




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Includes: - A new "Hardcore" difficulty mode - 2 new classes - A panic indicator to the UI - 3 new achievements for Hardcore mode
Includes: -Fixed an issue with the grenades -Added a dex penalty to body armour -Added extra aim bonus to pistols and reduced aim bonus on rifles for balance -Reduced confusion for bosses to half player strength note: Some changes may not take affect until you've started a new game.
Includes: -Selector now goes to closest enemy/item, can be cycled with the "z" and "v" keys -Fixed an issue with the stats screen not closing unless clicked, can now be closed with "Esc" -Updated the stat descriptors in the inventory to make them clearer -Updated the enemy AI so they now continue to chase you even if you go out of sight -Updated level transitions to display the type of level the player is moving into -Reduced the number of Rocks and Knives and updated both items to use the strength stat for determining stun time and range respectively -Critical hits and explosions now cause panic
Fixed a bug where exits weren't displaying properly in certain levels.
Includes: -New sprites for Sergeant and Medic classes (a new save will have to be started to view these changes but old saves will still work as normal) -Fixed a spelling mistake on the class selection screen -Added controls display to pause menu -added the ability to close "select an item to pickup" window with the Esc key
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[ 1675 ]
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