Dev Log 1
Welcome to the very first entry in the "Crystalis Descendant Dev Log," We will step into the shoes of our game developers and experience the process of creating a game from nothing. Septembers been a very busy month for us and we wanted to take the opportunity to share some progress with you all before our memories fade. We will try to keep up with monthly development logs as its a good way to track our progress and keep you all in the loop. Weve been a bit quiet about sharing our progress lately for a few reasons. One is that weve been working hard towards finalizing the game systems. This isnt flashy work and it doesnt look great in gifs, but oh does it add to the feel of the game. With systems comes boring stuff like menus, settings, languages, UI, game state, save data, controls, and transitions but there are also a few features that came together this month that were really excited to share. Without any further ado let's jump in.
Ravager:
Fracturion:
Arena gate:
VFX
[ 2023-09-29 18:42:36 CET ] [ Original post ]
Hello Gladiators
Welcome to the very first entry in the "Crystalis Descendant Dev Log," We will step into the shoes of our game developers and experience the process of creating a game from nothing. Septembers been a very busy month for us and we wanted to take the opportunity to share some progress with you all before our memories fade. We will try to keep up with monthly development logs as its a good way to track our progress and keep you all in the loop. Weve been a bit quiet about sharing our progress lately for a few reasons. One is that weve been working hard towards finalizing the game systems. This isnt flashy work and it doesnt look great in gifs, but oh does it add to the feel of the game. With systems comes boring stuff like menus, settings, languages, UI, game state, save data, controls, and transitions but there are also a few features that came together this month that were really excited to share. Without any further ado let's jump in.
New Mutation: Fracturion
- New mutation barges into the arena!
- Has armored scales and takes significantly reduced damage
- Has 3 different attacks: Stomp attack Charge attack Bounce attack
- Enrages when below 50% HP
Animations
Crystal
- Basic idle
- Start of wave
- Wave idle
- End of wave
- Overload
- Overload idle
- Corrupted (when mutation invades the arena)
- Corrupted idle
- End of corruption
Gladiators
Gunslinger:
- Idle
- Run
- Spawn
- Faint
Crystallisk
Ravager:
- Run
- Spawn
- Bite
Mutations
Fracturion:
- Roar
- Idle
- Run
- Stomp attack
- Anticipation for charge attack
- Charge attack
- Slamming into obstacles
- Bounce attack
- Anticipation for bounce attack
- Enraging
- Defeated
Environment
- Torch flickering
Audio
Crystal
- Basic idle
- Start of wave
- Wave idle
- End of wave
- Overload
Crystallisk
- Added a death sound for the Crystallisk
Mutations
Fracturion:
- Roar
- Stomp attack
- Run
- Rolling
- Impact: Armored
- Impact: Exposed
- Impact: Obstacle
- Exhale
- Defeated
Environment
- Gate crashing
UI
- Added button sounds for the different menus
Environment
Arena gate:
- Broken
- Intact
- Torches
VFX
- Added several different VFX elements
General
Updated sprites for several game assets:
- Crystal
- Gunslinger
- Minigun
- Crystallisk
- Fracturion
Tweaks
Gladiators
- Added different stats for the Gladiators: Vitality: Amount of hitpoints Agility: How fast the Gladiator moves Fortitude: Damage reduction Luck: Chance to evade an attack
Gunslinger:
- Increased the Gunslingers movement speed slightly
- Increased the Gunslingers HP to 105 (was 95)
Crystallisk
- Increased spawn rate of Crystallisk significantly
Ravager Crystallisk:
- Decreased the Ravagers HP to 45 (was 125)
- Decreased the Ravagers damage to 11 (was 14)
- Decreased the Ravagers HP gain per wave to 2 (was 4)
Burrows
- Increased amount of Burrows per wave slightly
Mutations
Fracturion:
- Increased amount of XP rewarded for defeating Fracturion to 6300 (was 3045)
- Removed basic attack sequence
- Decreased amount of XP rewarded for defeating Fracturion to 4000 (was 6300)
General
- Upgrades now display the amount of stacks you unlocked
- Decreased XP-scaling per level
- Increased amount of XP gained per shard
- Increased required XP for first level
System
- Reworked combat system for Mutations to be more consistent
Audio
- Adjusted volume of sound effects for volume balancing
Bug Fixes
- Fixed a bug where Fracturion would not charge to a fixed distance
- Fixed text overflowing on large numbers for the floating damage numbers
- Fixed pause menu not working after some time
Known Issues
- Lightning strike upgrade does not get reset
- Dashing through the gate
- Title PRESS E TO INTERACT stays present
- Burrow states are visible on top of each other
- Pause menu stops working
- Pausing when Fracturion roars keeps roar VFX present
- Wave stats on result screen displays 14 waves completed instead of 15
Web Build
- Menu scaling
- Browser sometimes displays error when attempting to go fullscreen
Crystalis Descendant
Boxsun
Boxsun
Q1 2024
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 13
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
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https://www.crystalisdescendant.games
https://store.steampowered.com/app/2187610 
DOMINATE - FALL - UPGRADE - RISE
Crystalis Descendant is an endlessly replayable Action Roguelike where your goal is to annihilate hordes of crystal monsters and conquer the arena! Welcome death with open arms as you upgrade each time. Unlock new permanent upgrades outside the arena to prevail next time you go into the fray again!FEATURES
- 9 different weapons and abilities with each their unique playstyle and upgrades
- Random temporary upgrades each run
- Countless builds made by you
- Obliterate burrows to charge the crystal and survive
- Numerous different and unique enemies
- Unique bosses granting bountiful rewards
- Over 200 different upgrades to make you stronger every run
SHOW YOUR WORTH
Train to become the finest warrior of them all! Charge up the Crystal to make the challenge harder. But beware as the Crystal shows no mercy nor does it pick a side. Gain temporary upgrades to stand a chance against the endless horde of monsters. Annihilate everything in your wake and make sure they don't come back!ENHANCE YOUR POWER
Become stronger after each run as you unlock new permanent upgrades to greatly enhance your weapons and abilities.MAKE YOUR BUILD
Pick your favorite character and equip them with a weapon of your choice! Select a suitable ability to aid you in your battles ahead.IMPROVISE - STRATEGIZE - TERRORIZE
Unlock and use the random upgrades at the end of each wave to the best of your capabilities. Form strategies and build towards the ultimate gladiator. Made a mistake? Fear not! These upgrades disappear when you step outside of the arena.ROADMAP
Discover our plans for the future! Take a look at our roadmap to see what exciting updates and content we have in store for Crystalis Descendant. We're committed to delivering a thrilling and evolving experience for our players.Some thanks are definitely in order! We are a small team developing games we love, so we would like to thank you and our amazing community for all the support so far. Without you, we wouldn't be here.
https://store.steampowered.com/app/2187610
MINIMAL SETUP
- OS: TBD
- Processor: TBD
- Graphics: TBDSound Card: TBDVR Support: No
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