A non-linear abstract adventure puzzle world comprised of underlying psychological elements, curious discoveries and platforming perils throughout a puzzling amalgamation of a multitude of nostalgic genres and aesthetics too obscure beyond comprehension.
Gameplay & Features include:
-3 Save Files
-Overview exploration
-2D platforming
-Item collecting (Over 350+ items to collect)
-Unlocking Areas (Over 24 areas to explore)
-Unlocking Abilities (Gain abilities to escape threats & traverse New areas)
-Backtracking
-Block puzzles
-Pinball/blocking breaking minigames
-Maze Puzzles
-Switch Puzzles
-Mini-SHMUPS
-Mini Bosses & Boss Fights
-Hidden Secrets
-In game collectable Character Cards exclusive to this game world
-Collectable Paintings that are based on real physical canvas paintings by Trash Vomit Arts
-An original remixed E-book written by the developer
-40 Completely Original Audio Tracks created by the developer
+more
Bonus End Game Content:
-Five differentiated Time Trial Modes based on various sections within the main game.
-Steam integrated Leaderboards for the End Game Mini-Game-Trial Modes for those players that have finished the main game.
+
-Collectable Viewers
-OST Player
-Cheats
-Debug Portals
+more secrets & 50 Steam Achievements
-Added 14 New Steam Achievements
-Added a Character Select Option that consists of a Male version and a Female version with differentiated control
-Reworked and optimized the logic under the hood to accommodate the Character Select Option
-Added and reworked Cutscenes to coincide with each Character
-Added a bunch of NPCs and placed them around the world
-Added a Reload game option in the Pause Menu
-Added to the Beginning of the Game's Introduction Cutscenes
-Replaced all of the Commadore Option Select Graphic Images
-Replaced the Game Over Screen
-Added four new follower NPCs that may or may not follow the player while exploration and may or may not say something strange
-Added a guide NPC to assist within the early game's purgatory maze to reduce player confusion.
-Now the Brick attack to shoots in the direction the player is facing and at a lower angle. Instead of the prior intrinsic precision mechanic which is now gone.
-Adjusted the Murder Crow threat to behave in a better hit and run way, rather than the prior thrashing of claws and wings.
-Adjusted the Doll Face threat and removed it's prior movement pattern and replaced it with a wave type movement function that moves toward and faces the direction of the player.
-Replaced some of the prior Background Gradients
-Replaced all text prompts with sprites and replaced the prior in game font to match all in game text
-Replaced the eyes threats and ghost threat sprites with new sprites.
-Replaced most of the tree sprites with new sprites.
-Replaced most of the menu selection sprites
-Replaced a bunch of Backgrounds with newer versions
-Adjusted Ladders in the sewer area.
-Updated all of the Game's Steam Achievement icons and added one new achievement.
-Replaced a ton of menu sprites with refined cohesive sprite style to fit in more with the aesthetics.
-Replaced the control page menu back.
-replaced the sprites that did not mesh with the aesthetics with newer more fitting sprites.
-Fixed the Ladder positions on the left side wall of the First Place of Deception Tower.
-Fixed a bug in the Place of Deception where the wrong husk spawned toward solving a puzzle after the initial husk disintegrated and forced the player to solve the puzzle first try.
This has been corrected to spawn the correct husk after each initial husk dissolves.
-Added backgrounds to a few in-game and menu screens
-Added a few new SFX
-Adjusted some layering in the Brain Function Menu screen
-and more+
Minimum Setup
- OS: Debian. Ubuntu. Arch. Steam OS
- Processor: 3rd Generation Intel Processor or AMD equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 1GB Dedicated Graphics Card
- Storage: 360 MB available spaceAdditional Notes: Linux OS builds must support HAXE 3.0 or higher
Recommended Setup
- OS: Debian. Ubuntu. Arch. Steam OS
- Processor: 10th Generation Intel Processor or AMD equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 2GB Dedicated Graphics Card
- Storage: 360 MB available spaceAdditional Notes: Linux OS builds must support HAXE 3.0 or higher
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