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Vagante
Nuke Nine Developer
Nuke Nine Publisher
2018-02-21 Release
Game News Posts: 83
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (3940 reviews)
The Game includes VR Support
Public Linux Depots:
  • Linux Depot [92.75 M]
Available DLCs:
  • Vagante Soundtrack
Patch 59f

Balance/Misc


  • Added one more level to Wildling's Fist Weapon tree, Pummel 3
  • Wildling Pummelling no longer fires a non-quickened attack
  • Knight's falling sword slightly reworked
    • Damage has been greatly increased, and damage fall-off of successive attacks decreased
    • Added a short delay before retracting the sword after hitting something
  • Added a much more obvious windup animation to Zombie attacks, and increased Zombie health from 40->75
  • Slightly reworked Shockwave visual effects
  • Added a destroy effect to BossWorm projectiles
  • Reduced animation time for The Smith shrine
  • Fairys now light up the level around them
  • Boulders now retain next to zero horizontal velocity while falling (they now tend to fall straight downwards)
  • Vagante files are now compressed, reducing their size significantly

Bugfixes


  • Fixed a crash related to certain NetMenu actions
  • Fixed a crash related to Mech Grunts in Branch 4 (Factory)
  • Fixed a crash related to the new plant boss's grappling behavior
  • Fixed a bug that caused players to randomly die to a "mysterious force"
  • Fixed dropped items being drawn slightly larger than normal, instead of being drawn at a 100% pixel scale
  • Fixed Behemoth boss in Act 4 (Rift) spawning underneath islands, and being untriggerable
  • Fixed dead minimechs being targetable by spells
  • Fixed some glitches with Imp animation in Branch 3 (Tower)
  • Fixed tile collision flags not being correctly set for the edges of levels (only noticeable on the edges of left-most or right-most islands in Act 4 (Rift))
  • Fixed Golem's hurt animation overriding its attack animation, resulting in a desync'ed weapon hitbox
  • Fixed a case where boss reward chest did not spawn in Branch 2 (Forest Temple)
  • Fixed players being able to block while frozen
  • Fixed charmed Spiders hurting friendly units
  • OMP: Potentially fixed a bug that caused certain players to have a black screen after a level transition
  • OMP: Fixed players disconnecting while holding a unit or fairy not properly dropping them


[ 2018-01-03 04:51:58 CET ] [ Original post ]

Patch 59f

Balance/Misc


  • Added one more level to Wildling's Fist Weapon tree, Pummel 3
  • Wildling Pummelling no longer fires a non-quickened attack
  • Knight's falling sword slightly reworked
    • Damage has been greatly increased, and damage fall-off of successive attacks decreased
    • Added a short delay before retracting the sword after hitting something
  • Added a much more obvious windup animation to Zombie attacks, and increased Zombie health from 40->75
  • Slightly reworked Shockwave visual effects
  • Added a destroy effect to BossWorm projectiles
  • Reduced animation time for The Smith shrine
  • Fairys now light up the level around them
  • Boulders now retain next to zero horizontal velocity while falling (they now tend to fall straight downwards)
  • Vagante files are now compressed, reducing their size significantly

Bugfixes


  • Fixed a crash related to certain NetMenu actions
  • Fixed a crash related to Mech Grunts in Branch 4 (Factory)
  • Fixed a crash related to the new plant boss's grappling behavior
  • Fixed a bug that caused players to randomly die to a "mysterious force"
  • Fixed dropped items being drawn slightly larger than normal, instead of being drawn at a 100% pixel scale
  • Fixed Behemoth boss in Act 4 (Rift) spawning underneath islands, and being untriggerable
  • Fixed dead minimechs being targetable by spells
  • Fixed some glitches with Imp animation in Branch 3 (Tower)
  • Fixed tile collision flags not being correctly set for the edges of levels (only noticeable on the edges of left-most or right-most islands in Act 4 (Rift))
  • Fixed Golem's hurt animation overriding its attack animation, resulting in a desync'ed weapon hitbox
  • Fixed a case where boss reward chest did not spawn in Branch 2 (Forest Temple)
  • Fixed players being able to block while frozen
  • Fixed charmed Spiders hurting friendly units
  • OMP: Potentially fixed a bug that caused certain players to have a black screen after a level transition
  • OMP: Fixed players disconnecting while holding a unit or fairy not properly dropping them


[ 2018-01-03 04:51:58 CET ] [ Original post ]

Vagante is an adventure set in a dark fantasy world filled with monsters, demons, and crooks. Despite these dangers, adventurers commonly travel these unforgiving lands questing for fame, riches, and power.

A recent rumor has it that a certain cave at the edge of the woods guards an unfathomable treasure. While a handful of intrepid adventurers have ventured into the cave already, none have returned. Undeterred by the potential danger, you set out by caravan to investigate...

MINIMAL SETUP
  • Processor: Intel i3-4005U @ 1.7 Ghz
  • Graphics: GeForce 9400M
  • Storage: 200 MB available space

GAMEBILLET

[ 6084 ]

25.19$ (16%)
8.78$ (12%)
31.10$ (11%)
16.39$ (18%)
16.79$ (16%)
8.38$ (16%)
3.81$ (87%)
4.95$ (17%)
8.74$ (13%)
16.79$ (16%)
13.30$ (11%)
6.61$ (17%)
13.34$ (11%)
33.14$ (17%)
26.34$ (12%)
25.74$ (57%)
16.79$ (16%)
4.07$ (90%)
34.59$ (42%)
12.42$ (17%)
2.14$ (79%)
16.79$ (16%)
29.02$ (17%)
19.97$ (20%)
4.24$ (92%)
16.97$ (15%)
16.59$ (17%)
24.86$ (17%)
16.57$ (17%)
12.42$ (17%)
GAMERSGATE

[ 1345 ]

1.5$ (70%)
1.7$ (91%)
1.58$ (77%)
0.6$ (91%)
1.58$ (77%)
2.22$ (88%)
3.06$ (83%)
1.58$ (77%)
1.58$ (77%)
3.75$ (81%)
1.58$ (77%)
6.8$ (66%)
1.58$ (77%)
1.28$ (87%)
1.58$ (77%)
1.91$ (87%)
1.58$ (77%)
5.1$ (66%)
0.85$ (91%)
1.58$ (77%)
2.55$ (87%)
0.51$ (91%)
0.6$ (91%)
2.09$ (87%)
1.58$ (77%)
1.58$ (77%)
1.58$ (77%)
1.58$ (77%)
1.58$ (77%)
2.03$ (89%)
MacGamestore

[ 4067 ]

0.99$ (90%)
21.99$ (27%)
1.24$ (75%)
1.99$ (80%)
0.89$ (87%)
23.96$ (20%)
1.19$ (76%)
3.74$ (75%)
4.99$ (83%)
1.99$ (80%)
1.29$ (84%)
5.49$ (84%)
1.99$ (85%)
1.42$ (93%)
18.99$ (24%)
1.19$ (76%)
4.98$ (75%)
1.19$ (76%)
2.29$ (88%)
1.69$ (92%)
3.99$ (73%)
21.99$ (12%)
1.49$ (85%)
2.49$ (88%)
6.24$ (75%)
1.98$ (90%)
4.99$ (75%)
2.98$ (85%)
1.19$ (76%)
53.99$ (10%)

FANATICAL BUNDLES

Time left:

356360 days, 19 hours, 23 minutes


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16 days, 2 hours, 23 minutes


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38 days, 2 hours, 23 minutes


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12 days, 2 hours, 23 minutes


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12 days, 2 hours, 23 minutes


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46 days, 2 hours, 23 minutes


HUMBLE BUNDLES

Time left:

4 days, 20 hours, 23 minutes


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6 days, 20 hours, 23 minutes


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13 days, 20 hours, 23 minutes


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14 days, 20 hours, 23 minutes

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