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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hi there!
Welcome to our April Devlog! Are you eager to chat with the developers and get the latest updates on the game? Join our vibrant community on Discord. We're excited to see you there!
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This month, meet Reya, the Lightning Queen! This battlemage is the fastest hero in the game. Though she is squishy, her exceptional mobility lets skilled players dodge attacks with ease.
[previewyoutube=bdkTrXeInsw;full][/previewyoutube] We also invite you to watch all the other hero teasers that we have already revealed here.
- As promissed on our last devlog we worked on Ophis boss fight. It was pretty hard because the battle has many stages, we had to create several new sprites for the boss and an entire new environment. We won't reveal the boss to keep it as a surprise (sorry, guys). But, we can show you a glimpse of the elevator inside the HUGE Demonic Cult Tower.
Check out the full version of this teaser on our Discord.
- For the Adventurers Guild missions, we finished new variations of missions, that you need to search for specific items. Along with the revisions of the missions, we are adding a lot of variations now to keep the experience diverse and fresh each time. All of them are handcrafted, not procedurally generated (which often feels generic). The HUD for this system is almost finished, and we will probably show it to you next month!
- We started doing some items as well! We've finished the art and configurations for about 400 piece of equipment.
- The Relic system was started and finished this month. Those relics will grant powerful passives for your heroes, and some can change a lot their gameplay. Like artificats, this system will offer another kind of horizontal progression of your account, once unlocked, you can use it in any hero.
- Some other small things we did in April: we finished a Parallax system to use in high places (example in the GIF below), added a tiger as both a new enemy and mount, included some cats as pets, and created other misc decorations. We also worked on several internal aspects to improve and optimize the game.
What did you like more about this devlog? Share your toughts in the comments!
As always, thank you for all your support, it really keeps us going! Don't forget to like and share with friends, it will help us a lot.
See you in the next month!
[hr][/hr]Extra: We also want to show you the 1/4 scale statue we made of Reya!
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