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Worms W.M.D Update! V1.2
- Vehicles will now randomly spawn in (5% chance) during Ranked matches instead of at the beginning of the match - Slightly lowered health of the helicopter (-5 Health) - Sound of the worm plop increased - Secondary weapon fuses can now be altered - The camera will now follow the Sentry Gun Lite when it’s thrown - Any items under water during sudden death will no longer be visible - User Generated Content can now be refreshed with a controller - Girder can now be rotated by holding down a binded key - Warning beep will now be heard when timer gets too low during Teleport In - Name and health bars will no longer appear during retreat on rope - Blow Torch will now destroy barrels when burnt from the top - Jetpack now has unlimited retreat fuel after placing a girder - Tweak made to the crafting ingredients for Sheep (-1 Tears of a Worm) - Tweak made to the crafting ingredients for Jetpack (+1 Banana Bomb Seeds) - Tweak made to the crafting ingredients for the Mega Buster (+1 Tears of a Worm) - Tweak made to the crafting ingredients for the Airstrike (+2 Boggy’s Special Sauce) - Tweaks made to the Cluster Bomb and crafted variants (+2 Boggy's Special Sauce)
- Improvements to performance - Fixed graphical corruption in imported landscapes - Game stays at the correct resolution after minimising and maximising the game on Linux - Fixed the issue where the input occurs on the game window when it doesn’t have focus - Fixed an issue where the camera moved whilst crafting during an opponent’s turn - Fixed an issue where the camera would look at the location of already exploded barrels - Fixed an issue with the orientation of worm when blasted from vehicle - Fixed an issue whereby the turn wasn’t handing over if surrendering worms took damage
This is an ongoing process, so keep your feedback coming and the Worms community will continue to shape the future of the Worms W.M.D!
[ 2016-09-16 11:42:19 CET ] [ Original post ]
Thanks for the feedback we’ve been getting from you, the Worms community, about how you want Worms W.M.D to continue to evolve. Today’s update brings improvements to performance, bug fixes and a host of balances and tweaks based on the feedback that we’ve been seeing in these forums.
Here’s the full list of changes:
Balances and Tweaks
- Vehicles will now randomly spawn in (5% chance) during Ranked matches instead of at the beginning of the match - Slightly lowered health of the helicopter (-5 Health) - Sound of the worm plop increased - Secondary weapon fuses can now be altered - The camera will now follow the Sentry Gun Lite when it’s thrown - Any items under water during sudden death will no longer be visible - User Generated Content can now be refreshed with a controller - Girder can now be rotated by holding down a binded key - Warning beep will now be heard when timer gets too low during Teleport In - Name and health bars will no longer appear during retreat on rope - Blow Torch will now destroy barrels when burnt from the top - Jetpack now has unlimited retreat fuel after placing a girder - Tweak made to the crafting ingredients for Sheep (-1 Tears of a Worm) - Tweak made to the crafting ingredients for Jetpack (+1 Banana Bomb Seeds) - Tweak made to the crafting ingredients for the Mega Buster (+1 Tears of a Worm) - Tweak made to the crafting ingredients for the Airstrike (+2 Boggy’s Special Sauce) - Tweaks made to the Cluster Bomb and crafted variants (+2 Boggy's Special Sauce)
Fixes
- Improvements to performance - Fixed graphical corruption in imported landscapes - Game stays at the correct resolution after minimising and maximising the game on Linux - Fixed the issue where the input occurs on the game window when it doesn’t have focus - Fixed an issue where the camera moved whilst crafting during an opponent’s turn - Fixed an issue where the camera would look at the location of already exploded barrels - Fixed an issue with the orientation of worm when blasted from vehicle - Fixed an issue whereby the turn wasn’t handing over if surrendering worms took damage
This is an ongoing process, so keep your feedback coming and the Worms community will continue to shape the future of the Worms W.M.D!
If you like today’s update consider giving the announcement a thumbs up, and leave a comment down below!
[ 2016-09-16 11:42:19 CET ] [ Original post ]
Worms W.M.D
Team17 Digital Ltd
Developer
Team17 Digital Ltd
Publisher
2016-08-23
Release
GameBillet:
3.67 €
Game News Posts:
112
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(8397 reviews)
The Game includes VR Support
Public Linux Depots:
- T17Proj4 Depot Linux x64 [4.64 G]
The worms are back in their most destructive game yet! With a gorgeous, hand-drawn 2D look, brand new weapons, the introduction of crafting, vehicles and buildings plus the return of some much-loved classic weapons and gameplay, Worms W.M.D is the best worms experience ever.
Key Features
- Wonderfully 2D: The best implementation of the Worms formula, now with a brand new worm and lovingly hand crafted 2D artwork.
- Classic Gameplay, Back by Popular Demand: We hear you! Worms W.M.D sees the reintroduction of the much loved ‘classic’ Ninja Rope, and we’ve recreated some of the key physics and gameplay that made the previous games so popular!
- Crafting: No more waiting around while your opponents take their turns! Grab the crafting crates that drop from the sky during games to make fiendishly upgraded versions of items such as the Electric Sheep, the Bazooka Pie and the Holy Mine Grenade to unleash on your enemies!
- Buildings: Keep your head down, and hide out in a building. Buildings provide a tactical advantage by hiding away your worms, and keeping them safe from direct attacks!
- Tanks: Drive around the landscape in warfare-ready Tanks. These conflict-hungry vehicles can help you get around faster, protect your worms, and provide extra fire power!
- Helicopters: Take to the skies and perfect your aerial assault skills as you unleash rapid-fire chaos on your enemies below! Pilot safety not guaranteed.
- Mounted Guns: As if over 80 weapons and utilities wasn't already enough! A range of different gun types are placed around the landscape, allowing your warmongering worms to do even MORE damage!
- Online Multiplayer and Great Single Player: Create havoc online in ranked or friendly multiplayer modes, with room for up to 6 players and 8 worms each on a map! There’s also plenty for the solo player to do - Worms W.M.D comes locked and loaded with a huge arsenal of Training Missions, Campaign Missions, and Challenges.
MINIMAL SETUP
- OS: Ubuntu 14.04 (64-bit version). SteamOS. Linux Mint 17.1
- Processor: Intel Dual Core 6600 @ 2.4GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel 4400. GeForce GTX 280. AMD Radeon HD 7750
- OS: Ubuntu 14.04 (64-bit version). SteamOS. Linux Mint 17.1
- Processor: i5-2500k@3.3GHz. AMD FX 6300 3.5GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 750. AMD R7 370
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