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Vagante
Nuke Nine Developer
Nuke Nine Publisher
2018-02-21 Release
Game News Posts: 83
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (2464 reviews)
The Game includes VR Support
Public Linux Depots:
  • Linux Depot [92.75 M]
Available DLCs:
  • Vagante Soundtrack
Patch 59f

Balance/Misc


  • Added one more level to Wildling's Fist Weapon tree, Pummel 3
  • Wildling Pummelling no longer fires a non-quickened attack
  • Knight's falling sword slightly reworked
    • Damage has been greatly increased, and damage fall-off of successive attacks decreased
    • Added a short delay before retracting the sword after hitting something
  • Added a much more obvious windup animation to Zombie attacks, and increased Zombie health from 40->75
  • Slightly reworked Shockwave visual effects
  • Added a destroy effect to BossWorm projectiles
  • Reduced animation time for The Smith shrine
  • Fairys now light up the level around them
  • Boulders now retain next to zero horizontal velocity while falling (they now tend to fall straight downwards)
  • Vagante files are now compressed, reducing their size significantly

Bugfixes


  • Fixed a crash related to certain NetMenu actions
  • Fixed a crash related to Mech Grunts in Branch 4 (Factory)
  • Fixed a crash related to the new plant boss's grappling behavior
  • Fixed a bug that caused players to randomly die to a "mysterious force"
  • Fixed dropped items being drawn slightly larger than normal, instead of being drawn at a 100% pixel scale
  • Fixed Behemoth boss in Act 4 (Rift) spawning underneath islands, and being untriggerable
  • Fixed dead minimechs being targetable by spells
  • Fixed some glitches with Imp animation in Branch 3 (Tower)
  • Fixed tile collision flags not being correctly set for the edges of levels (only noticeable on the edges of left-most or right-most islands in Act 4 (Rift))
  • Fixed Golem's hurt animation overriding its attack animation, resulting in a desync'ed weapon hitbox
  • Fixed a case where boss reward chest did not spawn in Branch 2 (Forest Temple)
  • Fixed players being able to block while frozen
  • Fixed charmed Spiders hurting friendly units
  • OMP: Potentially fixed a bug that caused certain players to have a black screen after a level transition
  • OMP: Fixed players disconnecting while holding a unit or fairy not properly dropping them


[ 2018-01-03 04:51:58 CET ] [ Original post ]

Patch 59f

Balance/Misc


  • Added one more level to Wildling's Fist Weapon tree, Pummel 3
  • Wildling Pummelling no longer fires a non-quickened attack
  • Knight's falling sword slightly reworked
    • Damage has been greatly increased, and damage fall-off of successive attacks decreased
    • Added a short delay before retracting the sword after hitting something
  • Added a much more obvious windup animation to Zombie attacks, and increased Zombie health from 40->75
  • Slightly reworked Shockwave visual effects
  • Added a destroy effect to BossWorm projectiles
  • Reduced animation time for The Smith shrine
  • Fairys now light up the level around them
  • Boulders now retain next to zero horizontal velocity while falling (they now tend to fall straight downwards)
  • Vagante files are now compressed, reducing their size significantly

Bugfixes


  • Fixed a crash related to certain NetMenu actions
  • Fixed a crash related to Mech Grunts in Branch 4 (Factory)
  • Fixed a crash related to the new plant boss's grappling behavior
  • Fixed a bug that caused players to randomly die to a "mysterious force"
  • Fixed dropped items being drawn slightly larger than normal, instead of being drawn at a 100% pixel scale
  • Fixed Behemoth boss in Act 4 (Rift) spawning underneath islands, and being untriggerable
  • Fixed dead minimechs being targetable by spells
  • Fixed some glitches with Imp animation in Branch 3 (Tower)
  • Fixed tile collision flags not being correctly set for the edges of levels (only noticeable on the edges of left-most or right-most islands in Act 4 (Rift))
  • Fixed Golem's hurt animation overriding its attack animation, resulting in a desync'ed weapon hitbox
  • Fixed a case where boss reward chest did not spawn in Branch 2 (Forest Temple)
  • Fixed players being able to block while frozen
  • Fixed charmed Spiders hurting friendly units
  • OMP: Potentially fixed a bug that caused certain players to have a black screen after a level transition
  • OMP: Fixed players disconnecting while holding a unit or fairy not properly dropping them


[ 2018-01-03 04:51:58 CET ] [ Original post ]

Vagante is an adventure set in a dark fantasy world filled with monsters, demons, and crooks. Despite these dangers, adventurers commonly travel these unforgiving lands questing for fame, riches, and power.

A recent rumor has it that a certain cave at the edge of the woods guards an unfathomable treasure. While a handful of intrepid adventurers have ventured into the cave already, none have returned. Undeterred by the potential danger, you set out by caravan to investigate...

MINIMAL SETUP
  • Processor: Intel i3-4005U @ 1.7 Ghz
  • Graphics: GeForce 9400M
  • Storage: 200 MB available space

GAMEBILLET

[ 6410 ]

0.77$ (92%)
0.89$ (91%)
12.59$ (16%)
4.95$ (17%)
13.02$ (13%)
24.59$ (18%)
16.79$ (16%)
2.33$ (84%)
41.49$ (17%)
7.81$ (80%)
16.59$ (17%)
53.35$ (11%)
2.91$ (81%)
5.27$ (12%)
33.17$ (17%)
3.94$ (84%)
17.75$ (11%)
4.95$ (17%)
2.28$ (85%)
4.43$ (91%)
6.71$ (16%)
5.32$ (91%)
2.28$ (85%)
16.96$ (15%)
1.44$ (90%)
8.47$ (15%)
16.57$ (17%)
33.17$ (17%)
2.91$ (81%)
12.42$ (17%)
GAMERSGATE

[ 2300 ]

1.05$ (85%)
1.28$ (87%)
1.69$ (89%)
9.37$ (63%)
2.99$ (85%)
8.0$ (60%)
2.76$ (91%)
9.37$ (63%)
2.25$ (89%)
3.75$ (81%)
0.75$ (85%)
3.0$ (85%)
0.83$ (92%)
7.0$ (65%)
3.4$ (83%)
9.37$ (63%)
8.1$ (73%)
4.46$ (70%)
0.87$ (91%)
2.7$ (91%)
14.0$ (60%)
5.0$ (80%)
11.52$ (71%)
4.5$ (70%)
2.5$ (90%)
3.48$ (83%)
7.88$ (74%)
2.55$ (83%)
1.7$ (91%)
4.25$ (83%)
MacGamestore

[ 2605 ]

2.49$ (88%)
3.89$ (87%)
18.99$ (24%)
2.99$ (85%)
65.99$ (6%)
1.19$ (76%)
1.19$ (88%)
1.24$ (75%)
2.49$ (75%)
3.99$ (73%)
13.96$ (30%)
1.19$ (94%)
1.19$ (88%)
9.49$ (5%)
2.49$ (50%)
1.19$ (76%)
1.99$ (80%)
1.99$ (80%)
2.98$ (85%)
1.79$ (91%)
1.19$ (60%)
1.09$ (95%)
1.19$ (76%)
1.10$ (89%)
6.24$ (75%)
6.37$ (79%)
4.79$ (90%)
0.99$ (93%)
1.39$ (90%)
1.89$ (87%)

FANATICAL BUNDLES

Time left:

356240 days, 23 hours, 37 minutes


Time left:

356240 days, 23 hours, 37 minutes


Time left:

12 days, 6 hours, 37 minutes


Time left:

17 days, 6 hours, 37 minutes


Time left:

1 days, 6 hours, 37 minutes


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3 days, 6 hours, 37 minutes


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5 days, 6 hours, 37 minutes


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30 days, 6 hours, 37 minutes


Time left:

11 days, 6 hours, 37 minutes


Time left:

17 days, 6 hours, 37 minutes


Time left:

26 days, 6 hours, 37 minutes


Time left:

36 days, 6 hours, 37 minutes


HUMBLE BUNDLES

Time left:

4 days, 0 hours, 37 minutes


Time left:

11 days, 0 hours, 37 minutes


Time left:

13 days, 0 hours, 37 minutes


Time left:

18 days, 0 hours, 37 minutes

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