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[previewyoutube=4teNHfKZ4X0;full][/previewyoutube] More Details Coming soon....Enjoy the video.
Progress is being made to bring you all a more polished experience....
More details will come.
Bug Fixes: Stability Enhancement: Players will no longer experience game freezes when the Dealer's card count reaches zero. This issue has been resolved, ensuring a smoother gameplay experience. Goblin Intro Video: The Goblin intro video will now adhere to its intended behavior. It will only Skip play when the player clicks with their mouse. Menu Screen Optimization: The return button card has been adjusted to ensure it no longer appears when it's not intended to be displayed on the style menu screen. This enhances the overall aesthetic and functionality of the menu interface. Thank you for your continued support and feedback. We remain committed to delivering the best gaming experience possible and look forward to bringing you more exciting updates in the future.SF6_Delta_Cat
due to a recent update to the new Enum system from Hard Strings, a reference was forgotten for the options board to play its animation. issue is resolved
Added Correct Win Value to The New UI pop-up on Wining, More is coming Soon...
I have recently implemented several enhancements to the user interface, including refined elements and the introduction of new pop-ups to provide users with more information on in-game events. In order to optimize the system's performance and enhance user experience, I made the decision to remove the ability to swap Environments. The previous implementation was too resource-intensive for the available space and led to unexpected lag issues for some users. we are planning to implement a system that will focus on the SoulTakers' Core identity going forward. As part of these changes, Achievements that previously required specific Environments will either be removed or replaced in a thoughtful manner at a later date. This will ensure that players' accomplishments are still recognized and rewarded appropriately in the game. I am confident that these improvements will result in a smoother and more engaging gaming experience for our users, while also providing a solid foundation for further advancements in the Near future.
Added back Outline Effect to Both Dealer and Card Effect selection should now be easier to see
I've updated some code and also overall cleaned up the core gameplay further, I also implemented slightly cleaner card effect visuals enjoy ^U^
Slight adjustments to how Levels are being unloaded when swapping should now fix the Black or No level bug.
Soul Taker Patch Notes (Version 1.1): New Features: Added Mulgen feature that allows players to discard their entire hand to redraw a single card once per round. Added new outfits for the dealer that can be unlocked by completing matches. Added cash currency as a reward for winning matches, which can be used to purchase customization options. Dealer now has expressions and will randomly display them during matches. Updates: Core code has been updated and optimized for smoother gameplay. Visual effects have been cleaned up for a better user experience. Fixed a bug that caused the game to soft lock when a player had an empty card hand. Coming Soon: More customization options for cards, table sets, and environments will be added in future updates. New demon dealers representing different casino games and countries involved in WWII will be introduced. Thank you for playing Soul Taker and we hope you enjoy the new updates!
SoulTaker Enter Early Access! Buy a Copy now at a Discount price. hurry! this Deal won't last long.
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