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Worms: The Board Game I Final 48 Hours!
A lot has happened since the Kickstarter launched, including lots of daily reveals, information about features and surprise additions and heres a brief overview of some of them! But before we get into this, we want to showcase our latest addition to Worms: The Board Game... Professor Worminkle from Worms 4: Mayhem!
Alongside this daily reveal, here's more information around Worms: The Board games newest features:
A highly requested item from the community during the Kickstarter as been on incorporating the familiar speech and sound effects from in-game. Well, full details are still be confirmed, but there are now plans to include a range of audio to really bring your tabletop experience to life! To put everything in the same place, plans also include a game-style countdown timer for those who want to play with some added pressure, and the hilarity of watching your opponents make silly mistakes as the seconds tick down...
Sentry Guns are a little more complex than most other weapons, so come with the card shown below, a reference card, and tokens for deploying on the map. Represented by a token, Sentry Guns count as a 'Thing' (for the purposes of filling a hex) and are immovable once deployed. If they take damage, they are destroyed. How do they work? Sentry Gun tokens are marked with an arrow, so when deployed they face out of one side of their hex (their facing cannot be changed). If a Thing moves to a hex within the Sentry Gun's line of fire, it is damaged. This is an excellent way of restricting your opponent's ability to position well as they must deal with the Sentry Gun first, or restrict their (safe) movement in the meantime. Just beware that the Sentry Gun doesn't discriminate between friendly and enemy Worms entering its line of fire, so make sure to have a plan before you deploy one!
For those of you who don't know, these are rare and powerful weapons that can be used to press home an advantage or turn the tide if your team of Worms are in a desperate situation. They can have a big impact if used well, but expect plenty of laughter from your opponents if you make a bad call and something backfires! These weapon cards have a yellow header so you instantly know you've picked up something special from a crate...now make sure to keep a straight face. There are a good range of these cards, from today's Buffalo of Lies to the Concrete Donkey (Hee-Haw!), the Holy Hand Grenade (Halleluja!), the Priceless Vase...and more. There are enough in the deck to give you plenty of variety, but few enough that you'll get a thrill when you draw one.
The team want to extend their thanks to the 4,500+ backers to the project so far and are so excited the most iconic of wriggly critters will battle away on tables around the world. The plan is for pledges to be delivered in August 2024 - however, the exact timing may change and there is always the potential for delay with any products produced in China. Backers will be kept updated through the process.
Of course, keep an eye on our Worms social accounts for all the latest Worms: The Board Game news!
For further information, T&Cs, and updates please visit our Kickstarter page: https://www.kickstarter.com/projects/manticgames/worms-the-board-game
[ 2023-09-13 16:38:46 CET ] [ Original post ]
Nutters! There will be no Sudden Death when the time runs out on the Kickstarter campaign for Worms: The Board Game, having achieved its funding goal faster than a Jet Pack wearing Worm! Worms: The Board Game is a hilarious game of strategy, chance and exploding Sheep! Bring the nostalgia, fun and utter mayhem of Worms to life- right on your tabletop.
Worms: The Board Game Kickstarter Page
A lot has happened since the Kickstarter launched, including lots of daily reveals, information about features and surprise additions and heres a brief overview of some of them! But before we get into this, we want to showcase our latest addition to Worms: The Board Game... Professor Worminkle from Worms 4: Mayhem!
Alongside this daily reveal, here's more information around Worms: The Board games newest features:
Sound Effects & Timer App
A highly requested item from the community during the Kickstarter as been on incorporating the familiar speech and sound effects from in-game. Well, full details are still be confirmed, but there are now plans to include a range of audio to really bring your tabletop experience to life! To put everything in the same place, plans also include a game-style countdown timer for those who want to play with some added pressure, and the hilarity of watching your opponents make silly mistakes as the seconds tick down...
Closer Look: Sentry Guns
Sentry Guns are a little more complex than most other weapons, so come with the card shown below, a reference card, and tokens for deploying on the map. Represented by a token, Sentry Guns count as a 'Thing' (for the purposes of filling a hex) and are immovable once deployed. If they take damage, they are destroyed. How do they work? Sentry Gun tokens are marked with an arrow, so when deployed they face out of one side of their hex (their facing cannot be changed). If a Thing moves to a hex within the Sentry Gun's line of fire, it is damaged. This is an excellent way of restricting your opponent's ability to position well as they must deal with the Sentry Gun first, or restrict their (safe) movement in the meantime. Just beware that the Sentry Gun doesn't discriminate between friendly and enemy Worms entering its line of fire, so make sure to have a plan before you deploy one!
Let's Talk Superweapons
For those of you who don't know, these are rare and powerful weapons that can be used to press home an advantage or turn the tide if your team of Worms are in a desperate situation. They can have a big impact if used well, but expect plenty of laughter from your opponents if you make a bad call and something backfires! These weapon cards have a yellow header so you instantly know you've picked up something special from a crate...now make sure to keep a straight face. There are a good range of these cards, from today's Buffalo of Lies to the Concrete Donkey (Hee-Haw!), the Holy Hand Grenade (Halleluja!), the Priceless Vase...and more. There are enough in the deck to give you plenty of variety, but few enough that you'll get a thrill when you draw one.
Timeline
The team want to extend their thanks to the 4,500+ backers to the project so far and are so excited the most iconic of wriggly critters will battle away on tables around the world. The plan is for pledges to be delivered in August 2024 - however, the exact timing may change and there is always the potential for delay with any products produced in China. Backers will be kept updated through the process.
Future Board Game Updates:
Of course, keep an eye on our Worms social accounts for all the latest Worms: The Board Game news!
Worms Facebook Worms Twitter Team17 Discord
For further information, T&Cs, and updates please visit our Kickstarter page: https://www.kickstarter.com/projects/manticgames/worms-the-board-game
[ 2023-09-13 16:38:46 CET ] [ Original post ]
Worms W.M.D
Team17 Digital Ltd
Developer
Team17 Digital Ltd
Publisher
2016-08-23
Release
GameBillet:
3.67 €
Game News Posts:
112
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(8397 reviews)
The Game includes VR Support
Public Linux Depots:
- T17Proj4 Depot Linux x64 [4.64 G]
The worms are back in their most destructive game yet! With a gorgeous, hand-drawn 2D look, brand new weapons, the introduction of crafting, vehicles and buildings plus the return of some much-loved classic weapons and gameplay, Worms W.M.D is the best worms experience ever.
Key Features
- Wonderfully 2D: The best implementation of the Worms formula, now with a brand new worm and lovingly hand crafted 2D artwork.
- Classic Gameplay, Back by Popular Demand: We hear you! Worms W.M.D sees the reintroduction of the much loved ‘classic’ Ninja Rope, and we’ve recreated some of the key physics and gameplay that made the previous games so popular!
- Crafting: No more waiting around while your opponents take their turns! Grab the crafting crates that drop from the sky during games to make fiendishly upgraded versions of items such as the Electric Sheep, the Bazooka Pie and the Holy Mine Grenade to unleash on your enemies!
- Buildings: Keep your head down, and hide out in a building. Buildings provide a tactical advantage by hiding away your worms, and keeping them safe from direct attacks!
- Tanks: Drive around the landscape in warfare-ready Tanks. These conflict-hungry vehicles can help you get around faster, protect your worms, and provide extra fire power!
- Helicopters: Take to the skies and perfect your aerial assault skills as you unleash rapid-fire chaos on your enemies below! Pilot safety not guaranteed.
- Mounted Guns: As if over 80 weapons and utilities wasn't already enough! A range of different gun types are placed around the landscape, allowing your warmongering worms to do even MORE damage!
- Online Multiplayer and Great Single Player: Create havoc online in ranked or friendly multiplayer modes, with room for up to 6 players and 8 worms each on a map! There’s also plenty for the solo player to do - Worms W.M.D comes locked and loaded with a huge arsenal of Training Missions, Campaign Missions, and Challenges.
MINIMAL SETUP
- OS: Ubuntu 14.04 (64-bit version). SteamOS. Linux Mint 17.1
- Processor: Intel Dual Core 6600 @ 2.4GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel 4400. GeForce GTX 280. AMD Radeon HD 7750
- OS: Ubuntu 14.04 (64-bit version). SteamOS. Linux Mint 17.1
- Processor: i5-2500k@3.3GHz. AMD FX 6300 3.5GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 750. AMD R7 370
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