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Demo Patch #7 - 0.3.4
[ 2025-02-04 18:00:19 CET ] [ Original post ]
Hello! I am BACK! It's been a few months since I haven't published an update on the demo, or actually even worked a lot on it, but it was for the best. As I explained in the DevBlog about the Steam Next Fest and the game future, the demo release and Steam Next Fext were exhausting and I needed to rest. I eventually took more time than expected, I have been able to think about other things and work on them as well and now I'm back to writing some updates on the demo and seeing where it leads :)
Changelogs:
Quality of life:
- #1842 - Global Market: Improve buying/selling amount selection (e.g. 100% of the slider should make buy max space or sell all
- #1818 - Market: search bar for resources
Bugs:
- Fix game crash when right-clicking sometimes in the main UI
- [LINUX VERSION] Add missing .so file causing crashes on Steam Deck (and probably some other Linux systems too)
- [LINUX VERSION] Prevent the game from instant crashing when the OS locale is set to "C"
Housekeeping:
- Update to Tauri V2
- Update lots of technical dependencies
- Improve unit tests
- Because of Tauri V2: Drop support for Ubuntu 20.04 (min. version is now 22.04)
Other:
- Remove Twitter link from "About page"
- Update the Bluesky link in the "About page"
- Moved the game servers to a new group of servers (on Jan 25th)
Known issues:
- The MacOS version won't work because of an external issue, it has been disabled temporarily (it's still in the Webkit team's hands :/)
- The "maximum amount" displayed on the global market may include in-transit resources, which may make it wrong by up to 5 units
- Steam overlay doesn't work
- Tutorial needs to be reworked
- We need to prevent the factory from infinitely growing asap, and it's planned in the current set of updates (electricity consumption, employee gauge, and dynamic market prices will be needed)
- Multiple places in the game need tooltips or more information to clarify what you can do (resources icon in the market, machines in the bottom bar, ...)
- The auto-linking between machines and/or storage is still pretty dumb and needs improvements (and a way for you, the player to override this choice!)
[ 2025-02-04 18:00:19 CET ] [ Original post ]
Manufactur inc.
Dysnomia
Developer
Dysnomia
Publisher
2024
Release
Game News Posts:
16
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews
(0 reviews)
Welcome to Manufactur'inc, a game where you'll guide your new company towards becoming a major player (pun intended) in the industry!
In this game, you'll have the opportunity to design and organize your business.
But is achieving financial success your ultimate goal? What about ecological impacts or worker happiness?
You'll need to balance these aspects along with others while expanding your industry!
To assist you on this journey, a range of contracts will be at your disposal! Global, recurring, or special, they'll present you with diverse objectives and enticing rewards upon completion!
For those seeking more freedom, you can also completely disregard most of these contracts and opt to sell your resources independently!
Developer Notes
I am a solo developer working on this game primarily during my free time. I genuinely hope you have fun and enjoy this game :) Creating this type of game has been a long-standing aspiration of mine, and as a significant undertaking, I wanted to familiarize myself with Steam beforehand. That's why I released two other games before. But I now feel ready to start this adventure !
We have a discord community, if you want to join us, where you can share your opinions, questions, etc. about the game.
MINIMAL SETUP
- Processor: 2 GHz Dual coreMemory: 2 GB RAMNetwork: Broadband Internet connectionStorage: 250 MB available space
- Memory: 2 GB RAMNetwork: Broadband Internet connectionStorage: 250 MB available space
- Storage: 250 MB available space
- Memory: 4 GB RAMNetwork: Broadband Internet connection
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