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Changelog from last Early Access Version

Hey there (again), We wanted to share with all our awesome Backers, Early Access Supporters and all the community in the Game Hub, the changes we made since the last Beta version around 45 days ago. Also we want to point out, that most of this features and changes were made thanks to your feedback on the Forums, so one more time thank you for your feedback and for participating in the making of this game. We may forget about something because there were tons of stuff, but here it goes:

  • GUI revamp. We did a new iteration of the UI and HUD.
  • Character Customization MVP. We didn´t have this on our original scope, but since lots of you asked us to be able to customize the main character, we added a few options of main character customization.
  • Skill tree redesign: We changed the design of the skill tree completely.
  • Character Bios: We added Bios for each character.
  • Cutscenes: We improved the way the cutscenes are displayed and also completed all the necessary cutscenes to tell the whole story.
  • Options: We added a lot of options to configure the game to achieve the best performance on your PC.
  • Full controller support: Oh yeah, you can play sitting on your couch, watching your big screen.
  • Keybinding: Lots of you asked for this feature, specially for the left-handed. So now you can bind almost any key to whatever you like.
  • Different mission winning conditions: Such as reach to a place, activate something and reach somewhere else among others.
  • Voice overs for all the cutscenes
  • Bubble system: Characters will say contextual phrases during combat, with voice over too.
  • Trade revamp: We did a major iteration on how the trading system was working.
  • Journals entries: We improved the Journal entries so you can have more backstory on the game.
  • New weapons: We added lots of new weapons (we don´t want to spoil them, so you will have to find them)
  • Weapons revamp: We did all the old weapons again to match the icons and the new style we wanted them to have.
  • Enemies: We added lots of new enemies and their own configuration.
  • Improved Metagame: Now your caravan shows progression, you have enemy caravans that can attack you and they can have different levels of difficulty.
  • Caravan Upgrades: We improved the visuals and balanced the upgrades of your caravan.
  • Cities and Meta actions: We added new cities and changed how you trade, recruit, recharge A2P or listen to rumors.
  • Iterated the Rumors Feature: You have many more treasures to find now, and its easy to find them too.
  • Added more destructable environment into the missions, such as graves, barrels, new type of cars, walls.
  • Visual FX of the weapons and other in game were improved.
  • Added new missions and maps.
  • New music tracks for the game and the cutscenes and new SFX.
  • New character animations and also improved some old animations.
  • Added more Muta, Females and Male recruitables.
  • We added a Help panel pressing F1
  • New localization added: French, Portuguese and Spanish. Stay tuned as we may have more localizations coming soon! :)
  • Small creatures, bugs and a lot of small details added to the maps so they feel more alive.
  • Added how many kills each of your character performed
  • Improved the visual effects of the weather conditions and water.
  • Game balancing: We changed almost every stat of the weapons
  • Economy Balance
  • Tons and tons and tons of bug fixing.
  • Some other stuff we may be forgetting :)


[ 2015-08-14 20:47:34 CET ] [ Original post ]

Fallen: A2P Protocol
Red Katana Developer
Red Katana Publisher
2015-08-14 Release
Game News Posts: 30
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Negative (177 reviews)
The Game includes VR Support
Public Linux Depots:
  • Fallen: A2P Protocol Depot Linux [1.1 G]
Available DLCs:
  • Fallen: A2P Protocol - Digital Deluxe Edition
A post-apocalyptic, turn based, tactical combat and strategy game where you lead your caravan on a quest for revenge.

In a World saved and destroyed by a new energy source, a quest for revenge will unveil the deepest secret on how it all began to fall apart.

Key Features


  • Deep turn based tactical combat: Old school Action Points system, Looting within missions, melee combat and dozens of weapons to choose from and more.
  • Limited ammo and resources: Make every round count and think twice before your shooting spread.
  • Destroyable environment: Destroy cover, walls, cars, graves, barrels and more and make your own paths, or why not kill an enemy that was passing by.
  • Rich story and dialogues: Linear story with voice over actors. Complete the Main Quests to finish the Story or do some side missions in between, your choice.
  • RPG Character progression and skills:: Customize your characters with 20 active and passive skills to choose from, master each weapon type by using it.
  • Adapt to changing events and weather conditions: Adapt to different weather conditions on the battlefield and overcome the penalties to win the mission.

MINIMAL SETUP
  • OS: Ubuntu 12.04
  • Processor: 2.4ghz Intel Core 2 DuoMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 260 or Radeon HD 4850 (512 MB VRAM)
  • Storage: 1 GB available space
GAMEBILLET

[ 6108 ]

8.59$ (14%)
4.95$ (17%)
5.78$ (17%)
12.59$ (16%)
8.46$ (15%)
21.24$ (15%)
12.59$ (16%)
21.24$ (15%)
20.49$ (18%)
13.34$ (11%)
6.67$ (78%)
4.29$ (14%)
22.24$ (11%)
5.00$ (75%)
8.79$ (12%)
11.02$ (15%)
16.59$ (17%)
4.19$ (16%)
20.99$ (16%)
16.52$ (17%)
5.21$ (13%)
7.61$ (15%)
12.38$ (17%)
8.27$ (17%)
16.97$ (15%)
33.59$ (16%)
6.76$ (15%)
4.44$ (11%)
13.04$ (13%)
18.70$ (69%)
GAMERSGATE

[ 1170 ]

17.0$ (57%)
4.19$ (30%)
0.64$ (87%)
1.0$ (80%)
1.13$ (77%)
0.64$ (87%)
0.68$ (91%)
3.5$ (65%)
1.28$ (91%)
0.85$ (83%)
0.53$ (92%)
1.7$ (83%)
21.25$ (57%)
0.68$ (91%)
2.13$ (79%)
0.54$ (91%)
2.13$ (91%)
1.5$ (85%)
11.99$ (40%)
0.85$ (83%)
0.26$ (91%)
20.99$ (40%)
2.25$ (91%)
7.64$ (49%)
7.0$ (53%)
1.28$ (91%)
0.43$ (91%)
5.63$ (81%)
24.85$ (45%)
0.53$ (92%)

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