The game saw a couple of attempts to be born back then, but it wasn’t to be. Partly because we were just too young and “green” back then, partly because, you know, “life happens”… we drifted apart, started our professional jobs and other ventures. You know, we grew up.
But, after more than 25 years, we found all them early unfinished DOS versions, maps, concept art and documentation lying on old disks collecting dust. We also found a lot of sketches and ideas on paper (that miraculously survived the 25+ years).
And so the decision was made - it’s time to develop this thing.
We are still determined that Mystic Land will be the best old-school computer fantasy role playing game with all the goodies from the 90s like turn based grid movement and combat, lots of (meaningful) skills and attributes and (hard) puzzled to solve.
Saying that, we will also add some quality-of-life improvements like full controller/mouse/keyboard support and easier inventory and battle strategy management.
Big Announcement for Mystic Land: The Search for Maphaldo
After numerous tests and experiments, were excited to confirm that Mystic Land will include an option for smooth party movements and turns.
And were not talking about pixel zoom tricks or pre-rendered image pans - this is a true 3D environment that will make you feel like youve stepped right into a vibrant fantasy world.
Prefer the classic old-school 2D grid-hopping style? Dont worry - the 2D engine isnt going anywhere. Youll be able to switch between engines mid-game with a single key press (yes, its THAT simple!).
Check out the attached YouTube video showcasing first 2 minutes of gameplay in the new 3D engine. Its still a work in progress - models arent polished yet, escpecially the floor and ceiling - but it should give you a great preview of how the game plays in full 3D.
Minimum Setup
- OS: Ubuntu 22.04
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