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During this week's development the start of the weather system was developed. As this is just the debut of this feature, I'm excited about the enhancements and refinements that will come in future updates.
I have also expanded the game's environment by introducing diverse ground textures, including various types of grass and sand. This addition brings a fresh feel to the game's landscapes.
While I also ventured into integrating lighting effects, it's evident that this aspect still requires a lot of polishing. Lighting plays a pivotal role in crafting the game's atmosphere, giving each scene a unique mood and feel.
Some variations of the tracks and weather.
Another exciting feature in this week's update is the introduction of character portraits. This adds a vibrant, personal touch to the game, moving beyond mere numbers and spreadsheets. Each person in the game has a generated unique portrait. The player will also be able to customise their own character portrait.
Some variations of the character portraits.
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