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In Telegraphist 1920: Beats of War, you're not just a player; you're the conductor of a life-and-death symphony. This immersive narrative rhythm game invites you to embrace the past and experience history like never before.

Poland against the Red Wave

Step into the year of 1920, a time when the world stood at a crossroads. The aftermath of World War I had left Europe scarred, and the winds of revolution stirred across the continent.

In this era of uncertainty, the Polish-Soviet War erupted - a decisive conflict that would shape the fate of nations in the years to come. Poland found itself fighting for survival, determined to maintain its hard-fought independence in the face of the Soviet Union's red wave - a force aiming to spread communism across Europe. This conflict represented a struggle between ideologies - Poland's fight for democracy against the advancing tide of Soviet communism - a collision of beliefs that culminated in the pivotal Battle of Warsaw.

Feel the Beats of War

Will you take part in resisting the incoming red wave? Step up as a radio telegraphist amidst the chaos of everything at once - anxiety, battle and people that you care about. YOU are the critical link between commanders and soldiers, using your mastery of Morse code and sharp rhythm to guide your side to victory.

Key Features

  • Historical Campaign: Relive the dramatic Polish-Soviet War through a gripping narrative in over 10 carefully crafted levels.
  • Boss Encounters: Throughout the campaign, you will encounter multiple soviet commanders leading their armies. Jam their signals, break soviet code, or use other ways to help your troops on the frontline.
  • Dynamic Gameplay: React to rapidly changing conditions, from broken machinery to fatigue that comes from endless hours of work. The fate of troops hinges on your steady hand.
  • Cosmetics Inventory: Immerse yourself further in the historical narrative by customizing your room with a trove of authentic items. Each piece carries its own story, forging a connection to the past.
  • Player-Made Campaigns: Create your custom campaigns using the built-in Level Editor and play all of them via the Steam Workshop.
Experience a game where your keystrokes echo the bravery of polish ancestors. Serve as a safeguard, protecting Western Europe from the spread of communism. Are you ready to become a Telegraphist?
Telegraphist 1920: Beats of War
Cubepotato GamesDeveloper
Cubepotato GamesPublisher
Q2 2024Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
November Update: Car Level, Workshop & New Demo!

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44624387/0429b09d06dd616fd695274a57d90d5d8c759111.png\"][/img]

Dear Telegraphists!

After months of steady development on the full version of the game, we can finally share fresh news! Here\'s what has been happening in the recent weeks:

New Gameplay Level: Evacuation to HQ

We\'ve just completed a new level for the full game that is very different from standard levels in Telegraphist 1920.

In this scenario, you\'ll be operating equipment while traveling through the countryside as the frontline needs you in the middle of chaos. But fear not, senior telegraphist Feliks will help you out in this situation!

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44624387/08a498fa00434d0f1897b09f924c8d5b67c3f719.gif\"][/img]

New Visual Effects

Recently, Chris joined our team to help out with all visual effects and shaders!

In the past few weeks he worked on level select and gameplay map effect and locked collectible effect in the Inventory:

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44624387/18825d902ff21100876bc501246c75eb76ee5343.gif\"][/img]

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44624387/05e94dca63719dbb5c5b15dd54505dde93541516.gif\"][/img]

Steam Workshop Integration

As you may know, the demo version includes a Level Editor that you can use to create levels. We want to ensure that all levels created there will transfer to the full game without issues.

With that in mind, we\'ve implemented Steam Workshop support in the full game, allowing you to easily share these levels with others.

Our goal for the nearest future is to make the Level Editor as accessible as possible - even letting players create their levels without owning the game.

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44624387/755e9a6cd5854bff30d02ff816de255bed74a8b8.png\"][/img]

(We\'re also working on Steam Achievements, but for now shh...)

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44624387/2be50351dc103590b030fc3c35739ec34c918650.png\"][/img]

Beatmappers and Testers Wanted!

We are now granting early access to the new Level Editor for all players eager to create and experiment before game launch!

We want to hear your feedback to make mapping more accessible and intuitive - and your levels can be played by everyone from day one!

We are also searching for internal testers willing to play recent builds and report gameplay feedback or issues.\n \nIf interested, sign up here: https://tally.so/r/0QQbL9

New 3D Cutscenes

As the story script is finally done and localized into 5 languages, we\'re working on next major story moments with new 3D hand-painted cutscenes.

Recently, Konrad has joined the team as 3D artist and animator and he\'s producing beautiful sceneries and characters. Wait till you see them move :)

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44624387/f4d85904d432f59cc771472a5eea18935878128d.png\"][/img][img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44624387/658b61f450e48a0064291b9a90b8ae9a4982329b.png\"][/img]

New Demo Update (v. 0.21.1)

A new demo update has just appeared! Get it, quick!

Changelog:

  • Reworked Level List UI to prepare the game for Steam Workshop.

    [/*]
  • Added new map border shader for Level Select and Gameplay.

    [/*]
  • Added new shader for locked collectibles.

    [/*]
  • Fixed input saving/loading bug.

    [/*]
  • Fixed default audio volume before opening Settings.

    [/*]
  • Fixed minigame unable to play on gamepad input.

    [/*]
  • Fixed sound lag issue in cutscenes (need additional testing).

    [/*]
  • Fixed Receiving tutorial displaying -100% accuracy always.

    [/*]
  • Fixed audio synchronization issues on lower-end devices.

    [/*]
  • Fixed gameplay input during pause menu.

    [/*]
  • Removed controller haptics for now.

    [/*]
  • Additional visual fixes to calibration.

    [/*]
  • Steam Deck resolution fixes.

    [/*]
  • Many other minor bug-fixes.

    [/*]

Add to Wishlist

[dynamiclink href=\"https://store.steampowered.com/app/2584510\"][/dynamiclink]

Join the Community!

Previous Update

[dynamiclink href=\"https://steamcommunity.com/games/2584510/announcements/detail/500580357225055540\"][/dynamiclink]

More updates soon. \nStand by, telegraphists.

[ 2025-11-26 17:41:53 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 16.04+
  • Processor: Intel Core Duo (2 GHz or greater)Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Intel UHD Graphics 620
  • Storage: 160 MB available space
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