Hello everybody! We are still working on Quest of Souls...just slowly. :soloskull: We've been taking on client work to pay the bills and will be able to dedicate more resources to Quest of Souls in the upcoming months when that finishes up. Our team will provide more details as soon as we finish Necroball and launch that out of Early Access in Q1 of 2018. If you'd like to support our game development, please grab a copy of Necroball! http://store.steampowered.com/app/563410/Necroball/ Necroball started off as a mini-game in Quest of Souls and gained a life of its own after showing it at conventions like PAX South. We've learned a lot about mechanics, user experience, and Unity while making Necroball a finished product and we will use all that we've learned to improve Quest of Souls as we pick up the torch again. Thanks for supporting us along the way. -King Crow Studios :kingcrow::flameyskull::soloskull::necropalm::ratbuddy:
[ 2017-11-13 03:02:50 CET ] [ Original post ]
Hello everybody! We are still working on Quest of Souls...just slowly. ːsoloskullː We've been taking on client work to pay the bills and will be able to dedicate more resources to Quest of Souls in the upcoming months when that finishes up. Our team will provide more details as soon as we finish Necroball and launch that out of Early Access in Q1 of 2018. If you'd like to support our game development, please grab a copy of Necroball! http://store.steampowered.com/app/563410/Necroball/ Necroball started off as a mini-game in Quest of Souls and gained a life of its own after showing it at conventions like PAX South. We've learned a lot about mechanics, user experience, and Unity while making Necroball a finished product and we will use all that we've learned to improve Quest of Souls as we pick up the torch again. Thanks for supporting us along the way. -King Crow Studios ːkingcrowːːflameyskullːːsoloskullːːnecropalmːːratbuddyː
[ 2017-11-13 03:02:50 CET ] [ Original post ]
Hello Everybody! It has been a while, but here is the latest update on how the development of Quest of Souls is going over here at King Crow Studios. As you all may know, we tried our hand at a Kickstarter to fund the rest of development for Quest of Souls, but didn't meet our goal of $42,000. Since then, our team has been working on turning the Quest of Souls mini-game, Necroball, into a standalone game that can help us develop Quest of Souls in more ways than one. It has provided a place for us to really fine-tune our multiplayer mechanics, animations, and "game feel" for Quest of Souls and it even exists in the same universe so you can play characters like Brunhilde the Good Lich or Zuzu the Demonologist. http://store.steampowered.com/app/563410/ In addition to that, not only does Necroball help us develop QoS technically if you purchase a copy of Necroball the proceeds go toward finishing Necroball AND developing Quest of Souls! If you like the way Quest of Souls looks and plays, then hopefully you'll love Necroball and what we've been able to do with it in Early Access. Please stay tuned for monthly updates in the QoS Steam Discussion, as we continue to work on QoS throughout the year and release it getting closer to the end of 2017. Thank you all for your interest and support for Quest of Souls! -King Crow Studios
[ 2017-01-17 18:00:18 CET ] [ Original post ]
Hello Everybody! It has been a while, but here is the latest update on how the development of Quest of Souls is going over here at King Crow Studios. As you all may know, we tried our hand at a Kickstarter to fund the rest of development for Quest of Souls, but didn't meet our goal of $42,000. Since then, our team has been working on turning the Quest of Souls mini-game, Necroball, into a standalone game that can help us develop Quest of Souls in more ways than one. It has provided a place for us to really fine-tune our multiplayer mechanics, animations, and "game feel" for Quest of Souls and it even exists in the same universe so you can play characters like Brunhilde the Good Lich or Zuzu the Demonologist. http://store.steampowered.com/app/563410/ In addition to that, not only does Necroball help us develop QoS technically if you purchase a copy of Necroball the proceeds go toward finishing Necroball AND developing Quest of Souls! If you like the way Quest of Souls looks and plays, then hopefully you'll love Necroball and what we've been able to do with it in Early Access. Please stay tuned for monthly updates in the QoS Steam Discussion, as we continue to work on QoS throughout the year and release it getting closer to the end of 2017. Thank you all for your interest and support for Quest of Souls! -King Crow Studios
[ 2017-01-17 18:00:18 CET ] [ Original post ]
Hello Everybody! We wanted to update everyone here about our current progress and focus. We're in the process of taking the demo feedback and implementing what the level will look and feel like in the actual game. The relaunched demo is estimated to be done in one month and we will keep you posted here and on social media when it is available. We appreciate all the feedback everyone has sent us here, via email, on social media or youtube, and look forward to using that advice to continue to create a fun and awesome game. Follow us on Instagram, Facebook, and Twitter for the latest information about Quest of Souls and to see game art, behind the scenes videos, and developer commentary. You can email demo@kingcrowstudios.com with any additional bug reports, screenshots, or suggestions in addition to posting or commenting here. Thank you! -King Crow Studios
[ 2016-04-30 20:01:38 CET ] [ Original post ]
Hello Everybody! We wanted to update everyone here about our current progress and focus. We're in the process of taking the demo feedback and implementing what the level will look and feel like in the actual game. The relaunched demo is estimated to be done in one month and we will keep you posted here and on social media when it is available. We appreciate all the feedback everyone has sent us here, via email, on social media or youtube, and look forward to using that advice to continue to create a fun and awesome game. Follow us on Instagram, Facebook, and Twitter for the latest information about Quest of Souls and to see game art, behind the scenes videos, and developer commentary. You can email demo@kingcrowstudios.com with any additional bug reports, screenshots, or suggestions in addition to posting or commenting here. Thank you! -King Crow Studios
[ 2016-04-30 20:01:38 CET ] [ Original post ]
Hello Everybody! Quest of Souls is live on Kickstarter! We hit over 10% of our goal in the first hour we were live, and are officially endorsed as a "Project We Love" by Kickstarter, themselves! Go to www.questofsouls.com to be redirected there! We have some awesome rewards including a Toki the Dragonslayer figurine or getting to create your own enemy in Quest of Souls. We wanted to let everyone know that Kickstarter doesn't take any money out of your account until the campaign reaches it's goal. You can log in today and throw a dollar in there and then change it later to something bigger. Every backer counts on day one, and we appreciate any support you can offer. Our demo is live on the store page, and we are currently working on feedback we have received and will be updating the build as the days progress. http://store.steampowered.com/app/441560/ We also have a new and shiny trailer to show off! That is also on the Kickstarter and Steam page. Thank you all for supporting Quest of Souls, this has been such an amazing experience! -King Crow Studios
[ 2016-03-31 17:58:45 CET ] [ Original post ]
Hello Everybody! Quest of Souls is live on Kickstarter! We hit over 10% of our goal in the first hour we were live, and are officially endorsed as a "Project We Love" by Kickstarter, themselves! Go to www.questofsouls.com to be redirected there! We have some awesome rewards including a Toki the Dragonslayer figurine or getting to create your own enemy in Quest of Souls. We wanted to let everyone know that Kickstarter doesn't take any money out of your account until the campaign reaches it's goal. You can log in today and throw a dollar in there and then change it later to something bigger. Every backer counts on day one, and we appreciate any support you can offer. Our demo is live on the store page, and we are currently working on feedback we have received and will be updating the build as the days progress. http://store.steampowered.com/app/441560/ We also have a new and shiny trailer to show off! That is also on the Kickstarter and Steam page. Thank you all for supporting Quest of Souls, this has been such an amazing experience! -King Crow Studios
[ 2016-03-31 17:58:45 CET ] [ Original post ]
Hello Everybody! At the end of this month we will be starting a Kickstarter campaign for Quest of Souls! We are offering some cool rewards like: Copies of Quest of Souls Name in Credits Beta Access Alpha Access Real SNES-style physical game box Real instruction manual (I miss them so...) Thank you email from Toki the Dragonslayer Game Bundles and exclusive in game events for all collaborating companies! (Road Redemption, Tadpole Treble, Nefarious, Cyberpunk Casanova) Make an Enemy Create a Boss Necroball Champion (create a character for our minigame Necroball!) World Creator New Orleans chill sesh with the development team (also help make a whole level!) We are finishing up our Kickstarter video now and are finalizing some of the assets needed for the Kickstarter page. We really want to show off how much we have done since being Greenlit and can't wait to unveil all the cool new stuff on March 31st when the Kickstarter goes live! Please like our page on FB (https://www.facebook.com/KingCrowStudios) and let us know what kind of rewards you want to see on the Kickstarter! Your input matters and we want to know what you think! We have been posting weekly developer blogs, behind the scenes pics and videos, and we will be streaming our art process on Twitch Creative soon! Thanks for following us! This has been awesome adventure! -King Crow Studios Links: Website: http://www.kingcrowstudios.com/ Facebook: https://www.facebook.com/KingCrowStudios Twitter: https://twitter.com/KingCrowStudios Instagram: https://www.instagram.com/kingcrowstudio/ Tumblr: http://kingcrowstudios.tumblr.com/ IndieDB: http://www.indiedb.com/games/quest-of-souls
[ 2016-03-17 22:57:00 CET ] [ Original post ]
Hello Everybody! At the end of this month we will be starting a Kickstarter campaign for Quest of Souls! We are offering some cool rewards like: Copies of Quest of Souls Name in Credits Beta Access Alpha Access Real SNES-style physical game box Real instruction manual (I miss them so...) Thank you email from Toki the Dragonslayer Game Bundles and exclusive in game events for all collaborating companies! (Road Redemption, Tadpole Treble, Nefarious, Cyberpunk Casanova) Make an Enemy Create a Boss Necroball Champion (create a character for our minigame Necroball!) World Creator New Orleans chill sesh with the development team (also help make a whole level!) We are finishing up our Kickstarter video now and are finalizing some of the assets needed for the Kickstarter page. We really want to show off how much we have done since being Greenlit and can't wait to unveil all the cool new stuff on March 31st when the Kickstarter goes live! Please like our page on FB (https://www.facebook.com/KingCrowStudios) and let us know what kind of rewards you want to see on the Kickstarter! Your input matters and we want to know what you think! We have been posting weekly developer blogs, behind the scenes pics and videos, and we will be streaming our art process on Twitch Creative soon! Thanks for following us! This has been awesome adventure! -King Crow Studios Links: Website: http://www.kingcrowstudios.com/ Facebook: https://www.facebook.com/KingCrowStudios Twitter: https://twitter.com/KingCrowStudios Instagram: https://www.instagram.com/kingcrowstudio/ Tumblr: http://kingcrowstudios.tumblr.com/ IndieDB: http://www.indiedb.com/games/quest-of-souls
[ 2016-03-17 22:57:00 CET ] [ Original post ]
🎮 Full Controller Support
Quest of Souls is a fantasy, twin-stick, shoot 'em up, RPG adventure with skill upgrade customization, multiple endings, pixel graphics, a story-rich experience, and a dragonslaying corgi!
Quest of Souls is inspired by nostalgic 90's SNES games like Pocky & Rocky, Zombies Ate My Neighbors, Super Smash TV, Secret of Mana, Chrono Trigger, FF3, Gauntlet, and the Legend of Zelda series. If you like those games, we are making Quest of Souls for you!
We are planning for three player co-op, three levels of difficulty (Casual, Normal, and Insano), 7 full levels in game, and secret unlockable story twists and characters!
The core of combat is an action packed twin-stick shooter. You dodge enemy projectiles while using each of the character's four abilities to get to the end of the level. As the game progresses you make decisions in the story that lead you down different paths. Each of those paths have their own encounters, enemies, and unlockable skill upgrade books used to enhance and customize each character's abilities.
The storyline revolves around three main characters: Brunhilde the Good Lich, Toki the Dragonslayer, and Yoshimbo the Sworn Protector, and their quest to track down a powerful magical artifact of great value that was stolen by a mysterious dark sorcerer.
Their trek takes them across a wondrous fantasy landscape boasting vastly different environments to explore and decisions that change not just the story, but the actual levels themselves!
Wait, you said a lich, a dragonslayer, and a Yoshimbo?!
Yep. So, Brunhilde is a lich who uses her powers for good, Toki was once a noble fairy dragoon's battle mount, and Yoshimbo is a ronin on a personal redemption quest wandering the countryside. Here they are!
King Crow Studios is part of a video game incubator at the Louisiana Technology Park in Baton Rouge, Louisiana. In collaboration with other video game companies like Pixel Dash Studios, BitFinity Games, Starblade Games, and Jetstreame Games, we hope to work with the community to make games that we all can enjoy and provide entry-level experience for local game developers.
The talent that goes into this game comes from all across Louisiana. We hope to show off how vibrant the gaming community is here by having almost every other existing indie company contribute in some way to the game. Every one of us have been chosen to be a part of this game because we all think this is an awesome idea and want to see it succeed. We will do our best to show you our progress so we can prove how hard we are working and how seriously we all want this to be amazing.
This is our first game. We want to listen to all of you, and create several games throughout the years for you to enjoy.
Follow us on Facebook, Twitter, and Instagram!
https://www.facebook.com/KingCrowStudios/
https://twitter.com/KingCrowStudios
https://www.instagram.com/kingcrowstudio/
We have been assembling a team and working on the game mechanics for the past several months. The level design is nearly complete and we are diligently working on creating art assets and unique coding for each level.
The plan is to release a polished version of the demo (which was first presented to the public at PAX South 2016) on March 31st to coincide with a Kickstarter campaign, and have the game released by the end of 2016.
We have a long way to go and hope to show you cool stuff every step of the way!
Be prepared for more announcements and updates as we get further down the development cycle and hit our milestone goals!
Whoa, you read all the way to the end? Thanks!
We are in the process of creating more trailers to show off what we have done since the first gameplay trailer here. The next video will be released on March 31st along with our Kickstarter. We have added some new screenshots to the list since our success on Greenlight to show off two new areas of the game. The graveyard screenshot above shows off our mini-game Necroball, a competitive sport among Necromancers. The second level of the game, Snakebite Swamp, has a screenshot too! We are still polishing what we have there, but are very proud to show you what we have accomplished so far!
- OS: Still Being Determined
[ 6132 ]
[ 2625 ]