TerraForge v.0.86 is now available!
New features
- Treasure chests: Discover valuable loot hidden underground.
- Traveling sage NPC: He knows valuable insights for a price. Sometimes he gives a riddle, try to solve them ;)
- Replay system: A short timelapse of your mining run. (This feature can be disabled in the settings menu)
- Added a Brightness setting.
- Added a setting toggle for smaller "new day" popup.
Improvements
- Huge improvement on city scene loading. Drastically reduced load time between town, smithy and shop scenes.
[ 2025-01-27 19:17:02 CET ] [ Original post ]
TerraForge update 0.851 is now available!
- Ancient Hook Relic Buff: Now guarantees 100% automatic ore collectionno more manual hassle!
- Extended Mining Licenses: Enjoy longer mining days for more time to gather resources.
- Increased Ore Chunk Spawns: More ore chunks mean bigger rewards!
- Reduced Hardrock Density: Narrower paths and more openings for smoother exploration.
- Worms, Drills, and Miners now ignore tiny hardrock and bedrock fragments, preventing slowdowns from "invisible" pixels.
[ 2024-11-30 14:02:18 CET ] [ Original post ]
TerraForge v.0.85 is now available!
New features
- Mining licenses rework; Gain influence by completing town missions. Use your influence to discover the perfect site for your desire.
- Mining sites now refresh daily! Keep your favorites locked for later use and never miss out on valuable resources.
- Hardrock layers are now in mining maps, and each tool has unique efficiency for breaking through. Equip wisely for faster, more effective mining!
- Added a bedrock border to visualize the game area of the mining maps. The bedrock is unbreakable.
- Added a key bindings menu to set hotkeys. (more keys are coming soon)
Quality of Life Enhancements
- Further performance improvements on mining sites. (About +20% performance/fps)
- Fixed the map scrolling bug when picking up multiple ores.
- Mined ores no longer lose value over time when mining (only 1x rate when collecting)
- Added more buffs to the Inn tiers.
[ 2024-11-19 18:34:03 CET ] [ Original post ]
TerraForge update 0.822 is now available! New Features:
- Added Rain and Dust Storm weather effects in the city scene.
- Added timers to the Drill and Worm when using the "Horn of Action" relic.
- Adjusted NPC behavior for uninterested items. They no longer leave immediately, but they wont pay as much as those who desire the item.
- Fixed the wood storage bug.
- Fixed the shop speed adjustment bug (previously, shop speed could not be set after digging in the mining site once).
- Fixed the mission reward bug (rewards would incorrectly display relics you already owned).
- Minor UI fixes.
[ 2024-09-05 17:24:51 CET ] [ Original post ]
TerraForge patch 0.821 is now available! New Features
- Added time control buttons to the Shop.
- Fixed the worm lag bug.
- Fixed the price reset bug that occurred after leaving the Shop.
- Fixed an issue where the mining site UI would not open after being closed during the first tutorial dialog.
- Fixed a bug where the UI drag event in the Shop would trigger while setting the price at the table and dragging a piece of furniture simultaneously.
- Improved performance for all mining tools.
- Changed camera panning speed so it is no longer affected by the game's speed.
- The "show/hide booster" checkbox in the Shop is now persistent.
[ 2024-08-23 19:22:05 CET ] [ Original post ]
TerraForge update 0.82 is now available!
New Features
Logging Hut Building:
- Introduced a new building, the Logging Hut, with multiple tier upgrades.
- Each upgrade provides additional benefits, including increased wood storage capacity.
- Once repaired, lumberjacks will search the area daily and bring back wood, which will now be stored based on the capacity of the Logging Hut.
- Added more unlockable tiers to the Inn.
- New modifiers have been introduced to further customize and enhance the Inn.
Improvements:
City Scene Graphics:
- Implemented minor graphical improvements to enhance the visual quality of the city scene.
[Roadmap link] https://docs.google.com/document/d/1--aXLbYlHC6eCXoBA4QirVv3-jQOxtXkPSRqXcUfF-U/edit?usp=sharing
[ 2024-08-18 18:10:38 CET ] [ Original post ]
TerraForge update 0.81 is now available!
- Added: Fame level stages and rewards.
- Added: 25 new obtainable furniture (plants and flowers).
- Modified: how fame can decrease when customers leave unhappy: Now your fame level won't drop, only the progress through the next level.
- Fixed: Manually crafting maxed out items (masterwork quality) bug which made the item POOR quality. Oops. I'm really sorry for that.
- Fixed: Money double amount display bug
- Minor haggle balance changes
[ 2024-07-17 17:24:44 CET ] [ Original post ]
TerraForge update 0.8 is now available!
New Shop System:
- Run your very own shop and attract customers to sell your crafted items. You set the price, but beware: there's a supply and demand system in place. While it's easy to spread your shop's influence and gain fame, it can also drop quickly if your customers are unhappy.
- Find and reuse old furnitures buried in the ground throughout Quidland and customize your shop to your heart's content.
- Furniture not only makes your shop more attractive but also boosts your customers' moods, making them more generous with their wallets.
- Haggle system: Don't worry if you overpriced your items; many customers are willing to haggle. Negotiate the best price while keeping customers happy.
- The demands for items constantly change from day to day, so you'll need to adapt.
Future plans for the Shop (for later update):
- Get ready for some friendly competition! Competing stores will challenge you to become the best in the region. Can you rise to the top and make the most profit from your crafted items?
- Get ready for some competition! Beat all the other blacksmith stores from the region.
- Brace yourselves for random events that shake up the supply and demand system, affect competitive stores, and even sway the attitudes of your customers. Adaptability is key to success!
- Participate in mini-competitions and launch shop advertisements to attract more customers and increase your revenue.
[ 2024-06-25 13:48:00 CET ] [ Original post ]
Hey everyone,
I hope you're all doing well! It's time for a quick update on the latest developments.
New Shop System:
- Run your very own shop and attract customers to sell your crafted items. You set the price, but beware: there's a supply and demand system in place. While it's easy to spread your shop's influence and gain fame, it can also drop quickly if your customers are unhappy.
- Find new furnitures and customize your shop to your heart's content.
- Upgrade your shop to unlock more space. More space means more profit yay!
- Keep an eye out for furniture imbued with mystic energy. These magical items can boost your customers' satisfaction, make them more generous with their wallets, or even deter would-be thieves!
Future Plans (for later update):
- Get ready for some friendly competition; Competitive stores will challenge you to become the best in the region. Can you rise to the top and make the most profit from your crafted items?
- Brace yourselves for random events that shake up the supply and demand system, affect competitive stores, and even sway the attitudes of your customers. Adaptability is key to success!
- Participate in mini-competitions and launch shop advertisements to attract more customers and increase your revenue.
I know it's been a while since the last update, and for that, I sincerely apologize. Developing the game solo while juggling work has presented its challenges, and progress on the new big update has been slower than expected. I ask for your continued patience as I work tirelessly to bring you the best possible gaming experience I can create. Your unwavering support and dedication mean the world to me, and I can't thank you enough for playing my game and eagerly awaiting updates. From the bottom of my heart, thank you.
[ 2024-05-08 21:38:02 CET ] [ Original post ]
TerraForge patch 0.721 is now available!
- Added ambient weather; rain.
- Added ZQSD and arrow keys support for the new minigames.
- Fixed a bug which caused the Fire Emblem collection minigame sometimes doesn't showed anything.
[ 2024-02-07 11:07:06 CET ] [ Original post ]
TerraForge update 0.72 is now available!
- Added 2 new minigames.
- Added 2 new relics. (Orb of Attraction and Rune of Detection)
- Added vertical synchronization (vsync) setting.
- Added max framerate setting.
- Added a "press any key to start" state for minigames before the timer starts.
- Added a chunk mining efficiency indicator to the mining tool upgrades panel.
- Fixed Celestium Axe appeared twice in blueprints list.
- Decreased the loading time for the Smithy scene.
[ 2024-02-01 19:28:51 CET ] [ Original post ]
TerraForge patch 0.701 is now available!
- Auto crafting items now gives a small amount of crafting XP and manually crafting items gives more XP now.
- Changed the spawn logic for chunk types; ore chunk spawns only if mining licence contains that ore type.
- Improved terrain modification functions; mining tools (especially worm and drill) won't drain your fps. No more lag, yaay!
- Fixed "show craftables only" and "favourites" checkbox are stored and saved now.
[ 2024-01-04 18:20:37 CET ] [ Original post ]
TerraForge v.0.7 is now available!
- Recreated the whole campsite.
- Added a new ore chunk system. Now you can find big ore chunks underground and destroy them to get lots of resources. There is a little variety of these chunks, different drop chances and hp for every type of ore. (Detector can discover and mark them)
- Added a new building, the Inn. You can upgrade it and unlock new tiers to gain more buffs.
- Added Celestium to the game; mineable ore and chunks. (Celestium will be the catalyst to reach the Abyss, which will come in a future update)
- Added few QoL changes; loading screen, missing sound feedback for button press, etc. (I'll do more QoL changes soon)
As we all gather with our loved ones, or enjoy our own peaceful solitude during these holidays, I want to wish you warmth, joy, and endless fun. Whether you're exploring new worlds in-game or taking a well-deserved break, may your holidays be filled with happiness and relaxation. Thank you for being here, playing my game and thank you so much for all the support! It means the world to me, and I can't wait to see what await us in the coming year. Happy Holidays and a Joyful New Year!
[ 2023-12-19 15:43:40 CET ] [ Original post ]
TerraForge patch 0.68 is now available!
- A bit rework on utility tools; A new energy pool added for [Magnet], [Scan], [Detector].
- Reworked Magnet: Now it will collect ores and give boost to nearby tools and extract more ore from the same amount of veins as it attracts all bit of crumbs.
- Added favourite system for blueprints; Now you can set your own favourite blueprints and filter them.
- Decreased the penalty for pressing wrong letter and for pressing space in wrong position when doing crafting minigames.
- Increased chance for finding deeper mines with at least 2-day-long licences.
- Now you can pick up multiple ores by holding the mouse key.
- Changed upgrade text for several upgrade values.
- Fixed a money exploit, when pressed SELL ALL button rapidly it sold the same items multiple times.
- Fixed a mission - collect 35 gold - which did not track the progress.
- Fixed autocrafted items mission tracking. Now the crafted amount correctly counts for crafting missions.
- Fixed Lens of Clarity (random scans) sometimes scanned outside of playable area.
[ 2023-11-19 15:12:28 CET ] [ Original post ]
TerraForge patch 0.675 is now available!
- Fixed saving wipe bug, I had to rewrite the saving process; replaced the unity built-in binary saving because of inconsistent file reading and serializable class parsing.
- Fixed missions save/load bug as well.
- Fixed the infinite sonar "cheat", now energy will only regenerate after you begin mining.
- Added warning messages when mining and the remaining time is only 60 and 10 seconds.
- The game will also run in the background from now on.
[ 2023-11-13 21:14:02 CET ] [ Original post ]
TerraForge patch 0.674 is now available!
- Fixed achievement pop-up, now steam shows immediately when achieved.
- Fixed a bug which caused empty missions.
- Implemented a better mission giver system. (I might change it later for an even better version)
- There is a rare saving error which I'm aware of. I'll do my best to find out what's causing it and fix it.
[ 2023-11-11 17:31:50 CET ] [ Original post ]
Greetings, aspiring blacksmiths!
I'm thrilled to announce that TerraForge is now available on Steam! To celebrate this, there is an exclusive 15% launch discount for all early adopters. Join our community discussions on Discord or on Steam forums. Share your experiences, report bugs, write your own ideas and contribute to the development and help shape the game. Thank you for being part of this journey! Now grab your pickaxe, ready your anvil, and let the forging frenzy begin!
[ 2023-11-10 15:35:31 CET ] [ Original post ]
TerraForge is a relaxing mining management game.
You must manage your mining operation, collect resources, and craft items to sell for profit. Upgrade your mining tools, unlock mysterious blueprints, discover powerful relics, and as you progress towards your goal, travel farther lands, purchase better mining licences and go deeper and deeper.
[ 2023-10-03 13:13:09 CET ] [ Original post ]
TerraForge is a relaxing mining management game.
You must manage your mining operation, collect resources, and craft items to sell for profit. Upgrade your mining tools, unlock mysterious blueprints, discover powerful relics, and as you progress towards your goal, travel farther lands, purchase better mining licences and go deeper and deeper.
[ 2023-10-03 13:04:34 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
- [0 B]
Gameplay:
You must manage your mining operation, collect resources, and craft items to sell for profit.Upgrade your mining tools and as you progress towards your goal, you can purchase better mining licences and delve deeper into the earth.
Collect mystical ancient relics to gain its power and boost your efficiency.
Purchase mining licences from different areas
Buy higher tier licences and discover rarer minerals.Use your mining tools and gather raw materials
Use the tools and adapt to the circumstances.Delve depper and deeper until you reach the depth of Abyss
The more you dig down the rarer minerals you will be able to mine.Unlock blueprints, craft and sell items for profit
The more exotic the item you craft, the more it sells for.Features:
- Manage your mining operation.
- Dig out and mine procedural mining sites to gather raw materials.
- Use several different mining tools, each has its own advantage.
- Upgrade your tools to be more efficient and reach deeper layers to find rarer resources.
- Collect powerful relics and gain its power.
- Craft items to sell for profit and progress towards your goal.
- Unlock exotic blueprints and gain more reputation.
- Oh and don't forget to just chill and watch how the worm eat all the dirt.
- OS: Ubuntu 12.04 or later / the latest version of SteamOS
- Processor: Intel Core i3 Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 670 / Radeon RX 460 or similar
- Storage: 1 GB available spaceAdditional Notes: Other Linux distributions should work too.
- OS: Ubuntu 12.04 or later / the latest version of SteamOS
- Processor: Intel Core i5~i7 Quad CoreMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA Geforce GTX 750Ti / AMD Radeon R9 270x or similar
- Storage: 1 GB available spaceAdditional Notes: Other Linux distributions should work too.
[ 6106 ]
[ 1485 ]