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UPDATE #32: ALL CHARACTERS ARE IN!

Hello there! This weekend's is one of the last big updates left for Heart&Slash. We have released the two final extra characters, fixed lots of issues with QUASSY's final encounter and many other bugs. We've also added a new option to the graphics configuration to adapt resolution dynamically if framerate drops too much.

CHARACTERS


The two characters from our Kickstarter backers that were pending integration have been finally included in the game. Let me present you Robnin and Eclipse:
  • Robnin is a wandering samurai robot which refused to accept its time had passed. By remaining faithful to its swords, it has mastered their use and can tackle any obstacle without hesitation.
  • Eclipse is the final version of another HeartTech prototype. This robotic dog has a limited set of moves and weapons, but can deal lots of damage in non-standard ways.
Unlocking them won't be easy, but those who achieve it will be rewarded with two very special characters.

QUASSY


The battle against QUASSY has seen many improvements. Some heads had trouble with it, it moved a little too randomly and during the fight it might not be clear how to fight it. There was also a bug which froze the game during one of its intro dialogues.

DYNAMIC RESOLUTION


From the VIDEO OPTIONS menu you can now enable Dynamic Resolution. It is something we recommend for computers near the minimum requirements. If enabled, the game will automatically reduce resolution if framerate drops below 30 frames per second. This reduction is applied to horizontal resolution and steps down progressively until it reaches half the resolution you are running the game at. Once the framerate recovers, resolution will gradually increase. This should help those who would see framerate drop to 20-25 frames per second from time to time. Also, if your framerate is good enough but you had to disable some video options, this might let you run the game smoothly with those options enabled.

EXPERIENCE


We have also reviewed the experience given by enemies in each level and made the bosses release experience too. We're still trying to figure out the correct balance, but things should be better now.

CAMERA


The bug which made the camera turn suddenly during combats has been fixed. It should behave smoothly in all situations. The camera itself still needs some tweaks, but it is a lot better now.

SLASH CITY QUEST


There was some confussion regarding the security terminals quest. We have now clarified in the dialogues that destroying all the terminals might require more than on run.

BUGFIXING


The list of bug fixes included in the build is:
  • Fix camera shake
  • Slash quest 2 (no evasion) music starts a little too late
  • Maximap/Progress panel overlaps sub-menus
  • Read and write saved data feedback
  • [AbominationJones] Balance is off, game becomes too easy in the later levels/once you played a lot
  • [AbominationJOnes] Copgore set is OP
  • [AbominationJones] Ice Sowrd creates too much experience?
  • [AbominationJones] Satelite bugs
  • [EclipseHusky] XP feedback
  • [EclipseHusky] Kinetic Repeller
  • [EclipseHusky]B-DSS head laser shot got a bit weird when fighting Herbie, it aimed at the floor
  • Quassy dialogue stops because of missing translation
  • Clockwork lens upgrade texts are outdated
  • Kamikaze nimblebot particles are misplaced
  • Deflected missiles select dead enemies (turrets) as targets
  • Improve Clockwork lens icons (same as stats) and behaviour
  • Uncertaintifier effect remains active if player knocked
  • Adaptive resolution
  • [Abomination Jones] Slash security terminals quest might not be working
  • Dog character
  • Samurai character
  • [Fernando Badlands] Bug with first Doctor quest
  • [Abomination Jones] Combat feedback
  • [Abomination Jones] Slash events
  • [EclipseHusky] Zaber hits Quassy
  • [Alzola] It is not clear how to beat Quassy
  • [Alzola] Camera in Quassy fight does weird things
  • Tutorial displays spacelift intrussion indicators
  • Quassy can be hit twice in a row
  • New equipment improvements
  • Combat Pass 1


[ 2015-09-19 10:01:58 CET ] [ Original post ]

Heart&Slash
AHEARTFULOFGAMES Developer
AHEARTFULOFGAMES Publisher
2016-08-09 Release
Game News Posts: 56
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (481 reviews)
The Game includes VR Support
Public Linux Depots:
  • Heart&Slash Linux Depot [1.27 G]
  • Heart&Slash Chinese Only Linux Depot [1.23 G]
  • Heart&Slash Korea Linux depot [1.27 G]
Available DLCs:
  • Heart&Slash Soundtrack
Heart&Slash is a 3D brawler that is set in a world where machines are all that remains from the Human civilization.

You play as Heart, an innocent robot fighting to escape the grip of the evil and all seeing machine QuAsSy (Quality Assurance Systems).

But make no mistake Heart&Slash is a hard game. Every death is permanent and means a new randomly generated level for you to start over with a different set of weapons and items you can use, new enemies to fight and secrets to explore.

Heart&Slash is an indie game developed by a small but passionate team. We have a tiny budget but big hearts, and we are giving it all to make this game (our first) the best we can.

Features (on final release):
-3 worlds to explore and fight in. Each world includes its unique enemies an bosses.
-Dozens of different weapons and equipment pieces (more than 100 in total) to customize Heart and your play style.
-Perma-death, but a persistent progression system that gives you more options as you play the game.

We hope you enjoy Heart&Slash as much as we enjoy making it!

Welcome!

MINIMAL SETUP
  • OS: Linux 32-64 bits
  • Processor: intel i5 or betterMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: nVidia 550 or better.
  • Storage: 1 GB available space
GAMEBILLET

[ 6102 ]

12.42$ (17%)
8.49$ (15%)
15.11$ (16%)
50.96$ (15%)
17.79$ (11%)
34.40$ (15%)
12.71$ (15%)
22.24$ (11%)
8.27$ (17%)
53.39$ (11%)
43.49$ (13%)
4.24$ (15%)
50.39$ (16%)
4.22$ (15%)
41.49$ (17%)
6.67$ (78%)
24.89$ (17%)
5.77$ (17%)
49.77$ (17%)
52.74$ (12%)
32.78$ (18%)
4.09$ (18%)
8.47$ (15%)
5.03$ (16%)
13.14$ (12%)
33.99$ (15%)
5.03$ (16%)
16.57$ (17%)
16.96$ (15%)
16.79$ (16%)
GAMERSGATE

[ 842 ]

1.28$ (91%)
0.6$ (91%)
2.5$ (50%)
0.53$ (92%)
0.53$ (92%)
15.99$ (20%)
0.43$ (91%)
3.38$ (77%)
13.59$ (32%)
8.49$ (58%)
0.85$ (79%)
3.83$ (74%)
0.51$ (83%)
1.11$ (91%)
6.38$ (57%)
1.28$ (79%)
8.63$ (28%)
0.85$ (91%)
3.87$ (70%)
1.8$ (91%)
3.4$ (66%)
0.75$ (85%)
11.89$ (41%)
7.5$ (50%)
3.4$ (66%)
5.09$ (49%)
0.6$ (91%)
20.24$ (33%)
6.38$ (57%)
0.43$ (91%)

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