Hey there,
We just wanted to let you know we pushed another patch 1.0.6. Please see the changelog below.
Thanks again for all your support and feedback that help us keep improving the game.
Changelog 1.0.6
Fixed City Trade Shop tooltip hanging around when the panel was closed
Fixed Armor items losing their price when trading them
Fixed enemy caravans sometimes reaching inside cities
Fixed "Silas" can’t die on Genkorp base anymore (he can be unconscious)
Health grenade now removes harmful effects just like the medkits does
Fixed a potential game breaking bug on Abandoned Factory when the player activates the open door event before collecting the items for the quest
Improved the visual of reaching an area to make them more easy to spot and understand
Fixed and issue related to alertness where enemies and characters attacked twice in some cases
Fixed an issue with enemy reveals
Thanks again for your support and we hope you enjoy the game,
[ 2015-09-02 18:54:59 CET ][ Original post ]
A post-apocalyptic, turn based, tactical combat and strategy game where you lead your caravan on a quest for revenge.
In a World saved and destroyed by a new energy source, a quest for revenge will unveil the deepest secret on how it all began to fall apart.
Key Features
Deep turn based tactical combat: Old school Action Points system, Looting within missions, melee combat and dozens of weapons to choose from and more.
Limited ammo and resources: Make every round count and think twice before your shooting spread.
Destroyable environment: Destroy cover, walls, cars, graves, barrels and more and make your own paths, or why not kill an enemy that was passing by.
Rich story and dialogues: Linear story with voice over actors. Complete the Main Quests to finish the Story or do some side missions in between, your choice.
RPG Character progression and skills:: Customize your characters with 20 active and passive skills to choose from, master each weapon type by using it.
Adapt to changing events and weather conditions: Adapt to different weather conditions on the battlefield and overcome the penalties to win the mission.