Next Content Update: The Rock
[ 2024-07-17 18:35:35 CET ] [ Original post ]
Hello my name is Collin Hansard, sole developer for 'CYCO'. I am joyous that players are learning and enjoying the game systems and mechanics as we will continue to develop these systems further and beyond what currently exists. Before I start speaking about the next content update I'd like to address common concerns and issues that have been raised about the game in it's current state.
- First and foremost I must apologize, I did not publish the announcement that denoted we have undergone a complete engine overhaul / re-imagining. To clarify: The old version of the game soft launched on July 15th 2022, while this new engine overhaul released just two days ago (As of 07/17/24) on July 15th, 2024. This new version took 10 months to develop and we seem to have every major system gameplay system up and running, what you are seeing now is essentially a vertical slice of what is to come.
- Regarding the loading and stuttering concerns: This is caused by the game being rendered using the Vulkan API, the issue comes from how Vulkan works as if it does not detect a pre-compiled version of the shader it will compile it in real time, so for example: When you throw the knives out for the first time and Vulkan does not have the required pre-compiled shaders, it will compile them the second the knife object is spawned, this also explains why the game is taking a while to boot up initially but boots fast on the 2nd opening of the game. This isn't necessarily a defect with Vulkan, but the problem stems from the fact the game has re-released on an entirely new engine as it will be a short while until Steam will automatically detect these shaders and distribute them to players, in short: This issue will be resolved in time and soon, in the meantime please make sure you have "Enable Shader-Precaching' enabled in your Steam settings under the Downloads section. If this problem continues to persist for new players we will take the nuclear option and dedicate the time to rework the entire initialization system to route this issue.
- Regarding the "Shadow-Boxing" content update, while yes the map is a de-facto training level, the map is fully considered by us to be a full entry / content update, while it may not be representative of the future planned game loop, we consider it to be core to the foundation of the game, we personally see it as a sandbox environment where players can freely lab the mechanics and systems of the game in a vacuum. For the concerns of accessibility and learning, we greatly value accessibility and teaching the players how to be effective within the game's systems, while 'Shadow-boxing' is currently in maintenance mode at this point, we will add features to further demonstrate how the game is intended to be played, not just for Shadow-Boxing, but for the future maps as well.
- Now finally in regards to the lack of content, the next three content updates are partially started, however the next content update 'The Rock' is the being worked on full time. It is too early to show off too much we can disclose some things what the content update will feature.
- New Map: "The Rock"
- New Playable Character
- Two Assist Characters
- 4 Enemy types
- A multitude of Non-Combat activities and cinematics
- Swimming
While there is more content that will be featured not described above, this is what can be guaranteed at this time. Here is a sneak peak for 'The Rock':
- One final thing: I can't speak on this too much: early adopters will be rewarded greatly for having to deal with these growing pains.
CYCO
PHOSPHORUS
PHOSPHORUS
2022-07-15
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 25
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
4 user reviews
(4 reviews)
https://www.cyco.online/
https://store.steampowered.com/app/1948680 
[1.53 G]
Linux is not in the OS list.
CYCO is a high speed, first-of-it's-kind 'Full 3D Fighting' game that takes place on sprawling and open non-traditional levels structures. Experience a hyper-advanced combat system and intuitive movement system that works together to provide a new game-play experience.
Ego, whispered between hands as the 'Starshine Ranger' at home and throughout the region. A shattered woman who by steel, defends those she cares for from the ceaseless blasts of entropy and intra-human deception that lay within the city below them and the world beyond. Check out In-depth cinematics and world-based story telling to piece together a picture of a dark low-tech neo-medieval future that has befallen mankind.
Ego, whispered between hands as the 'Starshine Ranger' at home and throughout the region. A shattered woman who by steel, defends those she cares for from the ceaseless blasts of entropy and intra-human deception that lay within the city below them and the world beyond. Check out In-depth cinematics and world-based story telling to piece together a picture of a dark low-tech neo-medieval future that has befallen mankind.
MINIMAL SETUP
- Processor: Intel Core i7-8750H CPU 2.20GHz Equivalent
- Graphics: NVidia Geforce GTX 1050 EquivalentSound Card: DirectX 9.0c compatible sound cardAdditional Notes: A free demo has been provided. if your system can run the demo. it will likely be able to run the full game.
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