Devlog - October 2023
- We received multiple feedbacks regarding the movement speed of characters while walking on the map. We've then prototyped a mount system and we'd like to hear your thoughts: Do you like this system and would you like to see it in the game? What kind of mount would you like to have? Leave your answers and suggestions in the Steam comments below!
Some heroes will have their own abilities as mount as well
- Here's Yura's gameplay teaser, one of the 20 playable characters. We intend to include a hero teaser in every devlog so you can get a glimpse of each hero. Feel free to share your thoughts on this format in the comments. [previewyoutube=QylSCR8eVnc;full][/previewyoutube]Learn more about her backstory/lore on our discord. - We've completed another boss, along with its introductory cutscene. With this, we've now finished 12 out of the 20 bosses we planned for the game. Although we dialed back our focus on bosses this month because we needed to finish their respective scenarios/boss room first, we're already developing two more, aiming to complete them by next month. Below is an image of the Druid Temple in Ereluna, the setting for one of these confrontations.
- We've finished the artifact system and have completed the creation of around 20 active artifacts, but there will be many times more than that. For those who aren't aware, the game will have various playable heroes, each with their skillset. Two interesting systems we're developing, Orbs and Artifacts, will further diversify your gameplay experience with them:
- We produced dynamic videos of skills, Orbs, and Artifacts of each hero that illustrate the attacks in action. This way, you can view each move as you delve into its description.
- About the Hellgate we briefly mentioned in the August devlog, we are making assets/sprites for the bosses. They are more complex because the battle against them will be with lots and lots of players together. We have already finished the animation of two of the main demons and are finalizing the third. We want to do 4 of them, so we are almost there. - We've finished the art for over 10 pets, even though it's not our current focus. For those who adore having a unique pet companion, expect a range of collectibles and companions
Liam's Gryphon Pet We thank you once again for all your support! We will continue to keep you updated on the game's development here and on our social media channels! See you next time!
[ 2023-10-27 22:10:14 CET ] [ Original post ]
Hi Everyone!
Welcome to our October devlog! First we'd like to invite you to join our Discord. We plan to increase the number of teasers and other smaller updates about the development there. We also aim to do more polls to gather feedback from our community. Your presence there would help us a lot!
Development
- We received multiple feedbacks regarding the movement speed of characters while walking on the map. We've then prototyped a mount system and we'd like to hear your thoughts: Do you like this system and would you like to see it in the game? What kind of mount would you like to have? Leave your answers and suggestions in the Steam comments below!
Some heroes will have their own abilities as mount as well
- Here's Yura's gameplay teaser, one of the 20 playable characters. We intend to include a hero teaser in every devlog so you can get a glimpse of each hero. Feel free to share your thoughts on this format in the comments. [previewyoutube=QylSCR8eVnc;full][/previewyoutube]Learn more about her backstory/lore on our discord. - We've completed another boss, along with its introductory cutscene. With this, we've now finished 12 out of the 20 bosses we planned for the game. Although we dialed back our focus on bosses this month because we needed to finish their respective scenarios/boss room first, we're already developing two more, aiming to complete them by next month. Below is an image of the Druid Temple in Ereluna, the setting for one of these confrontations.
- We've finished the artifact system and have completed the creation of around 20 active artifacts, but there will be many times more than that. For those who aren't aware, the game will have various playable heroes, each with their skillset. Two interesting systems we're developing, Orbs and Artifacts, will further diversify your gameplay experience with them:
- Orbs: They are rare items that change what your skill does, they work like talents, but, being items, you have things to chase in the endgame, look for new 'builds' and rare drops. We can also release new orbs with each update, which means that even an old hero can get new skills, different 'builds', or mechanics after their release.
- Artifacts: Each hero can equip up to 4 artifacts, 2 active and 2 passive. The actives are basically two extra skills, and combined with the passives they will provide a possibility of different combinations and combos, so you can create different "builds" that adapt to your playing style.
- We produced dynamic videos of skills, Orbs, and Artifacts of each hero that illustrate the attacks in action. This way, you can view each move as you delve into its description.
- About the Hellgate we briefly mentioned in the August devlog, we are making assets/sprites for the bosses. They are more complex because the battle against them will be with lots and lots of players together. We have already finished the animation of two of the main demons and are finalizing the third. We want to do 4 of them, so we are almost there. - We've finished the art for over 10 pets, even though it's not our current focus. For those who adore having a unique pet companion, expect a range of collectibles and companions
Liam's Gryphon Pet We thank you once again for all your support! We will continue to keep you updated on the game's development here and on our social media channels! See you next time!
Drakantos
Wingeon Game Studios LLC
Wingeon Game Studios LLC
Coming soon
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 12
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
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https://store.steampowered.com/app/2454980 
Join forces with your friends in Drakantos, a free-to-play MMORPG that brings a unique pixel art style to a cooperative online experience. Immerse yourself in the fantasy world of Derid, brought vividly to life through compelling voice-acted cutscenes. Experience a seamless blend of gameplay and storytelling as you progress through the game.
Explore different gameplay styles! Each hero in Drakantos stands out with their unique mechanics, personal traits, and story roles. Breaking away from traditional class systems of MMORPGs, our heroes bring new twists into cooperative gameplay. With each update, we introduce new heroes, ensuring an ever-evolving landscape of strategies and dynamics for players to explore and master.
Team up with friends, fellow adventurers or even go solo, to delve into dynamic dungeons, leveling up your heroes, dropping rare items and acquiring better equipment. These missions will be changing over time with a different set of enemies, bosses, resources, traps and objectives with the potential for special events and twists, making every playthrough unique and challenging.
Drakantos offers more than a cooperative journey. For those who seek to test their skill against other players, our PvP system provides the perfect battleground. Boasting a variety of game modes, a ranked system, and regular in-game tournaments, you have the opportunity to rise as a champion in our online community! In the PvP only the skills and strategy matter, the stats will be even to ensure a competitive environment.
Drakantos isn't just a place for combat; it's also a stage to express your unique style! Unlock exclusive icons, titles, and cool skins to further personalize your profile and heroes. Collect dozens of charming pets and make your interactions more lively with over 30 emotes per hero, each featuring unique voice lines!
Skill Customization: Experience different styles of gameplay with the same hero by modifying their abilities with orbs and artifacts.
Stream System: Broadcast your gameplay progress or spectate others in real-time!
Housing: Get your own land and decorate it your way.
Market: Trade rare items, collectibles and more with other players.
Guild System: Ascend to become the most powerful guild on the continent!
Global Events: Minigames and some fun events may occur during certain hours, changing the pace of the game.
And more: Highscores, Day and Night Cycles, Crafting, etc..
A vast world full of adventures and mysteries awaits you!
MINIMAL SETUP
- OS: Linux 64 bit
- Processor: Intel Core i3Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1GB Video Memory. shader model 3.0+Network: Broadband Internet connection
- Storage: 1 GB available spaceAdditional Notes: Internet connection required to play
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