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Update Notes for September 28
[ 2024-09-28 10:00:24 CET ] [ Original post ]
This is a maintenance release to keep everything smooth and up to date.
[ 2024-09-28 10:00:24 CET ] [ Original post ]
Updates Notes For March 3
[ 2024-03-03 12:37:46 CET ] [ Original post ]
This is a maintenance release, updated Java and some libraries to keep everything smooth and up to date.
[ 2024-03-03 12:37:46 CET ] [ Original post ]
Update Notes for Jan 2
[ 2024-01-02 20:06:52 CET ] [ Original post ]
This patch adds some additional scripting entities that have been requested. You can use these entities to script your own scenes (levels) when players enter their radius:
- Load other scenes
- Set difficulty
- Warp players to another location
- Set game session options: Weapon Damage, Ship Movement Speed, AI Easy Mode, Disable FoW
[ 2024-01-02 20:06:52 CET ] [ Original post ]
Update Notes for Dec 2
[ 2023-12-02 19:25:08 CET ] [ Original post ]
- It is now better highlighted that the easy mode is good for getting to know the game
- Smaller balancing improvements, especially for easy mode
- Some fixes for missions
- Display some details about a savegame after it has been loaded
- Translations improved
[ 2023-12-02 19:25:08 CET ] [ Original post ]
Update Notes For Nov 29
[ 2023-11-29 17:09:53 CET ] [ Original post ]
The release of the game is going very well so far! No major issues have been reported yet. Nevertheless, I would like to release this small patch with some improvements to give you the best experience.
- Improvements to the tutorial to make some things easier to understand
- Improved translations
- Smaller adjustments to the balancing
- Tips for general improvements to the ship are now displayed in the hangar of the Last Outpost
- Process All Raw Materials now also processes asteroids
- Fixed ALT + ENTER hotkey
[ 2023-11-29 17:09:53 CET ] [ Original post ]
Day 1 Patch
[ 2023-11-27 22:41:39 CET ] [ Original post ]
This patch contains some smaller fixes for day 1:
- Introduced borderless window mode and made it default on Windows platform. This fixes rare rendering issues (black screen)
- Research 37 quest fixes
- Added rifts to some battles side quests to avoid backtracking
- Fixed exception in case of inconsistencies when Steam could not fully execute cloud sync
[ 2023-11-27 22:41:39 CET ] [ Original post ]
Spacecraft Tactics
Stephan Birkl
Developer
Stephan Birkl
Publisher
2023-11-27
Release
Game News Posts:
6
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
2 user reviews
(2 reviews)
Public Linux Depots:
- [0 B]
Key Features
- Progress through 5 chapters of the campaign, collect loot, craft items and upgrade your ship to overcome increasingly difficult challenges on 3 difficulty levels or in the integrated speedrun mode
- Micromanage your crew and your ship while staying on top of tactical battles
- Create and share your own ships and scenes in the built-in editors
- Play single player or online co-op, PvE or PvP in the 5 included game modes
- Designed to be modular from the ground up, Spacecraft Tactics supports community-created mods
Play the campaign
- The last rebel outpost got spotted by imperial scouts. Relocate the outpost before the main fleet attacks!
- Throughout the campaign you must collect loot, craft items and upgrade your ship to overcome increasingly difficult challenges
- Adapt your strategy and loadout to different situations as you progress through the campaign
- Play single player or online with a friend
- Designed with multiple playthroughs in mind
- Every playthrough is different
- 3 difficulty levels
- Speedrun mode with predictable rng, special game design and integrated display of splits
- Every playthrough is different
- Global highscores
Micromanage your ship
- Distribute energy between systems
- Manage your crew
- Control ship systems
- Damage control
- Heal and revive crew members
- Manage inventories
- Provide emergency power to systems
- Automations
- Control ship systems
- Systems are connected to and powered by grids:
- Energy
- Shield
- O2
- Network
- Energy
- Maintain fields
- Shield (Shield emitters)
- O2 (Air vents)
- Healing (First aid stations)
- Shield (Shield emitters)
Tactical battles
- Manage your capacitor, shield buffer and EM emissions
- Use the right loadout to suit your tactical situation
- Position your ship and keep an eye on your opponents
- Develop a strategy and execute it
Editors
- Create your own ships in the ship editor
- Design new scenarios in the integrated scene editor
- Play them in single player or online in custom game mode
- Most game modes also allow to use custom ships and scenes
- Play them in single player or online in custom game mode
- Share your ships and scenes with the integrated sharing functionality and in Steam Workshop (bundled as mods)
Game modes and match making
- The following game modes are available for single-player and multiplayer games:
- The Last Outpost: Save the last rebel outpost from the empire!
- Battles: Multiplayer PvE mode with progression
- Arena: Multiplayer PvP arena
- Race: Test your skills maneuvering your ship and hunt for highscores
- Custom Game: Sandbox mode, play your own scenes or test your ship in a procedural generated environment
- The Last Outpost: Save the last rebel outpost from the empire!
- Play on our server (for official highscores) or host your own game server:
- Game server is embedded in the game (best for LAN sessions or custom games if you are able to forward a port in your router)
- There is also a dedicated game server included
- Game server is embedded in the game (best for LAN sessions or custom games if you are able to forward a port in your router)
- Use Steam game invites, find online games in the game browser or receive a quick-join code
Modding
- Spacecraft Tactics has been designed from the ground up to be modular and support mods created by the community:
- Change the balancing of the game or introduce new gameplay elements with the integrated entity editor
- Bundle your own ships and scenes and distribute it as a mod
- Customize the presentation by creating your own tilesets, sounds / music or even texts / translations
- Develop your own mods in Groovy programming language, ranging from simple scripts for your scenes up to full conversions
- Change the balancing of the game or introduce new gameplay elements with the integrated entity editor
- Mods can be shared in Steam Workshop
MINIMAL SETUP
- OS: Ubuntu 14.04 (64bit)
- Processor: 2 cores. Intel 2nd genMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Integrated or dedicated graphics
- Storage: 1 GB available spaceAdditional Notes:
- OS: Ubuntu 16.04 (64bit) or newer
- Processor: 4 cores. Intel 6th gen or AMD RyzenMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: AMD or Nvidia graphics cardNetwork: Broadband Internet connection
- Storage: 2 GB available space
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