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Under The Yoke Development Update
A pretty common response from player's were issues with the UX, mainly with the Font. I can proudly announce that we will be moving away from our old timey font to something a lot more legible. This is actually a pretty major change as Under The Yoke features a vast number of menus that will need to be resized. For the 1 or 2 of you that like the old font, we will be keeping it for menu titles to keep the medieval theme but for the most part the new font will be deployed for any menus that require a lot of reading. There will be some general work to improve the UI which should just give the game a cleaner and clearer feel.
A lot of feedback showed that the game lacked clarity on some mechanics. Truthfully there are so many mechanics in Under The Yoke that it's hard to explain the mechanics to players without overwhelming them. I think the existing tutorial can do with a little refresh though, and we will look to include images and even a video tutorial. If these changes don't help then it may be possible to create a tutorial that holds the player's hand a little more but I want to be respectful of people's time.
Unsurprisingly with 1000 people launching into Under The Yoke they ran into bugs that my small group of play testers hadn't encountered. A lot of hard bugs and crashes were squashed during next fest and the game is in a much more stable space. Bug fixing will be an ongoing process so if you do encounter any new bugs along the way, reach out through the socials or info@priorygames.com and I'll get on it.
The game received a lot of rebalancing during Steam Next Fest but there's still plenty to do. Expect the value of goods to change as well as the amount that you can/do produce in your home. We will also be addressing Character Needs, particularly Faith and potentially experimenting with turning Cooking from a Weekly cost to a Monthly cost so player's don't need to constantly micromanage their inventory to make sure they have enough vegetables/beer or whatever other tertiary foodstuffs.
Fortunately you won't need to wait until the full release of Under The Yoke to experience these game changes. A patch should be being pushed to the demo as this article gets published which features some bug fixes as well as other user requested changes, such as decreasing the speed at which time progresses. Feedback is always welcome and helpful so jump into the forums with any of your thoughts.
[ 2024-03-04 22:01:48 CET ] [ Original post ]
Greetings fellow villeins! We're now about a month out from the first time some of you got to experience Under The Yoke at Steam Next Fest (the demo is still available for those of you that missed it). We received an awful lot of great feedback on the game so I wanted to share a little behind the scenes on what you can expect from Under The Yoke prior to a full launch in a few months time.
UX
A pretty common response from player's were issues with the UX, mainly with the Font. I can proudly announce that we will be moving away from our old timey font to something a lot more legible. This is actually a pretty major change as Under The Yoke features a vast number of menus that will need to be resized. For the 1 or 2 of you that like the old font, we will be keeping it for menu titles to keep the medieval theme but for the most part the new font will be deployed for any menus that require a lot of reading. There will be some general work to improve the UI which should just give the game a cleaner and clearer feel.
Tutorial
A lot of feedback showed that the game lacked clarity on some mechanics. Truthfully there are so many mechanics in Under The Yoke that it's hard to explain the mechanics to players without overwhelming them. I think the existing tutorial can do with a little refresh though, and we will look to include images and even a video tutorial. If these changes don't help then it may be possible to create a tutorial that holds the player's hand a little more but I want to be respectful of people's time.
Bugs
Unsurprisingly with 1000 people launching into Under The Yoke they ran into bugs that my small group of play testers hadn't encountered. A lot of hard bugs and crashes were squashed during next fest and the game is in a much more stable space. Bug fixing will be an ongoing process so if you do encounter any new bugs along the way, reach out through the socials or info@priorygames.com and I'll get on it.
Balance
The game received a lot of rebalancing during Steam Next Fest but there's still plenty to do. Expect the value of goods to change as well as the amount that you can/do produce in your home. We will also be addressing Character Needs, particularly Faith and potentially experimenting with turning Cooking from a Weekly cost to a Monthly cost so player's don't need to constantly micromanage their inventory to make sure they have enough vegetables/beer or whatever other tertiary foodstuffs.
When?
Fortunately you won't need to wait until the full release of Under The Yoke to experience these game changes. A patch should be being pushed to the demo as this article gets published which features some bug fixes as well as other user requested changes, such as decreasing the speed at which time progresses. Feedback is always welcome and helpful so jump into the forums with any of your thoughts.
[ 2024-03-04 22:01:48 CET ] [ Original post ]
Under The Yoke
Priory Games
Developer
Priory Games
Publisher
Q1 2024
Release
Game News Posts:
39
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive
(40 reviews)
Public Linux Depots:
- [0 B]
Step back in time and embark on a remarkable journey through the heart of Norman England, spanning over 250 years of fully realised Medieval English history.
Begin your humble life as a lowly serf playing your own custom character. Armed with just an acre of land, a ramshackle cottage, and enough provisions to survive winter, your quest for prosperity begins.
Guide your family through the Middle Ages, from one generation to the next. Each character boasts distinct personalities, needs, and skills, and it's your duty to oversee every facet of their lives, from their livelihoods to their social circles and even their daily sustenance.
Every character possesses three defining traits—Mind, Body, and Spirit—that dictate their compatibility with others, preferred activities, and unlock unique event options. Choose wisely, as each trait brings both advantages and disadvantages, impacting their daily toil and needs.
Keep your characters content and productive by attending to their essential needs:
Surviving in the Middle Ages demands a diverse skill set. Master the arts of Farming, Herbalism, Cooking, Husbandry, Carpentry, and Tailoring as you engage in the myriad tasks of a medieval peasant's life. From plowing fields to shearing sheep, there's always work to be done, though the season and the changing value of goods will keep you on your toes.
While you focus on your family, the village thrives around you. Forge friendships, pursue romance, and interact with your neighbours. But beware, as rival families vie for elections and jury seats. Consider forging alliances to collectively prosper.
Life as a peasant extends beyond the fields. Enhance your cottage and garden with handcrafted furniture that can elevate the value of your goods, whether for personal use or lucrative market sales. If space becomes a constraint, negotiate with your Lord for a larger cottage or garden to accommodate more furniture.
Farming entails more than just crops—farm animals provide vital resources. Purchase and breed cows, horses, goats, sheep, pigs, and chickens, each with their own unique needs and benefits. Opt for the strength of an ox or the speed of a horse, or reap the rewards of wool from sheep and the fertiliser from pigs.
Revive the age-old Hallmote tradition—an annual gathering of villagers to address legal disputes and elect local officials. Dive into the realm of politics, with rewards for winning elections and voting for allies. Your male family members might also be summoned for jury duty during village disputes.
Negotiate your feudal dues and responsibilities with your Lord. From farmland to meadowland, your home to your garden, all aspects of your life are open to negotiation. As a serf, you'll toil on your Lord's demesne or face fees, but earning their respect could pave your path to freedom. Rise to a freeman status and expand your rights, from baking your own bread to hunting in the forests. Under The Yoke intricately replicates the medieval rights system.
Immerse yourself in medieval England's vibrant tapestry through a dynamic event system, featuring hundreds of unique events that ensure every play-through remains fresh. From social intrigues to attending church, your choices shape your family's legacy throughout the ages.
Experience history like never before as your characters respond to the pivotal events of their time. With our dynamic event system, we weave 250 years of history from 1085 to 1335 into your personal narrative, enabling you to walk in the shoes of the common man as the world evolves around you.
Begin your humble life as a lowly serf playing your own custom character. Armed with just an acre of land, a ramshackle cottage, and enough provisions to survive winter, your quest for prosperity begins.
Guide your family through the Middle Ages, from one generation to the next. Each character boasts distinct personalities, needs, and skills, and it's your duty to oversee every facet of their lives, from their livelihoods to their social circles and even their daily sustenance.
Every character possesses three defining traits—Mind, Body, and Spirit—that dictate their compatibility with others, preferred activities, and unlock unique event options. Choose wisely, as each trait brings both advantages and disadvantages, impacting their daily toil and needs.
Keep your characters content and productive by attending to their essential needs:
- Satisfy their Taste with over 50 authentic medieval ingredients.
- Grant them Rest, allowing them precious respite from their laborious routines.
- Nurture their Faith through immersive Middle Ages church experiences.
- Foster their Social connections by participating in genuine medieval social gatherings and building lasting bonds with fellow villagers.
Surviving in the Middle Ages demands a diverse skill set. Master the arts of Farming, Herbalism, Cooking, Husbandry, Carpentry, and Tailoring as you engage in the myriad tasks of a medieval peasant's life. From plowing fields to shearing sheep, there's always work to be done, though the season and the changing value of goods will keep you on your toes.
While you focus on your family, the village thrives around you. Forge friendships, pursue romance, and interact with your neighbours. But beware, as rival families vie for elections and jury seats. Consider forging alliances to collectively prosper.
Life as a peasant extends beyond the fields. Enhance your cottage and garden with handcrafted furniture that can elevate the value of your goods, whether for personal use or lucrative market sales. If space becomes a constraint, negotiate with your Lord for a larger cottage or garden to accommodate more furniture.
Farming entails more than just crops—farm animals provide vital resources. Purchase and breed cows, horses, goats, sheep, pigs, and chickens, each with their own unique needs and benefits. Opt for the strength of an ox or the speed of a horse, or reap the rewards of wool from sheep and the fertiliser from pigs.
Revive the age-old Hallmote tradition—an annual gathering of villagers to address legal disputes and elect local officials. Dive into the realm of politics, with rewards for winning elections and voting for allies. Your male family members might also be summoned for jury duty during village disputes.
Negotiate your feudal dues and responsibilities with your Lord. From farmland to meadowland, your home to your garden, all aspects of your life are open to negotiation. As a serf, you'll toil on your Lord's demesne or face fees, but earning their respect could pave your path to freedom. Rise to a freeman status and expand your rights, from baking your own bread to hunting in the forests. Under The Yoke intricately replicates the medieval rights system.
Immerse yourself in medieval England's vibrant tapestry through a dynamic event system, featuring hundreds of unique events that ensure every play-through remains fresh. From social intrigues to attending church, your choices shape your family's legacy throughout the ages.
Experience history like never before as your characters respond to the pivotal events of their time. With our dynamic event system, we weave 250 years of history from 1085 to 1335 into your personal narrative, enabling you to walk in the shoes of the common man as the world evolves around you.
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