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Vagante is an adventure set in a dark fantasy world filled with monsters, demons, and crooks. Despite these dangers, adventurers commonly travel these unforgiving lands questing for fame, riches, and power.

A recent rumor has it that a certain cave at the edge of the woods guards an unfathomable treasure. While a handful of intrepid adventurers have ventured into the cave already, none have returned. Undeterred by the potential danger, you set out by caravan to investigate...
Vagante
Nuke NineDeveloper
Nuke NinePublisher
2018-02-21Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Very Positive (2464 reviews)
VR Support
Public Linux Depots:
  • Linux Depot [92.75 M]
Available DLCs:
  • Vagante Soundtrack
Patch 1.011

New/Balance

  • Added a new setting for modifying the Minimap zoom level
  • Affinity Berserk level 3 now grants lifesteal
  • Enemy fireballs no longer emit embers
  • ShopKeepers will now only aggro to non-player faction damage if the player is nearby and visible to them
  • Post-processing no longer enabled by default

Bugfixes

  • Fixed crash that could occur with Boss ShadowKnight AI
  • Fixed crash that could occur with TikiMan ai
  • Fixed crash related to certain status effects expiring
  • Fixed alternate caves theme not unlocking properly.
  • Fixed players being able to escape the final boss elevator sequence
  • Fixed not being able to use a background that the host hasn't unlocked.
  • Fixed Shopkeepers sometimes getting stuck in their back room
  • Fixed Mimic idle sprite being slightly offset the ground.
  • Boss Worm no longer triggers traps until aggrod
  • Fixed a visual issue when opening the unlock menu while viewing a game-over unlock
  • Fixed level exits sometimes being underwater
  • Fixed an issue where Boss Shadowknight would float away when killed during a dash attack
  • Fixed Trophy not unlocking upon completely beating the game.
  • Fixed Catacombs enemies blocking the view of Spike Traps with their corpses.
  • Fixed a handful of broken level generation rooms.
  • Fixed Boss Necromancer doing nothing when sufficiently far from its minions corpses
  • Fixed Divebomber projectiles procing block/evasion multiple times
  • Fixed being able to emote while teleporting
  • Fixed bug where progression information sometimes wouldn't properly display after a victory
  • Fixed final boss being able to fall off the fight platform.
  • OMP: Fixed an issue where rune orbs wouldn't disappear client-side.

[ 2018-02-27 07:19:22 CET ] [Original Post]
Patch 1.011

New/Balance

  • Added a new setting for modifying the Minimap zoom level
  • Affinity Berserk level 3 now grants lifesteal
  • Enemy fireballs no longer emit embers
  • ShopKeepers will now only aggro to non-player faction damage if the player is nearby and visible to them
  • Post-processing no longer enabled by default

Bugfixes

  • Fixed crash that could occur with Boss ShadowKnight AI
  • Fixed crash that could occur with TikiMan ai
  • Fixed crash related to certain status effects expiring
  • Fixed alternate caves theme not unlocking properly.
  • Fixed players being able to escape the final boss elevator sequence
  • Fixed not being able to use a background that the host hasn't unlocked.
  • Fixed Shopkeepers sometimes getting stuck in their back room
  • Fixed Mimic idle sprite being slightly offset the ground.
  • Boss Worm no longer triggers traps until aggrod
  • Fixed a visual issue when opening the unlock menu while viewing a game-over unlock
  • Fixed level exits sometimes being underwater
  • Fixed an issue where Boss Shadowknight would float away when killed during a dash attack
  • Fixed Trophy not unlocking upon completely beating the game.
  • Fixed Catacombs enemies blocking the view of Spike Traps with their corpses.
  • Fixed a handful of broken level generation rooms.
  • Fixed Boss Necromancer doing nothing when sufficiently far from its minions corpses
  • Fixed Divebomber projectiles procing block/evasion multiple times
  • Fixed being able to emote while teleporting
  • Fixed bug where progression information sometimes wouldn't properly display after a victory
  • Fixed final boss being able to fall off the fight platform.
  • OMP: Fixed an issue where rune orbs wouldn't disappear client-side.

[ 2018-02-27 07:19:22 CET ] [Original Post]

Minimum Setup

  • Processor: Intel i3-4005U @ 1.7 Ghz
  • Graphics: GeForce 9400M
  • Storage: 200 MB available space
GAMEBILLET

[ 6098 ]

16.79$ (16%)
39.95$ (11%)
53.95$ (10%)
24.87$ (17%)
24.87$ (17%)
12.42$ (17%)
15.11$ (24%)
8.27$ (17%)
16.57$ (17%)
12.42$ (17%)
8.85$ (11%)
28.69$ (18%)
20.72$ (-4%)
8.39$ (16%)
4.19$ (16%)
16.96$ (15%)
25.47$ (15%)
26.65$ (11%)
17.75$ (11%)
16.96$ (15%)
16.57$ (17%)
13.30$ (11%)
24.87$ (17%)
8.27$ (17%)
16.57$ (17%)
6.71$ (16%)
16.57$ (17%)
26.65$ (11%)
1.00$ (90%)
12.42$ (17%)
GAMERSGATE

[ 1886 ]

1.02$ (91%)
4.25$ (57%)
0.6$ (91%)
1.02$ (74%)
1.31$ (81%)
0.34$ (91%)
1.84$ (74%)
4.25$ (83%)
0.85$ (91%)
1.84$ (74%)
8.49$ (58%)
1.7$ (91%)
3.4$ (91%)
0.75$ (81%)
5.09$ (49%)
0.68$ (91%)
1.28$ (87%)
1.28$ (91%)
1.84$ (74%)
8.91$ (70%)
0.85$ (91%)
5.1$ (66%)
6.0$ (76%)
1.11$ (91%)
0.09$ (91%)
0.43$ (91%)
0.85$ (91%)
1.84$ (74%)
1.84$ (74%)
1.31$ (81%)
MacGamestore

[ 4275 ]

6.99$ (86%)
4.89$ (88%)
2.99$ (80%)
9.49$ (5%)
11.24$ (55%)
13.99$ (7%)
9.49$ (5%)
1.99$ (89%)
1.19$ (88%)
1.19$ (76%)
1.29$ (84%)
2.29$ (77%)
9.49$ (68%)
13.99$ (7%)
9.49$ (5%)
2.98$ (90%)
0.99$ (93%)
1.19$ (76%)
1.19$ (88%)
1.09$ (86%)
17.49$ (13%)
7.99$ (84%)
44.99$ (10%)
8.49$ (83%)
1.99$ (80%)
9.49$ (5%)
7.94$ (21%)
1.19$ (94%)
1.49$ (85%)
1.09$ (95%)

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