Devlog - December 2023
In this month's hero teaser, we'll be showcasing the elf Faendar, an Archdruid from Ereluna! [previewyoutube=6ndJ8yBT7N4;full][/previewyoutube]Learn more about his backstory/lore on our discord. - As we mentioned in the previous devlog, the game design team shifted their focus to theActive Artifacts, which are another system that helps you customize your build, adding new skills that are unlocked in your account and can be used by almost any hero. We have finished all that we wanted for now, totaling 160! (77 new this month). Now, part of the game design team will start working on the passive ones! - Our art team is doing the last hero, whose identity is still a surprise (what type of hero do you think it is? share in the comments). We are also creating more pets and developing new environmental assets for the demon worshipers' domain. This area is set to be vast and scary! Below, you can see the initial sketch and how it turned out. Sketch
Final Version
- The Level Design team has started planning the open world, carefully connecting locations to enhance the overall player experience. Simultaneously, the other part is dedicated to the ongoing revamp of older missions, ensuring they meet the highest standards of gameplay. - Our programming team has finished the new updater, and a lot of optimizations. - In our latest devlog, we had completed the mount animations for 8 heroes, and now we've finished animations for all 20 heroes! We've also created additional animations for artifact usage and other miscellaneous stuff (for all heroes).
- We've finished 34 new pets bringing our total to 50 so far. Once we complete everything we have planned, we'll start working on creating awesome mounts!
- We also started and finished our 20th hero, Ojore! He is a tank with a mix of Brawler/Geomancer abilities. We finished all his art and animations, including his victory pose, mount, death, battle stance, all attacks, emotes, icons, and even orbs.
That's it for this month's devlog. The team took a two-week break for Christmas and New Year, so we had only 15 days, but even so, we made a lot of progress! What did you like most about this devlog? Let us know in the comments. See you in the next devlog!
[ 2024-01-03 22:02:06 CET ] [ Original post ]
Hi Everyone!
Welcome to our December Devlog! First we want to wish a Happy New Year to you all! A massive thanks for all your support and let's go 2024!!
Join our discord to receive teasers and interact with our community and devs!
Development
In this month's hero teaser, we'll be showcasing the elf Faendar, an Archdruid from Ereluna! [previewyoutube=6ndJ8yBT7N4;full][/previewyoutube]Learn more about his backstory/lore on our discord. - As we mentioned in the previous devlog, the game design team shifted their focus to theActive Artifacts, which are another system that helps you customize your build, adding new skills that are unlocked in your account and can be used by almost any hero. We have finished all that we wanted for now, totaling 160! (77 new this month). Now, part of the game design team will start working on the passive ones! - Our art team is doing the last hero, whose identity is still a surprise (what type of hero do you think it is? share in the comments). We are also creating more pets and developing new environmental assets for the demon worshipers' domain. This area is set to be vast and scary! Below, you can see the initial sketch and how it turned out. Sketch
Final Version
- The Level Design team has started planning the open world, carefully connecting locations to enhance the overall player experience. Simultaneously, the other part is dedicated to the ongoing revamp of older missions, ensuring they meet the highest standards of gameplay. - Our programming team has finished the new updater, and a lot of optimizations. - In our latest devlog, we had completed the mount animations for 8 heroes, and now we've finished animations for all 20 heroes! We've also created additional animations for artifact usage and other miscellaneous stuff (for all heroes).
- We've finished 34 new pets bringing our total to 50 so far. Once we complete everything we have planned, we'll start working on creating awesome mounts!
- We also started and finished our 20th hero, Ojore! He is a tank with a mix of Brawler/Geomancer abilities. We finished all his art and animations, including his victory pose, mount, death, battle stance, all attacks, emotes, icons, and even orbs.
That's it for this month's devlog. The team took a two-week break for Christmas and New Year, so we had only 15 days, but even so, we made a lot of progress! What did you like most about this devlog? Let us know in the comments. See you in the next devlog!
Drakantos
Wingeon Game Studios LLC
Wingeon Game Studios LLC
Coming soon
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Game News Posts 12
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
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https://store.steampowered.com/app/2454980 
Join forces with your friends in Drakantos, a free-to-play MMORPG that brings a unique pixel art style to a cooperative online experience. Immerse yourself in the fantasy world of Derid, brought vividly to life through compelling voice-acted cutscenes. Experience a seamless blend of gameplay and storytelling as you progress through the game.
Explore different gameplay styles! Each hero in Drakantos stands out with their unique mechanics, personal traits, and story roles. Breaking away from traditional class systems of MMORPGs, our heroes bring new twists into cooperative gameplay. With each update, we introduce new heroes, ensuring an ever-evolving landscape of strategies and dynamics for players to explore and master.
Team up with friends, fellow adventurers or even go solo, to delve into dynamic dungeons, leveling up your heroes, dropping rare items and acquiring better equipment. These missions will be changing over time with a different set of enemies, bosses, resources, traps and objectives with the potential for special events and twists, making every playthrough unique and challenging.
Drakantos offers more than a cooperative journey. For those who seek to test their skill against other players, our PvP system provides the perfect battleground. Boasting a variety of game modes, a ranked system, and regular in-game tournaments, you have the opportunity to rise as a champion in our online community! In the PvP only the skills and strategy matter, the stats will be even to ensure a competitive environment.
Drakantos isn't just a place for combat; it's also a stage to express your unique style! Unlock exclusive icons, titles, and cool skins to further personalize your profile and heroes. Collect dozens of charming pets and make your interactions more lively with over 30 emotes per hero, each featuring unique voice lines!
Skill Customization: Experience different styles of gameplay with the same hero by modifying their abilities with orbs and artifacts.
Stream System: Broadcast your gameplay progress or spectate others in real-time!
Housing: Get your own land and decorate it your way.
Market: Trade rare items, collectibles and more with other players.
Guild System: Ascend to become the most powerful guild on the continent!
Global Events: Minigames and some fun events may occur during certain hours, changing the pace of the game.
And more: Highscores, Day and Night Cycles, Crafting, etc..
A vast world full of adventures and mysteries awaits you!
MINIMAL SETUP
- OS: Linux 64 bit
- Processor: Intel Core i3Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1GB Video Memory. shader model 3.0+Network: Broadband Internet connection
- Storage: 1 GB available spaceAdditional Notes: Internet connection required to play
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