new major version, but the development team has spent a large amount of time making sure that you could load a save from the previous stable version (0.G) in this version (0.H). You may get some red errors that you can ignore. There is a small possibility of odd things happening, like items getting deleted, so I recommend backing up your save if you are attached to it, and if this version does not play nice, you may have to download a previous version from the GitHub (you can find it via the previous link) in order to finish playing your save. If you are catching the announcement during the winter sale and you haven't picked up the Steam version yet, check it out! Have fun!
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