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-Added 14 New Steam Achievements -Added a Character Select Option that consists of a Male version and a Female version with differentiated control -Reworked and optimized the logic under the hood to accommodate the Character Select Option -Added and reworked Cutscenes to coincide with each Character -Added a bunch of NPCs and placed them around the world -Added a Reload game option in the Pause Menu -Added to the Beginning of the Game's Introduction Cutscenes -Replaced all of the Commadore Option Select Graphic Images -Replaced the Game Over Screen -Added four new follower NPCs that may or may not follow the player while exploration and may or may not say something strange -Added a guide NPC to assist within the early game's purgatory maze to reduce player confusion. -Now the Brick attack to shoots in the direction the player is facing and at a lower angle. Instead of the prior intrinsic precision mechanic which is now gone. -Adjusted the Murder Crow threat to behave in a better hit and run way, rather than the prior thrashing of claws and wings. -Adjusted the Doll Face threat and removed it's prior movement pattern and replaced it with a wave type movement function that moves toward and faces the direction of the player. -Replaced some of the prior Background Gradients -Replaced all text prompts with sprites and replaced the prior in game font to match all in game text -Replaced the eyes threats and ghost threat sprites with new sprites. -Replaced most of the tree sprites with new sprites. -Replaced most of the menu selection sprites -Replaced a bunch of Backgrounds with newer versions -Adjusted Ladders in the sewer area. -Updated all of the Game's Steam Achievement icons and added one new achievement. -Replaced a ton of menu sprites with refined cohesive sprite style to fit in more with the aesthetics. -Replaced the control page menu back. -replaced the sprites that did not mesh with the aesthetics with newer more fitting sprites. -Fixed the Ladder positions on the left side wall of the First Place of Deception Tower. -Fixed a bug in the Place of Deception where the wrong husk spawned toward solving a puzzle after the initial husk disintegrated and forced the player to solve the puzzle first try. This has been corrected to spawn the correct husk after each initial husk dissolves. -Added backgrounds to a few in-game and menu screens -Added a few new SFX -Adjusted some layering in the Brain Function Menu screen -and more+
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