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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
- Added victory music on level completion - Made some slight UI adjustments - Fixed main menu getting frozen if you tab out on the Steam Deck - Added Discord link to main menu - Updated to Godot 4.3
- Added twin stick shooting - Updated the game engine to Godot 4 - Replaced some textures, added a new music track, implemented some fixes More to come eventually!
Some minor features and fixes: - Add explosive projectile powerup - Rebalance powerup spawn rates (made the Turbocharged achievement easier) - Powerup icons will flicker as they are about to run out - Changed the movement of background stars a bit
Some small changes - Slightly increased powerup spawn rate in Endless, particularly health spawns. - Decreased number of button presses required for dialogue and options menu on controller. Let me know if you encounter any issues that need fixing!
Fixed wormholes in Endless just spawning more wormholes and then it's just wormholes endlessly forever and ever
[previewyoutube=9WsduTxAYu4;full][/previewyoutube] Gameplay - Implemented an alternate fire mechanic on most ships - Rebalanced all ship weapons - Added a "retry" button to the game over popup - Added a new big wall with guns as a level in Endless Effects - Added glow effect to projectiles, effects - Added particle effects to wormholes - Added player hit, continuous laser sound effects Options - Implemented options to enable/disable particle trails and glow effects - Added SFX volume slider Bug fixes - Fix achievements being spammed when you change profiles - Make mines actually do splash damage (whoops) - Fixed multiple particles never being disposed - Fixed certain enemies and projectiles never despawning - Fix big explosion sound being too big and explosive - Fix resolution/windowed options being the wrong size in game - Fixed level 9 cops travelling across time to be in level 10 Next update will feature more levels in Story mode!
- Improved UI responsiveness on controller - Improved graphical resolution - When using a power-up a description notification is shown - Added in-game achievement notifications - Made the space backgrounds more varied and colourful - Added particle effects on projectiles - Enemies/obstacles now gib on death - Coin pickups now have a short animation when collected.
It only just occurred to me that I can make my game be on sale for the Steam summer sale, so now it's on sale for the Steam summer sale! Come shoot fish and talk to asteroids I mean the other way around.
Improvements: - Added on-screen keyboard when creating a profile using a gamepad (complete controller support!) - Added on-screen notification when getting a power up - Added more obstacle variety to Endless mode Bug fixes: - Fixed mismatched explosion sizes for satellite debris - Fixed duplicate inputs being detected
Improvements: - Added version number to main menu - Hide mouse when using gamepad - Pause game when opening the steam overlay - Pause game when using a controller and it gets disconnected Bug fixes: - Fixed a typo in Level 3 - Fixed issue where achievements/stats were only updated when the game was closed - Fixed achievements not unlocking for Linux
The game is OUT it is DONE Ernesto is FREE. The roadmap going forward is to implement some feedback I got from Steam that will allow me to display the game as having full controller support instead of just partial support. Then more music and sound effects, as well as localization. And bug and balance fixes. Okay bye.
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