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Momento is heading to Gamescom!

Hope you are doing well! In the last month we have: shown off our creative mode at the Queensland Games Festival, applied for some showcases, and Jasmine got a grant to jet off to Gamescom in Cologne next month! Let me show you what's been going on!
Our latest creative mode build! Night Time Version Our creative mode build is what Jasmine and I will be using to build all the different rooms and connect them with the story-lines that have been laid out! Itll also be available as a mode you can play in Momento where more items and furniture will unlock as you play through the story (plus maybe therell be some hidden ways to get more stuff? ) This is some of the features it has so far:

  • Place furniture: Comfort (seating, beds); Surfaces (desks, shelves, bookcases etc.); Wall Items (corkboards, mirrors); Floor Items (rugs etc.), Appliances, Storage.
  • Place windows! We have backgrounds (currently one (1) but therell be more) drawn so when you move the windows around you can find the view you want! Therell be season changes we love making more work for ourselves.
  • Place objects from a wide ranging list from cushions to plants to laboratory equipment!
  • This build has five wallpapers and floors to choose from but theres going to be way, way more.
  • Can also choose the colour of the wall trim!
  • Change the time of day from Morning, Midday, and Night time. (Night-time is my favourite. Especially when you add all the glow in the dark stars everywhere More.)
  • Take a photo and save your beautiful (or cursed) creations~
Heres what we are working on this month.
Julian:
  • Adjusting the placement system! No more things just hovering in midair :) though youll be able to toggle that on and off in the options if you REALLY want to have things hover in midair.
  • Object layering system adjustments.
  • Julian is also working on a light layering system because at the moment lights that are behind other objects are still rendering in front of those objects.
  • Branching system rework.
  • Journal system.
  • Bin system
  • Clutter object system.

Colour passes for bug catcher and foster cat interval puzzles. Jasmine:
  • Art for the rooms and interval puzzles for our vertical slice build to show at upcoming festivals!
  • Art for the journal UI (including a character creator of a sort? )
  • Asset layering adjustments.
  • Reviewing existing assets to ensure furniture with cupboards have an open state.
  • Mask textures for lighting setups on objects.
  • Getting ready for gamescom!

Jess:
  • Vertical slice twine update - making sure it makes sense to play through.
  • Spreadsheets, so many spreadsheets. Spreadsheets for object descriptions, spreadsheets for task list tasks, spreadsheets for journal entries, spreadsheets of consequences.
  • Reworking story treatment document.
  • Shaders and headaches for lighting set-ups (currently working on those window gobos I mentioned.)
  • Shaders for key objects and locations.
  • Mask textures for lighting set-ups.
  • Story object art.
  • This news post
Anyhow, wed best get back to work! We have a lot to get done over the next month and a half! This months question is: What kind of room would you like to make in the Creative Mode? I hope you have a fabulous July ahead! For those in the Northern Hempisphere, enjoy your summer months! It is freezing down here! All the love, Jess and the Momento Team


[ 2024-07-12 00:06:14 CET ] [ Original post ]

Momento
Fat Alien Cat Developer
Fat Alien Cat & Nomo Studio Publisher
1970-01-01 Release
Game News Posts: 12
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)


Journey through a life where the objects you choose to keep influence the life you lead. Momento is a calm and cozy room decorator with a twist: decorate your room, choose which items are important to you, and discover what your choices mean for the life you lead.



Begin life again as a child and think 'When I grow up I want to be...' as you decide what to keep... and what to throw away. Wander down different narrative paths and find yourself in wildly different settings. Uncover stories of love, heartbreak, wonder, and loss. Learn the meaning in the objects chosen and find hidden endings. Maybe some things are more than what they seem.



There are no wrong answers. You can hang everything upside down if you'd like. You can even throw it all away! Discover new things with every play through. Interact with the world around you. Pat the cat or dog or lizard. Turn on all the lights and decorate at different times of day.



Unlock furniture, objects, wallpaper, and rooms with every new room you come across that you can use to build your own rooms and your own story. We'd love to see what you make!


Features:
  • Decorating Freedom - there's no right or wrong answer... so decorate however you wish!
  • Multiple Endings - With branching paths based on the items that you choose, discover different stories.
  • Creative Mode - Unlock furniture, wallpaper, and items that you can use to create your own rooms!
  • Hidden Easter Eggs - Figure out all the puzzles and uncover hidden endings.
  • Cute and Cozy Art-style - Experience different times of day, various settings, and interactable objects in a calm, meditative game.
  • Interact with the World - Turns on all the lights. Open up some books. Play a music box. Fullfill your pet-patting needs!
  • Beautiful Soundtrack - Composed by our talented musical composer and friend Mikey O'Neil.

MINIMAL SETUP
  • OS: Ubuntu 16.04+ (64-bit only)
  • Processor: Intel or AMD Dual Core at 2 GHz or betterMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel Graphics 4400 or better
  • Storage: 1 GB available space
GAMEBILLET

[ 6138 ]

16.88$ (16%)
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50.39$ (16%)
GAMERSGATE

[ 3335 ]

14.87$ (40%)
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2.63$ (74%)
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3.48$ (83%)
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42.07$ (23%)
11.99$ (25%)
7.49$ (63%)
14.99$ (50%)
0.68$ (83%)
7.19$ (28%)
5.0$ (75%)
5.5$ (50%)
3.48$ (83%)
16.74$ (33%)
1.0$ (80%)
0.85$ (83%)
35.99$ (10%)
1.72$ (89%)
0.85$ (91%)
2.75$ (45%)
11.24$ (25%)
6.0$ (60%)
2.64$ (78%)
8.0$ (50%)
14.99$ (50%)
6.25$ (75%)
3.0$ (90%)

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