This update introduces all-new threat events bringing additional challenge to the game as well as some fixes.

Threat Events
Every run you will encounter a random threat event sometime after the 2nd or 3rd boss randomly. This update adds 3 different types with varying spawn rates and positioning. Threat events last 60 seconds and you will only encounter 1 per run.
Off World Targeting
Prepare to evade incoming mothership blasts as the target reticle hones in on a nearby location, blowing up anything in its crosshair! O.W.T. has a middling spawn rate, highest chance to target your predicted location, and a middling random offset.
Outer Atmosphere Lightning
Watch out for the warning sparks before the lightning rapidly strikes down a small area. O.A.L. has the fastest spawn rate, middling chance to target your predicted location, and a high random offset.
Sudden Ion Storms
Stay away from the indicated storm zone before the ion blasts begin, stunning anything nearby! S.I.S. has the lowest spawn rate, lowest chance to target your predicted location, and a low random offset.
Fixes
- Fixed a bug where the wheel spin would not close after earning nothing from a spin
- Fixed an issue after returning to the menu and starting a new run when the wheel spin or coin flip was previously open
- Fixed Missile Launcher Module rocket sfx not stopping after a missile blows up
- Added credits for the new assets used in the threat events
[ 2023-07-13 17:01:31 CET ] [ Original post ]