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First up is a recap from Gamescom! Over the 5 days, Jasmine met and chatted with so many wonderful people who had an incredible time playing Momentos Creative Mode! She received valuable feedback which well be working hard to implement into our next build. We hope you enjoy the stickers and postcards Jasmine gave away, as well as the TimTams (which was a crowd favorite!) Thank you again for stopping by and playing!
Jasmine at Gamescom - the cat is a big hit.
We are currently working on Story Mode!!
Now that shes recovered from Gamescom, Jasmine is doing a review of our art system along with our programmer Zac who is creating an item importer tool so we can get to putting together those story rooms in the engine ASAP. Soon shell be doing art for more rooms and more objects. Were also going to do a redesign of the journal and how thatll function.
Testing out our clutter scatter system.
Julian is setting up all our systems for our story mode which is so exciting to see. Weve got a clutter system started and are working on a moment in time system which will spawn new story items and clutter items. Hes also working on a relationship system at the moment, whichll affect the characters in the playable characters life.
Journal Layout Concept
Im writing some story stuff (all those story paths and aforementioned characters) and making some cool shaders at the moment - including a hue-shift one so we can change the colour of some of the furniture and walls and floors without making 10000 different assets of the same thing. Were also starting to sketch up all the different story paths, so we cant wait to show you more room assets soon!
Thats all from us for now~ We hope you are all doing well!
Cant wait to hear back from you all
Jess and the Momento Team
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