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Devlog #1
We have new Social Media Channels where we will post work in progress, news about the game and other cool stuff so check it out and give us a follow. Facebook Instagram X That's all for now, Everwarder Team
[ 2023-09-21 07:17:13 CET ] [ Original post ]
Hello Warders. Lots of feedback from y'all came after the demo, so we made crucial changes into the game. We are glad, that you shared your opinions with us. It helps making the game the way we all want to play it. What is different after the open demo version:
- Added new crystal "power" system. - Each crystal has certain amount of power, which affects how much damage it deals to darkness cells. Each next crystal will have one power point less then previous one.
- Main crystals is a source of power. - Each crystal that's connected to it will have max power.
- Crystals with high power will highlight with particles and deal 1.5x damage to darkness cells. This should speed up early game.
- Crystals with 0 power can't be connected to any further.
- Beacons are changed to be connectable with crystals. They serve as sources of power, similar to main crystal, but give less starting power.
- Now beacons aren't required for activating portal. Their main purpose is to help find the portal (particles will show the direction where portal is) and provide power to crystals to explore further parts of the map.
- Changed beacons to spawn closer to center.
- New structure generation system. Before there was a fixed amount of structures that would spawn randomly. Now "nodes" are getting spawned(with a certain minimum distance between) and then each node turns into a random structure(or required one e.g. portal) or stays empty. This new system will work no matter how big the size of the map is and therefore is much better then previous one.
- Added new SFX.
- Some balance changes.
- And of course bugfixes
We have new Social Media Channels where we will post work in progress, news about the game and other cool stuff so check it out and give us a follow. Facebook Instagram X That's all for now, Everwarder Team
[ 2023-09-21 07:17:13 CET ] [ Original post ]
Everwarder
qLate
Developer
qLate
Publisher
Q3 2024
Release
Game News Posts:
11
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews
(0 reviews)
FEATURES
- Undefined enemies path: you choose which way they will follow
- Dynamic unit placement: react to situation by rearranging your units position
- Explore procedural generated worlds: each run presents different challenges
- Roguelite progression system: upgrade your units and research new upgrades
- Artifact system: use powerful artifacts to strengthen your units each run
- Tinker with unique combos of units+artifacts+skills to find different combinations
- Leaderboards
A Fresh Take on casual Tower Defense
In Everwarder, there's no set path for enemies. They will come from everywhere attracted by energy your crystals emit. Use it to create your own perfect path for them to follow and destroy with tactically placed defenses.Explore procedurally generated worlds
Use crystals to fight growing darkness and traverse the uncovered world in search of ancient structures. Complete their challenges, get rewarded with powerful artifacts and equip them to your units. Each run provides you with different randomly generated artifacts - decision which unit will be buffed is up to you.Adapt to Constantly Rising Difficulty
Enemies become tougher as well as waves more frequent. Upgrade units to keep up with their strength and attach patterns to crystals. Filling the pattern will grant buffs to chosen units as well as activate nearby runes.Grow and Evolve
Each run will reward you with shards. Use them to unlock new units as well as evolve existing ones, or progress in the research tree.Endless experience
Search for the portal, charge it, and move onto the next stage, keeping only the artifacts.How far can you get?
The game never ends: keep progressing in the upgrade tree and compete with other players on leaderboards!
MINIMAL SETUP
- OS: Ubuntu 18.04 (or any recent Linux distribution)
- Processor: Intel i3+Memory: 512 MB RAMStorage: 256 MB available space
- Memory: 512 MB RAMStorage: 256 MB available space
- Storage: 256 MB available space
- OS: Ubuntu 23.04
- Processor: Intel i5+Memory: 1 GB RAMStorage: 256 MB available space
- Memory: 1 GB RAMStorage: 256 MB available space
- Storage: 256 MB available space
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