Worms W.M.D
Team17 Digital Ltd Developer
Team17 Digital Ltd Publisher
2016-08-23 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(8609 reviews)
The Game includes VR Support
Public Linux Depots:- T17Proj4 Depot Linux x64 [4.64 G]
Worms W.M.D Patch Notes: 14/02/2017
Hey Community,
Love is in the air and the Worms want to make war, not love!
To aid them in their quest we've kitted them out with a Valentines Day cosmetic pack that includes three themed and three themed gravestones!
This is totally free and you'll find them on your customisation screen once you've downloaded the patch.
Not only do we have some tasty cosmetics for you but a juicy patch including fixes, tweaks and some requested features. See below for the what's included:
Updates
- NEW CUSTOMISATION ITEMS: x3 Valentine's Day Themed Hats; x3 Valentine’s Day Themed Gravestones
- Multiple controllers can now be used!
- We continually listen and welcome your thoughts on WMD and from this, we've heard your thoughts on the Drone and have made the following changes:
- Reduced flight time from 20 to 15 secs
- Minor reduction in flight speed from 9 to 8.5
- A slight increase to wind affected 0.8 to 0.9
- Reduced intermediate scheme from 2 drones to 1
- Health bars will now pulse during players turn
- Added an message to inform the player when too many teams have been created
- Added the ability to be able to set schemes as default options
- Added warning beeps to the timer during the Teleport In phase
Bug Fixes
- Fixed an issue which would allow players infinite ammo on exiting a vehicle
- Fixed a crash which some users were experiencing after every online multiplayer match
- Fixed an issue which prevented sub goals from unlocking in 'The Escapists' mission
- Fixed an issue which prevented the 'Steeple Jack' mission from being completed
- Fixed an issue where targeting reticule could appear over the pause menu
- Fixed an issue which displayed multiple arrows once Worm Lick or Stinger were fired off the edge of the screen
- Fixed an issue where black lines could be seen throughout the frontend menus
- Fixed an issue which caused the W1 Rocket to continue after a replay
- Fixed an issue which caused animal weapons to become stuck on the Mech
- Fixed an issue with the aiming of the Homing Missile that required the space bar to be pressed first
- Fixed an issue whereby the wind indicator would fade to black during replays
- Fixed an issue that prevented the worm from being pushed when using the Blowtorch on the Stinger
- Fixed an issue which caused the Drone controller to change asset
- Multiple issues fixed when standing on top of an Unwanted Present
- Fixed an issue which prevented the correct animation from playing when the worms fell
- Fixed an issue which was causing an asset to flicker during Pro Grenade Training
- Fixed an issue that was causing buildings to spawn in the incorrect positions
- Fixed to the Homing Missile text during the training mission
- Fixed an issue where the worm would be launched out of the Mech on exiting it...look mummy, I can fly!!!
- Fixed an issue which caused the Worm Lick payloads to move incorrectly
- Fixed an issue where the mouse cursor would jump to the centre of the screen when left idle
- Fixed an issue which prevented the spikes on the Stinger from appearing during a replay
- Fixed an issue which prevented special characters from being entered into text fields
- Fixed an issue which prevented the turn from passing over when roping after detonating a mine
- Fixed multiple issues with games appearing in the Browse Game list
- Fixed an issue whereby the hotseat still appeared after turning it off in the Scheme Options
- Fixed an issue which was causing two prompts to overlap each other
- Fixed an issue that caused a delay in the videos playing during the bootflow
- Fixed an issue that stopped one of the Liberation buildings from appearing in multiplayer matches
- Fixed an issue which highlighted all weapons after using the Girder whilst on the Jetpack
- Fixed an issue which prevented animated elements from appearing during replays
- Fixed an issue which was awarded both players points after a Ranked Match if one player disconnected
- Fixed an issue that was causing the K/D ration to be miscalculated
- Fixed an issue in 21:9 which prevented focus on the player names in Global Chat
- Fixed an issue which wouldn't display borders for cavern maps on the Liberation theme
- Fixed an issue which prevented cavern borders from displaying on custom maps
- Fixed an issue whereby the worms low health anim wouldn't update after collecting a health crate
- Fixed an issue which was causing the surrender samples from playing repeatedly
- Fixed a performance issue on Windows 8 if the game is relaunched
- Fixed an issue whereby the hardware cursor would appear after minimising the game using the Windows key, and returning back to W.M.D
- Fixed an issue which allowed replays to be skipped with any button on the controller
- Fixed an issue which was preventing Drones from being damaged by fire
- Fixed an issue that was causing speechbanks to repeat after a worm is hit by a vehicle
- Fixed an issue that was causing magnet audio to be heard in the frontend after a match
- Fixed an issue where the interiors of buildings could be seen under water during sudden death
- Fixed an issue that was preventing certain speechbank samples from being triggered
- Fixed an issue which caused aiming to be altered when jumping
- Fixed an issue which prevented the camera from locating to the worms positions during Teleport In
There you have it!
We hope you enjoy the new content. Be sure to let us know what you think of the patch in the comments section below.
[ 2017-02-14 16:38:01 CET ] [ Original post ]
The worms are back in their most destructive game yet! With a gorgeous, hand-drawn 2D look, brand new weapons, the introduction of crafting, vehicles and buildings plus the return of some much-loved classic weapons and gameplay, Worms W.M.D is the best worms experience ever.
Key Features
- Wonderfully 2D: The best implementation of the Worms formula, now with a brand new worm and lovingly hand crafted 2D artwork.
- Classic Gameplay, Back by Popular Demand: We hear you! Worms W.M.D sees the reintroduction of the much loved ‘classic’ Ninja Rope, and we’ve recreated some of the key physics and gameplay that made the previous games so popular!
- Crafting: No more waiting around while your opponents take their turns! Grab the crafting crates that drop from the sky during games to make fiendishly upgraded versions of items such as the Electric Sheep, the Bazooka Pie and the Holy Mine Grenade to unleash on your enemies!
- Buildings: Keep your head down, and hide out in a building. Buildings provide a tactical advantage by hiding away your worms, and keeping them safe from direct attacks!
- Tanks: Drive around the landscape in warfare-ready Tanks. These conflict-hungry vehicles can help you get around faster, protect your worms, and provide extra fire power!
- Helicopters: Take to the skies and perfect your aerial assault skills as you unleash rapid-fire chaos on your enemies below! Pilot safety not guaranteed.
- Mounted Guns: As if over 80 weapons and utilities wasn't already enough! A range of different gun types are placed around the landscape, allowing your warmongering worms to do even MORE damage!
- Online Multiplayer and Great Single Player: Create havoc online in ranked or friendly multiplayer modes, with room for up to 6 players and 8 worms each on a map! There’s also plenty for the solo player to do - Worms W.M.D comes locked and loaded with a huge arsenal of Training Missions, Campaign Missions, and Challenges.
MINIMAL SETUP- OS: Ubuntu 14.04 (64-bit version). SteamOS. Linux Mint 17.1
- Processor: Intel Dual Core 6600 @ 2.4GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel 4400. GeForce GTX 280. AMD Radeon HD 7750
RECOMMENDED SETUP- OS: Ubuntu 14.04 (64-bit version). SteamOS. Linux Mint 17.1
- Processor: i5-2500k@3.3GHz. AMD FX 6300 3.5GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 750. AMD R7 370
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