Vagante is an adventure set in a dark fantasy world filled with monsters, demons, and crooks. Despite these dangers, adventurers commonly travel these unforgiving lands questing for fame, riches, and power.
A recent rumor has it that a certain cave at the edge of the woods guards an unfathomable treasure. While a handful of intrepid adventurers have ventured into the cave already, none have returned. Undeterred by the potential danger, you set out by caravan to investigate...
A recent rumor has it that a certain cave at the edge of the woods guards an unfathomable treasure. While a handful of intrepid adventurers have ventured into the cave already, none have returned. Undeterred by the potential danger, you set out by caravan to investigate...
Build 55
Increased maximum resistance from 3 => 4
[/*] Each point of resistance now reduces damage by 25%, instead of 33%[/*] Increased stability of bats
[/*] Bats won’t move as much when pushed around[/*] [/list]
This update is mostly bugfixes. While we continue working on the end-game content, we'll likely release a couple more smaller patches like this one, with mostly bugfixes and polish. There's a lot to go through, so we appreciate everyone who's helping us out with continued bug reports and feedback.
[h1]New/Balance
[/h1]
- Further optimized new water code
[/*] - Removed light radius penalty from berserking
[/*] - Boss Golem resistance to stun increased
[/*] - Reduced stun modifier for poison damage
[/*][list] - Poison damage now contributes less towards stunning enemies[/*]
[/*]
[/*]
Bugfixes
- Fixed some weird interactions with Frost Nova and large hitbox enemies
[/*] - Fixed some movement while frozen issues
[/*] - Fixed bubble particles not being destroyed correctly
[/*] - Fixed rune orb stats not working correctly
[/*] - Fixed some level holes existing in The Forest
[/*] - Fixed Behemoth’s hands giving full experience when killed
[/*] - Fixed all fish bouncing in water strangely
[/*] - Fixed the Forest Temple not spawning boss treasure
[/*] - Fixed arrows dropped without charging from a bow benefitting from special effects
[/*] - Fixed too many water particles spawning when jumping in and out of water
[/*] - Fixed off-center Ruins rune orb spawn location
[/*] - Fixed saved games not saving some permanent potion bonuses
[/*] - OMP: Fixed Wand of Pestilence not dealing damage correctly
[/*] - OMP: Fixed DiveBomber and Mimic animating while frozen
[/*] - OMP: Fixed status effects not updating correctly
[/*] - OMP: Fixed Reflect Projectiles item attribute from working correctly
[/*] - OMP: Fixed player hurt sound effects being played out of sync with client
[/*] - OMP: Fixed Frost Nova playing sound effects when hitting dead enemies
[/*] - OMP: Fixed being unable to see Crawler health bars when equipped with Zygox ring
[/*]
[ 2017-03-10 03:52:50 CET ] [Original Post]
Minimum Setup
- Processor: Intel i3-4005U @ 1.7 Ghz
- Graphics: GeForce 9400M
- Storage: 200 MB available space
GAMEBILLET
[ 6407 ]
GAMERSGATE
[ 1891 ]
MacGamestore
[ 4309 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB