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Balance, bugs and beautification

Apologies for the quietness on my front, but I've been putting together and testing a rather big update for all you villeins! This update not only features bug fixes but also some requested quality of life changes and changes to existing mechanics so give it a read!

  • Update to lists UI, henceforth lists should update more dynamically, meaning no more weirdness with characters appearing on some lists and not others or inventory items being selectable and then not or filters disappearing. This may not sound significant but it was a big chunk of work and the impact should be very material.
  • Using the same trick that I used on the furniture list and job list, the full social screen of the character sheet should now always appear on screen, no more having to move your character to confirm a selection. I'm not able to test this myself as I have standard screen sizes so if you have a weird screen size and it starts working for you, let me know.
  • Reworked the ploughing system. Ploughing should take longer now and account for the new skill system rather than the pre demo system. I've also reworked the UI and removed a few bugs that people had reported. Purchasing help is also more powerful now to incentivise dropping a few pennies here and there.
  • Whenever the game generates an entire family (IE at game start or after a family gets wiped out), the game now has a massive preference for larger families with all families consisting of at least a husband and wife. This should help with population density as the game progresses but if people still run into issues around marriage I may look to alternatives.
  • Consumable items now decay 1/3rd as fast. This may be an over correction on the balance of food items but giving players less than a month to conserve meats or fruits wasn't satisfying balance so foodstuffs have a bit more longevity now.
  • Changes to the character sheet should stop it dominating the UI and blocking other buttons. This is a pretty big change though so keep an eye out for any errors regarding character sheet placement.
  • The character inventory no longer has a warning prompt for accepting changes. It was annoying to click through every time you wanted to change your equipped items and it became redundant after the first time you read the warning.
  • The market now displays the current durability of an item in text when the item is hovered over. The text is really small in order to fit in the UI as it's not part of the original design so this may be changed.
  • The market should now accurately display the new carrying weight after a trade is made.
I think there are probably more changes that I've forgotten about so if you see anything else let other players know in the comments below.


[ 2024-04-20 14:10:41 CET ] [ Original post ]



Under The Yoke
Priory Games
  • Developer

  • Priory Games
  • Publisher

  • Q1 2024
  • Release

  • Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 38  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
    🎮 Full Controller Support
  • Controls

  • Positive

    (38 reviews)


  • Review Score

  • https://www.priorygames.com/
  • Website

  • https://store.steampowered.com/app/2592060 
  • Steam Store



  • [0 B]

  • Public Linux depots

  • Step back in time and embark on a remarkable journey through the heart of Norman England, spanning over 250 years of fully realised Medieval English history.



    Begin your humble life as a lowly serf playing your own custom character. Armed with just an acre of land, a ramshackle cottage, and enough provisions to survive winter, your quest for prosperity begins.




    Guide your family through the Middle Ages, from one generation to the next. Each character boasts distinct personalities, needs, and skills, and it's your duty to oversee every facet of their lives, from their livelihoods to their social circles and even their daily sustenance.




    Every character possesses three defining traits—Mind, Body, and Spirit—that dictate their compatibility with others, preferred activities, and unlock unique event options. Choose wisely, as each trait brings both advantages and disadvantages, impacting their daily toil and needs.





    Keep your characters content and productive by attending to their essential needs:
    • Satisfy their Taste with over 50 authentic medieval ingredients.
    • Grant them Rest, allowing them precious respite from their laborious routines.
    • Nurture their Faith through immersive Middle Ages church experiences.
    • Foster their Social connections by participating in genuine medieval social gatherings and building lasting bonds with fellow villagers.





    Surviving in the Middle Ages demands a diverse skill set. Master the arts of Farming, Herbalism, Cooking, Husbandry, Carpentry, and Tailoring as you engage in the myriad tasks of a medieval peasant's life. From plowing fields to shearing sheep, there's always work to be done, though the season and the changing value of goods will keep you on your toes.




    While you focus on your family, the village thrives around you. Forge friendships, pursue romance, and interact with your neighbours. But beware, as rival families vie for elections and jury seats. Consider forging alliances to collectively prosper.





    Life as a peasant extends beyond the fields. Enhance your cottage and garden with handcrafted furniture that can elevate the value of your goods, whether for personal use or lucrative market sales. If space becomes a constraint, negotiate with your Lord for a larger cottage or garden to accommodate more furniture.





    Farming entails more than just crops—farm animals provide vital resources. Purchase and breed cows, horses, goats, sheep, pigs, and chickens, each with their own unique needs and benefits. Opt for the strength of an ox or the speed of a horse, or reap the rewards of wool from sheep and the fertiliser from pigs.




    Revive the age-old Hallmote tradition—an annual gathering of villagers to address legal disputes and elect local officials. Dive into the realm of politics, with rewards for winning elections and voting for allies. Your male family members might also be summoned for jury duty during village disputes.





    Negotiate your feudal dues and responsibilities with your Lord. From farmland to meadowland, your home to your garden, all aspects of your life are open to negotiation. As a serf, you'll toil on your Lord's demesne or face fees, but earning their respect could pave your path to freedom. Rise to a freeman status and expand your rights, from baking your own bread to hunting in the forests. Under The Yoke intricately replicates the medieval rights system.





    Immerse yourself in medieval England's vibrant tapestry through a dynamic event system, featuring hundreds of unique events that ensure every play-through remains fresh. From social intrigues to attending church, your choices shape your family's legacy throughout the ages.




    Experience history like never before as your characters respond to the pivotal events of their time. With our dynamic event system, we weave 250 years of history from 1085 to 1335 into your personal narrative, enabling you to walk in the shoes of the common man as the world evolves around you.
    MINIMAL SETUP
    • OS: Ubuntu or Similar
    GAMEBILLET

    [ 5946 ]

    10.17$ (15%)
    8.05$ (80%)
    1.75$ (71%)
    3.40$ (83%)
    16.99$ (15%)
    4.24$ (15%)
    6.79$ (-127%)
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    4.79$ (60%)
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    8.29$ (17%)
    16.99$ (15%)
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    4.19$ (16%)
    8.12$ (68%)
    13.79$ (8%)
    4.24$ (15%)
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    6.99$ (30%)
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    3.35$ (16%)
    1.89$ (91%)
    5.07$ (15%)
    15.00$ (50%)
    4.21$ (16%)
    6.79$ (15%)
    24.89$ (17%)
    13.49$ (25%)
    2.50$ (50%)
    16.39$ (18%)
    GAMERSGATE

    [ 4248 ]

    29.99$ (25%)
    3.6$ (64%)
    9.37$ (63%)
    4.95$ (67%)
    13.99$ (30%)
    3.4$ (57%)
    3.25$ (75%)
    6.82$ (47%)
    13.59$ (32%)
    1.5$ (85%)
    3.0$ (92%)
    2.5$ (75%)
    5.0$ (80%)
    1.5$ (75%)
    18.75$ (62%)
    3.75$ (75%)
    2.8$ (44%)
    2.24$ (55%)
    2.63$ (92%)
    7.49$ (63%)
    7.5$ (70%)
    1.0$ (80%)
    1.5$ (81%)
    9.41$ (69%)
    1.5$ (81%)
    7.49$ (63%)
    3.0$ (80%)
    1.46$ (71%)
    3.19$ (79%)
    1.5$ (92%)

    FANATICAL BUNDLES

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    HUMBLE BUNDLES

    Time left:

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