Hi Everyone!
Welcome to our December Devlog! First we want to wish a Happy New Year to you all! A massive thanks for all your support and let's go 2024!!
Join our discord to receive teasers and interact with our community and devs!

Development
In this month's hero teaser, we'll be showcasing the elf
Faendar, an Archdruid from Ereluna!
[previewyoutube=6ndJ8yBT7N4;full][/previewyoutube]
Learn more about his backstory/lore on our discord.
- As we mentioned in the
previous devlog, the game design team shifted their focus to the
Active Artifacts, which are another system that helps you customize your build, adding new skills that are unlocked in your account and can be used by almost any hero. We have finished all that we wanted for now, totaling
160! (77 new this month). Now, part of the game design team will start working on the passive ones!
- Our art team is doing
the last hero, whose identity is still a
surprise (what type of hero do you think it is? share in the comments). We are also creating more pets and developing new environmental assets for the
demon worshipers' domain. This area is set to be vast and scary! Below, you can see the initial sketch and how it turned out.
Sketch
Final Version

- The Level Design team has started
planning the open world, carefully connecting locations to enhance the overall player experience. Simultaneously, the other part is dedicated to the ongoing revamp of older missions, ensuring they meet the highest standards of gameplay.
- Our programming team has finished the new updater, and a lot of optimizations.
- In our
latest devlog, we had completed the mount animations for 8 heroes, and now we've finished animations for all 20 heroes! We've also created additional animations for artifact usage and other miscellaneous stuff (for all heroes).

- We've finished
34 new pets bringing our total to 50 so far. Once we complete everything we have planned, we'll start working on creating awesome mounts!

- We also started and finished our 20th hero,
Ojore! He is a tank with a mix of Brawler/Geomancer abilities. We finished all his art and animations, including his victory pose, mount, death, battle stance, all attacks, emotes, icons, and even orbs.

That's it for this month's devlog. The team took a two-week break for Christmas and New Year,
so we had only 15 days, but even so, we made a lot of progress!
What did you like most about this devlog? Let us know in the comments.
See you in the next devlog!
[ 2024-01-03 22:02:06 CET ] [ Original post ]