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ENDLESS DUNGEON UPDATE #1

After quite some time, we've finally managed to lock the endless dungeon mode down to something we think is close to our original idea. It's still in development, of course, so we'll keep updating the beta branch with changes and fixes, until it works as expected. In this first update we're introducing a new type of enemy (not yet in the codex): Heartless, a version of Heart which does not feel the same way towards Slash. They will be special enemies found regularly, with varied equipment. We've also tweaked the length of sections and adjusted the difficulty. The number of enemies and their speed scales a little slower now, so a whole cycle is relatively achievable. We've also fixed a couple of issues which might cause a room to remain shut after all enemies were defeated. In future updates we intend to introduce a finished version of the Heartless challenge room, further tweak stuff and teach Dogbot how to climb a set of stairs. Translations will come at a later time. Heartless also needs to be a little easier, or appear in lower numbers, but we need to do further tests. And, of course, if you find any issue, let us know. We'll create a thread in the forums, so you can report problems and propose ideas.


[ 2017-05-26 13:40:49 CET ] [ Original post ]

ENDLESS DUNGEON UPDATE #1

After quite some time, we've finally managed to lock the endless dungeon mode down to something we think is close to our original idea. It's still in development, of course, so we'll keep updating the beta branch with changes and fixes, until it works as expected. In this first update we're introducing a new type of enemy (not yet in the codex): Heartless, a version of Heart which does not feel the same way towards Slash. They will be special enemies found regularly, with varied equipment. We've also tweaked the length of sections and adjusted the difficulty. The number of enemies and their speed scales a little slower now, so a whole cycle is relatively achievable. We've also fixed a couple of issues which might cause a room to remain shut after all enemies were defeated. In future updates we intend to introduce a finished version of the Heartless challenge room, further tweak stuff and teach Dogbot how to climb a set of stairs. Translations will come at a later time. Heartless also needs to be a little easier, or appear in lower numbers, but we need to do further tests. And, of course, if you find any issue, let us know. We'll create a thread in the forums, so you can report problems and propose ideas.


[ 2017-05-26 13:40:49 CET ] [ Original post ]

Heart&Slash
AHEARTFULOFGAMES Developer
AHEARTFULOFGAMES Publisher
2016-08-09 Release
Game News Posts: 56
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (481 reviews)
The Game includes VR Support
Public Linux Depots:
  • Heart&Slash Linux Depot [1.27 G]
  • Heart&Slash Chinese Only Linux Depot [1.23 G]
  • Heart&Slash Korea Linux depot [1.27 G]
Available DLCs:
  • Heart&Slash Soundtrack
Heart&Slash is a 3D brawler that is set in a world where machines are all that remains from the Human civilization.

You play as Heart, an innocent robot fighting to escape the grip of the evil and all seeing machine QuAsSy (Quality Assurance Systems).

But make no mistake Heart&Slash is a hard game. Every death is permanent and means a new randomly generated level for you to start over with a different set of weapons and items you can use, new enemies to fight and secrets to explore.

Heart&Slash is an indie game developed by a small but passionate team. We have a tiny budget but big hearts, and we are giving it all to make this game (our first) the best we can.

Features (on final release):
-3 worlds to explore and fight in. Each world includes its unique enemies an bosses.
-Dozens of different weapons and equipment pieces (more than 100 in total) to customize Heart and your play style.
-Perma-death, but a persistent progression system that gives you more options as you play the game.

We hope you enjoy Heart&Slash as much as we enjoy making it!

Welcome!

MINIMAL SETUP
  • OS: Linux 32-64 bits
  • Processor: intel i5 or betterMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: nVidia 550 or better.
  • Storage: 1 GB available space
GAMEBILLET

[ 6133 ]

8.49$ (15%)
1.00$ (90%)
16.97$ (15%)
3.00$ (80%)
4.12$ (17%)
16.57$ (17%)
16.99$ (15%)
3.35$ (78%)
16.79$ (16%)
17.79$ (11%)
21.49$ (14%)
16.99$ (15%)
2.00$ (80%)
3.39$ (86%)
33.99$ (15%)
14.39$ (15%)
26.39$ (15%)
7.55$ (16%)
24.00$ (60%)
21.99$ (12%)
16.96$ (15%)
12.71$ (15%)
16.77$ (72%)
35.59$ (11%)
0.74$ (63%)
16.59$ (17%)
7.43$ (17%)
10.19$ (15%)
16.00$ (60%)
17.59$ (12%)
GAMERSGATE

[ 1851 ]

3.0$ (85%)
16.24$ (35%)
7.49$ (25%)
9.89$ (10%)
7.13$ (76%)
4.5$ (77%)
3.4$ (83%)
11.24$ (63%)
28.0$ (60%)
2.85$ (81%)
11.04$ (45%)
2.0$ (90%)
5.63$ (62%)
22.95$ (62%)
4.25$ (79%)
9.99$ (50%)
6.38$ (57%)
5.0$ (75%)
9.49$ (50%)
1.5$ (90%)
3.0$ (95%)
3.05$ (69%)
1.28$ (74%)
3.05$ (69%)
4.05$ (73%)
14.99$ (50%)
4.5$ (77%)
3.83$ (74%)
11.99$ (40%)
9.0$ (70%)

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