▶
Worms: The Board Game Back today on Kickstarter!
The plan is for pledges to be delivered in August 2024 - however, the exact timing may change and there is always the potential for delay with any products produced in China. Backers will be kept updated through the process.
Over on our Kickstarter page, fan-favourite additions to Worms: The Board Game will be revealed every day! Here's the inside scoop for our first one:
Don't get maaaaaad- get even with one of the Worms series' most iconic weapons! Want to see more daily reveals and other explosive inclusions coming to Worms: The Board Game? Ewe'll be mad not to check them out... over on our Kickstarter Page!
You can also follow Worms on Twitter to keep up to date with future daily reveals! https://twitter.com/WormsTeam17 Today we also have a special Q&A, with the man behind the miniatures of Worms: The Board Game: Luigi Terzi!
Hi Luigi! Tell us a little about your background in sculpting. I started sculpting 10 years ago, but first started out in graphic design. After working with legendary game designer Alessio Cavatore I asked if he knew anyone searching for an illustrator and a sculptor, and thats how I came to meet Ronnie and his team at Mantic Games! Through the years I have done work for Warlord Games, Modiphius, Fantasy Flight, Steamforged, Wyrd, & Wizkids. I have also sculpted large-scale models for companies like Sideshow and Figurama. How did you feel when asked to work on Worms? My very first thought was thats going to be a lot of fun, and it has been! Are you a fan of the Worms video games? I played them a lot before raising a family. Back then I also loved Wipeout, Tekken and Colin McRae Rally so maybe you can guess my age from this list! What are the challenges with sculpting these characters? The most difficult thing is making the Worms look like they have paused mid-action! They have to be very expressive. Its all about combining fun facial expressions with a cool pose that works. Finally, they need to have enough variety so they will look great together on the tabletop. What was the best thing about this project? Having the chance to do something totally different from anything else Ive worked on! Working with different design styles really helps to keep my creativity fresh. Do you have a favourite worm that youve sculpted for the campaign? Do I have to pick just one? I have a few, my top 3 are: the worm with a sheep, the worm with a vase, and (*spoiler alert*) at first place is the disco worm he looks fantastic!
Thanks Luigi its been a pleasure chatting with you, and thanks for all your work on Worms: The Board Game!
Of course, keep an eye on our Worms social accounts for all the latest Worms: The Board Game news!
For further information, T&Cs, and updates please visit our Kickstarter page: https://www.kickstarter.com/projects/manticgames/worms-the-board-game
[ 2023-09-01 15:12:52 CET ] [ Original post ]
Oi Nutters! Ready for mayhem, explosions, and HUGE nostalgia?
After our announcement of Worms: The Board Game and our partnership with Mantic Games back in June, we are thrilled to launch the next stage of the project on Kickstarter and showcase more Worms: The Board Game with you all!
INCOMING!
Worms: The Board Game Timeline
The plan is for pledges to be delivered in August 2024 - however, the exact timing may change and there is always the potential for delay with any products produced in China. Backers will be kept updated through the process.
Daily Reveals:
Over on our Kickstarter page, fan-favourite additions to Worms: The Board Game will be revealed every day! Here's the inside scoop for our first one:
Don't get maaaaaad- get even with one of the Worms series' most iconic weapons! Want to see more daily reveals and other explosive inclusions coming to Worms: The Board Game? Ewe'll be mad not to check them out... over on our Kickstarter Page!
Worms: The Board Game Kickstarter Page
You can also follow Worms on Twitter to keep up to date with future daily reveals! https://twitter.com/WormsTeam17 Today we also have a special Q&A, with the man behind the miniatures of Worms: The Board Game: Luigi Terzi!
Q&A With Our Sculptor: Luigi Terzi
Hi Luigi! Tell us a little about your background in sculpting. I started sculpting 10 years ago, but first started out in graphic design. After working with legendary game designer Alessio Cavatore I asked if he knew anyone searching for an illustrator and a sculptor, and thats how I came to meet Ronnie and his team at Mantic Games! Through the years I have done work for Warlord Games, Modiphius, Fantasy Flight, Steamforged, Wyrd, & Wizkids. I have also sculpted large-scale models for companies like Sideshow and Figurama. How did you feel when asked to work on Worms? My very first thought was thats going to be a lot of fun, and it has been! Are you a fan of the Worms video games? I played them a lot before raising a family. Back then I also loved Wipeout, Tekken and Colin McRae Rally so maybe you can guess my age from this list! What are the challenges with sculpting these characters? The most difficult thing is making the Worms look like they have paused mid-action! They have to be very expressive. Its all about combining fun facial expressions with a cool pose that works. Finally, they need to have enough variety so they will look great together on the tabletop. What was the best thing about this project? Having the chance to do something totally different from anything else Ive worked on! Working with different design styles really helps to keep my creativity fresh. Do you have a favourite worm that youve sculpted for the campaign? Do I have to pick just one? I have a few, my top 3 are: the worm with a sheep, the worm with a vase, and (*spoiler alert*) at first place is the disco worm he looks fantastic!
Thanks Luigi its been a pleasure chatting with you, and thanks for all your work on Worms: The Board Game!
Future Board Game Updates:
Of course, keep an eye on our Worms social accounts for all the latest Worms: The Board Game news!
Worms Facebook Worms Twitter Team17 Discord
For further information, T&Cs, and updates please visit our Kickstarter page: https://www.kickstarter.com/projects/manticgames/worms-the-board-game
[ 2023-09-01 15:12:52 CET ] [ Original post ]
Worms W.M.D
Team17 Digital Ltd
Developer
Team17 Digital Ltd
Publisher
2016-08-23
Release
GameBillet:
3.67 €
Game News Posts:
112
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(8397 reviews)
The Game includes VR Support
Public Linux Depots:
- T17Proj4 Depot Linux x64 [4.64 G]
The worms are back in their most destructive game yet! With a gorgeous, hand-drawn 2D look, brand new weapons, the introduction of crafting, vehicles and buildings plus the return of some much-loved classic weapons and gameplay, Worms W.M.D is the best worms experience ever.
Key Features
- Wonderfully 2D: The best implementation of the Worms formula, now with a brand new worm and lovingly hand crafted 2D artwork.
- Classic Gameplay, Back by Popular Demand: We hear you! Worms W.M.D sees the reintroduction of the much loved ‘classic’ Ninja Rope, and we’ve recreated some of the key physics and gameplay that made the previous games so popular!
- Crafting: No more waiting around while your opponents take their turns! Grab the crafting crates that drop from the sky during games to make fiendishly upgraded versions of items such as the Electric Sheep, the Bazooka Pie and the Holy Mine Grenade to unleash on your enemies!
- Buildings: Keep your head down, and hide out in a building. Buildings provide a tactical advantage by hiding away your worms, and keeping them safe from direct attacks!
- Tanks: Drive around the landscape in warfare-ready Tanks. These conflict-hungry vehicles can help you get around faster, protect your worms, and provide extra fire power!
- Helicopters: Take to the skies and perfect your aerial assault skills as you unleash rapid-fire chaos on your enemies below! Pilot safety not guaranteed.
- Mounted Guns: As if over 80 weapons and utilities wasn't already enough! A range of different gun types are placed around the landscape, allowing your warmongering worms to do even MORE damage!
- Online Multiplayer and Great Single Player: Create havoc online in ranked or friendly multiplayer modes, with room for up to 6 players and 8 worms each on a map! There’s also plenty for the solo player to do - Worms W.M.D comes locked and loaded with a huge arsenal of Training Missions, Campaign Missions, and Challenges.
MINIMAL SETUP
- OS: Ubuntu 14.04 (64-bit version). SteamOS. Linux Mint 17.1
- Processor: Intel Dual Core 6600 @ 2.4GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel 4400. GeForce GTX 280. AMD Radeon HD 7750
- OS: Ubuntu 14.04 (64-bit version). SteamOS. Linux Mint 17.1
- Processor: i5-2500k@3.3GHz. AMD FX 6300 3.5GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 750. AMD R7 370
GAMEBILLET
[ 6138 ]
GAMERSGATE
[ 3458 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB