A new SUPER SALE for THE BODY CHANGER started right now!
Prepare your money for some great fun with this SUPER COOL ACTION GAME!
THE BODY CHANGER was nominated in 2 categories at DRAGO D'ORO: BEST ITALIAN GAME and BEST ARTITIC ACHIVEMENT.
So: WHAT ARE YOU WAITING FOR?!
[ 2016-04-04 17:33:29 CET ] [ Original post ]
A new SUPER SALE for THE BODY CHANGER started right now!
Prepare your money for some great fun with this SUPER COOL ACTION GAME!
THE BODY CHANGER was nominated in 2 categories at DRAGO D'ORO: BEST ITALIAN GAME and BEST ARTITIC ACHIVEMENT.
So: WHAT ARE YOU WAITING FOR?!
[ 2016-04-04 17:33:29 CET ] [ Original post ]
Hi all
we have released a guide for THE BODY CHANGER on STEAM.
It's the first part, with only Sector-01, the other will follow.
If you're stuck, just follow it. ;)
[ 2016-03-13 16:04:45 CET ] [ Original post ]
Hi all
we have released a guide for THE BODY CHANGER on STEAM.
It's the first part, with only Sector-01, the other will follow.
If you're stuck, just follow it. ;)
[ 2016-03-13 16:04:45 CET ] [ Original post ]
Hi all!
You know what? Our game, THE BODY CHANGER, has 2 nominations at the DRAGO D'ORO 2016, some kind of Italian Oscars of videogames. The nominations are: BEST ITALIAN GAME & BEST ARTISTIC ACHIEVEMENT. Not bad, don't you think? ;)
It's a great news for us even because this is our first game and we are still unknown. Will we win? Who knows, but for a 2 guys team first project we think it's amazing.
See ya in Rome, March 9th.
[ 2016-03-05 16:57:12 CET ] [ Original post ]
Hi all!
You know what? Our game, THE BODY CHANGER, has 2 nominations at the DRAGO D'ORO 2016, some kind of Italian Oscars of videogames. The nominations are: BEST ITALIAN GAME & BEST ARTISTIC ACHIEVEMENT. Not bad, don't you think? ;)
It's a great news for us even because this is our first game and we are still unknown. Will we win? Who knows, but for a 2 guys team first project we think it's amazing.
See ya in Rome, March 9th.
[ 2016-03-05 16:57:12 CET ] [ Original post ]
Hi all!
From today you can Save 65% on THE BODY CHANGER on STEAM!
So if you haven't it in your library or you want to make a nice present to your friends, the time is right!
Please spread the word and tell your friends!
TheShortAndTheTall
[ 2016-02-01 22:41:11 CET ] [ Original post ]
Hi all!
From today you can Save 65% on THE BODY CHANGER on STEAM!
So if you haven't it in your library or you want to make a nice present to your friends, the time is right!
Please spread the word and tell your friends!
TheShortAndTheTall
[ 2016-02-01 22:41:11 CET ] [ Original post ]
Hi people,
for the love of our game and the hope that most of you will appreciate that, we decided to make a Christmas gift to all buyers of BM11, by providing them a Steam key for The Body Changer (via Groupees website).
Even if our game was only a BONUS with Desura keys in BM11, some bundle buyers do not ask the steam keys because part it, but to kindly advise us that giving the Steam keys could increase the visibility of the game and expand the amount of people who can play The Body Changer.
We've been persuaded: they could be right, let's call it a "reasonable marketing move" :)
We will let you know as soon as possible when Groupees staff will publish the keys in their site.
Take care and have a nice XMas.
Ciao,
Alessio & ALberto - TSATT
[ 2015-12-13 00:47:49 CET ] [ Original post ]
Hi people,
for the love of our game and the hope that most of you will appreciate that, we decided to make a Christmas gift to all buyers of BM11, by providing them a Steam key for The Body Changer (via Groupees website).
Even if our game was only a BONUS with Desura keys in BM11, some bundle buyers do not ask the steam keys because part it, but to kindly advise us that giving the Steam keys could increase the visibility of the game and expand the amount of people who can play The Body Changer.
We've been persuaded: they could be right, let's call it a "reasonable marketing move" :)
We will let you know as soon as possible when Groupees staff will publish the keys in their site.
Take care and have a nice XMas.
Ciao,
Alessio & ALberto - TSATT
[ 2015-12-13 00:47:49 CET ] [ Original post ]
Hi all!
Last week end we were at Trieste for the Fumetti per Gioco 2015 fair.
We had an amazing times with all the people that we knew and played THE BODY CHANGER - a lot of congratulations and very good comments.
Some pics:
We had also the opportunity to speak with the youTuber Victorlaszlo88 which is a VERY nice person and liked a lot our game.
He played TBC on Saturday and came back on Sunday asking us to play again... Isn't that cool? ^_^
Some pics about him:
On Sunday we also met Andrea "Bisboch" Babich which I'm a fan from the Outcast Soundshowser podcast (occasionally on the youTube channel from Fabio Bortolotto). We spoke about a lot of things that are game related, developing problems and stuff.. was quite amazing and he was very impressed by TBC.
So, it was a very nice week end and TKS SO MUCH to all the people that came playing and speaking with us.
And final pic with the fair staff and other devs:
And what about new games? ;) We are currently on a terrain editor for our next title... take a look:
All still made with Python and Ogre3D, of course. More info in the future ;)
That's all for today. Take care and have some nice plays,
ALba - TheShortAndTheTall
[ 2015-11-25 01:53:25 CET ] [ Original post ]
Hi all!
Last week end we were at Trieste for the Fumetti per Gioco 2015 fair.
We had an amazing times with all the people that we knew and played THE BODY CHANGER - a lot of congratulations and very good comments.
Some pics:
We had also the opportunity to speak with the youTuber Victorlaszlo88 which is a VERY nice person and liked a lot our game.
He played TBC on Saturday and came back on Sunday asking us to play again... Isn't that cool? ^_^
Some pics about him:
On Sunday we also met Andrea "Bisboch" Babich which I'm a fan from the Outcast Soundshowser podcast (occasionally on the youTube channel from Fabio Bortolotto). We spoke about a lot of things that are game related, developing problems and stuff.. was quite amazing and he was very impressed by TBC.
So, it was a very nice week end and TKS SO MUCH to all the people that came playing and speaking with us.
And final pic with the fair staff and other devs:
And what about new games? ;) We are currently on a terrain editor for our next title... take a look:
All still made with Python and Ogre3D, of course. More info in the future ;)
That's all for today. Take care and have some nice plays,
ALba - TheShortAndTheTall
[ 2015-11-25 01:53:25 CET ] [ Original post ]
Hi all
we have released a new updated DEMO for THE BODY CHANGER, you can download it from here on STEAM - of course for WINDOWS and LINUX:
Please download the game and give it a try and remember that we are in the STEAM HALLOWEEN SALE. ;)
Take care
TheShortAndTheTall
[ 2015-11-01 15:27:20 CET ] [ Original post ]
Hi all
we have released a new updated DEMO for THE BODY CHANGER, you can download it from here on STEAM - of course for WINDOWS and LINUX:
Please download the game and give it a try and remember that we are in the STEAM HALLOWEEN SALE. ;)
Take care
TheShortAndTheTall
[ 2015-11-01 15:27:20 CET ] [ Original post ]
HI ALL!
Finally we are out of EARLY ACCESS with THE BODY CHANGER!
Tks to all for the support during the development! Now if you haven't play the full game it's time to do it!
And, in case you haven't it in your library, it's also SALE time!
..and please tell your friends!
Take care and have a great time!
TheShortAndTheTall
opps, forgot: the game is now availble in Chinese, German, Spanish, Romanian, French, Brazilian portuguese and Finnish! TKS TO ALL FOR THE HELP!
[ 2015-10-16 00:50:36 CET ] [ Original post ]
HI ALL!
Finally we are out of EARLY ACCESS with THE BODY CHANGER!
Tks to all for the support during the development! Now if you haven't play the full game it's time to do it!
And, in case you haven't it in your library, it's also SALE time!
..and please tell your friends!
Take care and have a great time!
TheShortAndTheTall
opps, forgot: the game is now availble in Chinese, German, Spanish, Romanian, French, Brazilian portuguese and Finnish! TKS TO ALL FOR THE HELP!
[ 2015-10-16 00:50:36 CET ] [ Original post ]
Hi all
Since this morning you can now play THE BODY CHANGER and collect CARDS to achieve emoticons and Profile wallpapers.
So: GO and play and trade as HELL! :D
And, tks to other 3 nice followers, 3 new languages are coming soon: French, Brazilian Portuguese and Finnish!
Many many THANKS people! ^__^
Take care and have some nice plays this week end (and maybe some cool trades). ;)
TheShortAndTheTall
[ 2015-10-10 09:44:11 CET ] [ Original post ]
Hi all
Since this morning you can now play THE BODY CHANGER and collect CARDS to achieve emoticons and Profile wallpapers.
So: GO and play and trade as HELL! :D
And, tks to other 3 nice followers, 3 new languages are coming soon: French, Brazilian Portuguese and Finnish!
Many many THANKS people! ^__^
Take care and have some nice plays this week end (and maybe some cool trades). ;)
TheShortAndTheTall
[ 2015-10-10 09:44:11 CET ] [ Original post ]
Hi all
with current version we have uploaded all the first 4 languages. Now you can choose, before launching the game, which one to use - English, Italian, Spanish , Romanian and Chinese. Here:
And some menu shots.
The translations were done by some VERY nice followers so TKS SO MUCH Caleb, Eduard and Gwen!
You are GREAT!
Tomorrow we will upload also the German version and soon also the French file.
Sadly no Klingon.. the free font needs to be in unicode :P
...and next week will be finally time to jump out of Early access ;)
[ 2015-10-08 22:46:27 CET ] [ Original post ]
Hi all
with current version we have uploaded all the first 4 languages. Now you can choose, before launching the game, which one to use - English, Italian, Spanish , Romanian and Chinese. Here:
And some menu shots.
The translations were done by some VERY nice followers so TKS SO MUCH Caleb, Eduard and Gwen!
You are GREAT!
Tomorrow we will upload also the German version and soon also the French file.
Sadly no Klingon.. the free font needs to be in unicode :P
...and next week will be finally time to jump out of Early access ;)
[ 2015-10-08 22:46:27 CET ] [ Original post ]
Hi all!
Last week end we were at the Game Over 2015 (Milan) and it was quite fun.
We had many great gamers at our location, knows nice persons that were interested in the flair and some other devs.
Some pics, take a look:
and here's our youngest champion that made it to level 2:
He didn't even read texts, just follow his instinct ;) AMAZING.
We also gave away some cards:
After the fair we spoke a lot about how the people has played the game and the challenge of the first sector.
So we decided to add a camera move on the first use of the activator to be sure everyone understand what to do, a bit more.
In current version we have other fixes:
- click on the options highest border doesn't close anymore the options
- better cut scene on first water colour change, without the problem of pressing the action button and change SynBs at the same time
- better shader on taken d-Disks
- first enemies in Sector-01 give more ammo when killed, so no more risk to be without ammo on Sector-02
- the kebre is easy to kill on Sector- on level easy and normal, with longer scream animation and less energy
[ 2015-09-23 23:43:43 CET ] [ Original post ]
DONE! The game is finally complete!
Tomorrow we will upload a new version on STEAM! The game has soooo many changes that it will force new save-games (will do it automatically), old ones are now obsolete. This version has also a lot of fixes, new hints, new rooms and more cut scenes plus a complete new feature which is a new MAP SYSTEM, related to the collectable-items. You can see on the map where your current SynB and the other SynBs are at any time and see also other informations about the sector. Take a look:
We have also complete the IT localization and all the arenas are ALL DONE and READY to play - you just need to find out how unlock them :P The game modes for the arena mode are still 3 and for each one there are 3 different sectors with a different weapons asset - for a total of 9 different arenas. Some pics:
The loading time for any arena was also reduced drastically - you will see. ;) That's all, hope you are happy for the news and we hope also you will play and enjoy and then spread the word! For any feedback or problem remember to write on the official game HUB! Thanks a lot, have a great week end and take care! TheShortAndTheTall
[ 2015-09-13 17:57:46 CET ] [ Original post ]
Isn't it a nice day? Hi all!
The end is near! :P
Wednesday we finally added all the PCs, with the story/gameplay info, to Sector-10 so it is 100% DONE. What does this mean?
It means that the
MAIN GAME MODE is COMPLETE. HELL YEAH, dammit!
So what are we doing now? Of course drinking champagne and watching the sunset... ah, sooooo coool and relaxing. ...sadly not. :P We are on lot of things because we want to release the game asap, so let's make a list of what's going on:
- We are completing the IT localization, it's taking a lot of time, more then expected sadly... then we will move on with other languages, at least that's the plan. Alessio fixed all the bugs of the editor and added some features for knowing which sentence was changed and a better backup system.
- With the arenas, we have right now 3 new and playable but for the week end I think we will have ALL ready. We have added new names (that give an idea of what's going on..) and changed the weapons list and specs, for making them great experience, let's hope you will love them. We reduced the map size, so you can see more icons on screen and planing your moves .
- On the ALTERED SIGNAL arenas we recalculate the noise effect, it will start sooner but with less.. noise and become stronger with a better progression. In the previous version it started late and strong and we were not completely satisfied with it .
- Alessio has changed a bit the hit detection of the Kebre, the first boss... it will change with the difficult level, so if you are a beginner :P maybe (MAYBE..) you will make it to Sector-02. MAYBE :D You can see the areas in the image, the black zones are the parts that you hit with the firing of your weapons (and are of course invisible):
- Throwing bombs now is a bit faster, it takes less time
- We have some new in game E-mails from NO-END that introduce the player a bit more to the gameplay, with a bit of infos about the SynBs and the Activator. We decided it could be a good idea after a friend of mine (from UK) played the game and told us his impressions.
[ 2015-09-10 22:11:25 CET ] [ Original post ]
Hi people!
After completing last sector we are still on adding story elements in it but at least the collectables are finally placed in game - take a look:
You just need to find out how to reach them ;)
There are also some news about the arenas, we are now looking which sectors use for them. If you have tried the ones available on current build, you have maybe seen that the arenas are parts of the sectors but with some minor difference, for making the rooms perfect for an arcade gameplay.
So, for the new ones we are making some tests because not any place is right and sometimes parts that looks nice offer, in reality, a tedious gameplay, which is of course a bad thing that we want to avoid at any cost.
We are also thinking how to make them available to the player. We have some ideas but we are not sure, right now.
In any case, here are some WIP screens:
And here is our current text editor for managing the translations - which has some bugs :P with some (special) characters type and that Alessio is fixing:
On the right the original texts (in EN), on the left the same that will be edited in the new language - with a click the edit-window will pop up for writing and saving the sentences. After the work is done, a global save creates the new file for the new language - a rapid copy/paste in the game directory and the job is done!
And before leaving, if you are in Italy or maybe stay in Italy, we will be on the GAME OVER 2015 festival in Milan with our game THE BODY CHANGER , but only on Saturday (September the 19th ) - more info here:
https://www.facebook.com/gameovermilano
That's all for today. Take care and enjoy the game,
TheShortAndTheTall
[ 2015-09-06 01:36:11 CET ] [ Original post ]
Hi people!
Time for a new updates after the usual weekly meeting - this week x2 :P.
Sector-10 is having some minor palette changes on last part and we are thinking where to put the interactive PCs for the story infos. Plus now the rooms have names and it was stress-tested.
On other things: we added in the hints list a new one for switching between the SynBs, with the mouse wheel, and fixed some texts.
We have changed the position of an info PC in Sector-1, because there were too many in a room and we are adding a new info text that will appear during the first fight with the Kebre - here:
We added another 2 achievements, one for the last Sector and one for the Yellow Ray, just like the blue and the green one.
So right now we have added all the achievements from our list (last Sectors, end game...) + some more, everything is ready and uploaded on STEAM. We just need to finish last stuff and upload a new version and complete the end scene.
Alessio is changing the levels for adding some collectable items following a list we wrote months ago.
Of course this has also a specific new achievements. Here 3 of the icons:
The idea of the collectable items is also "related" to a new feature of the game you will see soon.
Alessio is working on an exporter/converter for all the languages texts - when it will be ready we will have the possibility to manage all the texts... just to time for making the translation ;)
Go-go-go! ;) Take care,
TheShortAndTheTall
[ 2015-08-30 23:30:49 CET ] [ Original post ]
Hi all,
how is it?
We were in holidays and rested a bit BUT after for some days Alessio took some time for finishing Sector-10.
Is everything done? Yes, it is. Take a look:
We are testing the gameplay a little bit more before releasing this new version.
Not sure when we will but for sure as soon as possible.
Stay tuned for more info (soon!) and take care!
TheShortAndTheTall
[ 2015-08-23 23:45:51 CET ] [ Original post ]
Hi all,
today a new WIP for Sector-10.
The last level is still in progress, rooms are almost done and connected, just some "details" :P are missing:
- texturing
- add a better light(s)
- verify the walls collisions
Even if we liked the previous palette(s) we tried one that I made on Sector-9 (for Sec-10), just for fun, and the result was better then expected. So, that is Sector-10 final palette:
and in game (we LOVE it ;) ) :
Ok, until next week stay cool and take care. TheShortAndTheTall
[ 2015-08-04 10:33:49 CET ] [ Original post ]
Sector-10 is coming out. Slowly but good. ;)
We are building all the rooms and changing a bit the order - the idea is to have something that "grows" with a rhythm while you move from one to another, something that feels right and is fun to play.
It's important that things seem to have a logic, feel well connected and that anything has the right time(s).
Of course it's all about hard work on good ideas BUT also to remove all the extra things that kills the game balance - something like "more is less" (maybe: less is more clear and nicer to play).
We are trying hard, hope it will work. ;)
Here's the WIP sector:
And 2 palette tests:
Until next time, take care.
TheShortAndTheTall
[ 2015-07-28 23:40:14 CET ] [ Original post ]
Hi people!
How is it? We were stingy :P with the news, but the hard work never stopped.
SO: we are still on Sector-10. Do you remember the maps from last post? Yes? Ok, forget them :P
We are changing almost everything because we weren't happy with the mechanics and ideas. We made some prototypes but the gameplay didn't work as expected and wasn't that fun. When the gameplay becomes tedious we aren't happy and if we aren't happy we want to stop.
So, at the end, we decided to change and try different stuff even if the idea to use more SynBs at the same times remains. We developed different ideas but we had discarded all for the same reason. -_- On one we found out that our engine has a limitation that we never noticed and that make us change some part of the level designs (but that's a secret ;) ).
Here some image from current prototype:
As you can see it's in early state and we will maybe split it in 2 parts and add stuff before and after.
Just to avoid tediousness we added a new shortcut for making the SynBs change faster: you can still change between last SynB with SPACE + LEFT MOUSE BUTTON but from next beta version if you press SPACE BAR + move the MOUSE WHEEL you will change SynBs as you do with the weapons. Pretty cool, isn't it? ;) We noticed that it was necessary when you need more then 2 SynBs and it works very well.
We also fixed many mini bugs that we found out when we have tried the first version of Sector-10 (collisions, overlap on fighting animation and more) so then game is a bit more solid.
Ok that's all for today. Hope next time to show more ;)
Take care and have Great time.
TheShortAndTheTall
[ 2015-07-22 23:11:57 CET ] [ Original post ]
Hi all!
finally we have the NEW TRAILER, here is it with a very cool rock song by the nice group The Spin Wires , take a look:
https://youtu.be/bpH1azJ4SBo
When we listened to their music we were really impressed by the quality and the sound so we decided to use one song on the video. We think it works very well, don't you think? ;)
You should check also their other songs, very good stuff. ;)
And from today we have also uploaded the new DEMO on STEAM, so if you love the platform and want to try the game or have friend that would like, now it's finally possible.
The demo has 3 different Sectors/levels from current BETA.
The first for introducing you to the story and the game mechanics, the second with an advance puzzle session and last for some cool action.
Enjoy and share to your friends please!
Next step: as told, we are on last sector, S-10, which is last. We are still on designing and defining what will it have - you know, we have many ideas but we want to have a balanced level and not just a "box" with as many things as possible. Maybe next week end we can show something.
In the mean time, some more design wip pics:
Take care and have a great week end.
TheShortAndTheTall
[ 2015-06-05 22:57:58 CET ] [ Original post ]
🕹️ Partial Controller Support
- The Body Changer Linux [684.27 M]
Find out what's going on by taking control of distinct characters and change between them whenever you want.
Blast and slash the enemies, take care of your team health and avoid connection interference.
- An original mix of 3rd person action shooter and challenging puzzles: a rare type of game on PC
- One story mode + 3 Arena Modes in many areas, where you try to survive in 3 distinct game mechanics
- Find and take control of distinct SynBs, alien clones made of flesh with cyborg implants
- Explore and solve puzzles for finding and activating the purifiers for the water supply
- Learn the different types of waters and their effects on the characters
- Find and use different weapons to destroy all the enemies and take advantage of melee attacks on dazed opponents
- Amazing colorful 3D graphic with cartoon shader in very distinct 3D art style
- Original interact system with elements by aiming with weapons or the device called the Activator
It is so rare to have to use your brain in a video game that probably you forgot how...
- OS: Ubuntu 14.04.1
- Processor: Dual Core 3.0 GHz or equivalent processorMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce 9600 GT / Radeon HD 3850 or equivalent
- Storage: 1 GB available space
[ 6132 ]
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